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		<id>https://conservapedia.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Zorala</id>
		<title>Conservapedia - User contributions [en]</title>
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		<updated>2026-06-09T17:00:54Z</updated>
		<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://conservapedia.com/index.php?title=Web_comic&amp;diff=32065</id>
		<title>Web comic</title>
		<link rel="alternate" type="text/html" href="https://conservapedia.com/index.php?title=Web_comic&amp;diff=32065"/>
				<updated>2007-03-13T18:12:21Z</updated>
		
		<summary type="html">&lt;p&gt;Zorala: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Web Comics also known as Online Comics and WebComics are a form of comics that are started on the [[Internet]].  Many online comics are [[published]] online exclusivly, while some are in print and have a web based archive so that it is easier to spread the word of the comic's name to anyone that is interested in reading them online.  There are many different types of Web Comics some are created to be more towards traditional comic strips, while others are created to be more like graphic novels.&lt;br /&gt;
&lt;br /&gt;
== Medium ==&lt;br /&gt;
There are many differences between Web comics and Printed Comics.&lt;br /&gt;
With web comics, the restrictions of the traditional newspaper or magazine format can be lifted, which allows the [[artists]] to take advantage of the internet's unique capabilities.  Such as being able to draw and say anything they want without reprecusion.  Web Comic Artists also aren't confined by how big a comic can be on their own website.  Some Web Comics have experimented by having interactiviy and animation put into their comic.  One comic was created as a full Animationed series based off of the [[Secret of Mana]] game is [http://www.manatheater.com/ Secret of Mana Theater]&lt;/div&gt;</summary>
		<author><name>Zorala</name></author>	</entry>

	<entry>
		<id>https://conservapedia.com/index.php?title=President&amp;diff=31946</id>
		<title>President</title>
		<link rel="alternate" type="text/html" href="https://conservapedia.com/index.php?title=President&amp;diff=31946"/>
				<updated>2007-03-13T17:13:58Z</updated>
		
		<summary type="html">&lt;p&gt;Zorala: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;President is a title held by many leaders of organizations, companies, trade unions, universities, and countries. Currently most companies use the term [[CEO]] instead of President for the heads of their companies. Originally, the term referred to the presiding officer of a ceremony or meeting (i.e. chairman); but today it most commonly refers to an official with executive powers.&lt;br /&gt;
&lt;br /&gt;
Among other things, president today is a common title for the head of state of most republics, whether popularly elected, chosen by the legislature, or a special electoral college. The title of president is often adopted by dictators as well.&lt;br /&gt;
&lt;br /&gt;
Link for [[http://www.conservapedia.com/President_of_the_United_States_of_America | United States Presidents.]]&lt;/div&gt;</summary>
		<author><name>Zorala</name></author>	</entry>

	<entry>
		<id>https://conservapedia.com/index.php?title=Cable_News_Network&amp;diff=26846</id>
		<title>Cable News Network</title>
		<link rel="alternate" type="text/html" href="https://conservapedia.com/index.php?title=Cable_News_Network&amp;diff=26846"/>
				<updated>2007-03-12T00:27:46Z</updated>
		
		<summary type="html">&lt;p&gt;Zorala: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''CNN''' (officially the '''Cable News Network''') is the oldest 24 hour cable news channel in the [[United States]].  First started in 1980 by [[Ted Turner]] it is a division of the Turner Broadcasting System, which is owned Time Warner.&lt;/div&gt;</summary>
		<author><name>Zorala</name></author>	</entry>

	<entry>
		<id>https://conservapedia.com/index.php?title=Web_comic&amp;diff=26822</id>
		<title>Web comic</title>
		<link rel="alternate" type="text/html" href="https://conservapedia.com/index.php?title=Web_comic&amp;diff=26822"/>
				<updated>2007-03-12T00:16:55Z</updated>
		
		<summary type="html">&lt;p&gt;Zorala: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Web Comics ==&lt;br /&gt;
Web Comics also known as Online Comics and WebComics are a form of comics that are started on the [[Internet]].  Many online comics are [[published]] online exclusivly, while some are in print and have a web based archive so that it is easier to spread the word of the comic's name to anyone that is interested in reading them online.  There are many different types of Web Comics some are created to be more towards traditional comic strips, while others are created to be more like graphic novels.&lt;br /&gt;
&lt;br /&gt;
== Medium ==&lt;br /&gt;
There are many differences between Web comics and Printed Comics.&lt;br /&gt;
With web comics, the restrictions of the traditional newspaper or magazine format can be lifted, which allows the [[artists]] to take advantage of the internet's unique capabilities.  Such as being able to draw and say anything they want without reprecusion.  Web Comic Artists also aren't confined by how big a comic can be on their own website.  Some Web Comics have experimented by having interactiviy and animation put into their comic.  One comic was created as a full Animationed series based off of the [[Secret of Mana]] game is [http://www.manatheater.com/ Secret of Mana Theater]&lt;/div&gt;</summary>
		<author><name>Zorala</name></author>	</entry>

