RAGE
From Conservapedia
Rockstar Advanced Game Engine is a game engine developed almost entirely by Rockstar Games. It was used in the production of Grand Theft Auto IV, Grand Theft Auto: The Lost & Damned, Grand Theft Auto: The Ballad of Gay Tony, and Grand Theft Auto V, and many others dating back to 2006.
Predecessor
It's predecessor was RenderWare, a more primitive rendering engine used to develop games for the previous generation of consoles. It has since become obsolete and has been abandoned.
Aspects
- High definition polygon and texture rendering.
- Real life physics; being run over by a car and being tossed like a ragdoll, being ejected from a vehicle from a front end collision, bailing out of a moving vehicle and rolling around like a ragdoll, suffering injuries of all kinds.
- Real life-like vehicle physics. The player has the feeling of actually controlling a vehicle of a certain weight, unlike the train track like physics felt in previous GTA games.
- Pushing down a pedestrian and watching him or her fall to the ground, sometimes dropping various objects and shouting obscene insults.
- Life like skin and body textures in characters.
- More realistic fire and explosion effects.
Games
| Title | Release year | Platform |
|---|---|---|
| Rockstar Games Presents Table Tennis[1] | 2006 | Xbox 360, Wii |
| Grand Theft Auto IV[1][2] | 2008 | PC, PS3, Xbox 360 |
| Midnight Club: Los Angeles[3] | 2008 | PS3, Xbox 360 |
| Grand Theft Auto: Episodes from Liberty City | 2009 | PC, PS3, Xbox 360 |
| Red Dead Redemption[4] | 2010 | PS3, Xbox 360 |
| Red Dead Redemption: Undead Nightmare | 2010 | PS3, Xbox 360 |
| Max Payne 3[5] | 2012 | PC, PS3, Xbox 360 |
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