	<entry>
		<id>https://conservapedia.com/index.php?title=Cthulhu&amp;diff=26429</id>
		<title>Cthulhu</title>
		<link rel="alternate" type="text/html" href="https://conservapedia.com/index.php?title=Cthulhu&amp;diff=26429"/>
				<updated>2007-03-11T22:31:40Z</updated>
		
		<summary type="html">&lt;p&gt;Zorala: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Cthulhu (pronounced &amp;quot;Khlûl'hloo&amp;quot; or &amp;quot;Kathooloo&amp;quot;) (Other spellings: Kutulu, Ktulu, Cthulu, Kthulhut, Thu Thu, Tulu) is a fictional Pre-Judeo-Christian deity/demon variously described as a &amp;quot;sleeping&amp;quot; or &amp;quot;dreaming&amp;quot; in the works of [[H.P. Lovecraft]]. Cthulhu sleeps in the sunken city of R'lyeh and when the stars are right, will reawaken ushering in the destruction of humanity.&lt;/div&gt;</summary>
		<author><name>Zorala</name></author>	</entry>

	<entry>
		<id>https://conservapedia.com/index.php?title=User:Zorala&amp;diff=26290</id>
		<title>User:Zorala</title>
		<link rel="alternate" type="text/html" href="https://conservapedia.com/index.php?title=User:Zorala&amp;diff=26290"/>
				<updated>2007-03-11T21:28:46Z</updated>
		
		<summary type="html">&lt;p&gt;Zorala: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Info will be provided about me on request.&lt;/div&gt;</summary>
		<author><name>Zorala</name></author>	</entry>

	<entry>
		<id>https://conservapedia.com/index.php?title=User:Zorala&amp;diff=26288</id>
		<title>User:Zorala</title>
		<link rel="alternate" type="text/html" href="https://conservapedia.com/index.php?title=User:Zorala&amp;diff=26288"/>
				<updated>2007-03-11T21:28:27Z</updated>
		
		<summary type="html">&lt;p&gt;Zorala: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;If you have any questions about me ask in the MyTalk Page about me.&lt;/div&gt;</summary>
		<author><name>Zorala</name></author>	</entry>

	<entry>
		<id>https://conservapedia.com/index.php?title=Xerxes&amp;diff=26263</id>
		<title>Xerxes</title>
		<link rel="alternate" type="text/html" href="https://conservapedia.com/index.php?title=Xerxes&amp;diff=26263"/>
				<updated>2007-03-11T21:18:36Z</updated>
		
		<summary type="html">&lt;p&gt;Zorala: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;King of Persia, r: 485–465 BC, chose the biblical Esther (Hadassah) as his wife.&lt;br /&gt;
&lt;br /&gt;
Depicted in the 2007 film [[300]] as being approximately 7 feet tall.&lt;/div&gt;</summary>
		<author><name>Zorala</name></author>	</entry>

	<entry>
		<id>https://conservapedia.com/index.php?title=Nazi&amp;diff=26066</id>
		<title>Nazi</title>
		<link rel="alternate" type="text/html" href="https://conservapedia.com/index.php?title=Nazi&amp;diff=26066"/>
				<updated>2007-03-11T19:54:37Z</updated>
		
		<summary type="html">&lt;p&gt;Zorala: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Nazis were a [[fascist]] political party in Germany in the first half of the 20th century. The official name of the party was the '''Nationalsozialistische Deutsche Arbeiterpartei''', or [[National Socialist German Workers Party]] (NSDAP). It's most notable leader was [[Adolf Hitler]], known as Der Fuhrer.&lt;br /&gt;
&lt;br /&gt;
The Nazis were not in any way, shape or form [[conservative]], this despite the portrayal of it by some as a product or form of ultra-conservatism.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Naziflag.png]]&lt;/div&gt;</summary>
		<author><name>Zorala</name></author>	</entry>

	<entry>
		<id>https://conservapedia.com/index.php?title=Debate:Should_the_United_States_have_entered_World_War_II%3F&amp;diff=26053</id>
		<title>Debate:Should the United States have entered World War II?</title>
		<link rel="alternate" type="text/html" href="https://conservapedia.com/index.php?title=Debate:Should_the_United_States_have_entered_World_War_II%3F&amp;diff=26053"/>
				<updated>2007-03-11T19:49:14Z</updated>
		
		<summary type="html">&lt;p&gt;Zorala: /* '''yes...''' */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=='''Post Your Thoughts'''==&lt;br /&gt;
&lt;br /&gt;
==='''yes...'''===&lt;br /&gt;
&lt;br /&gt;
They Attacked us, what more is there?&lt;br /&gt;
&lt;br /&gt;
[[User:BenjaminS|Ben]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Yes, even if they hadn't attacked us we had a moral responsibility to enter WWII.  If America hadn't taken a stand against Hitler how much more damage would he have done?&lt;br /&gt;
&lt;br /&gt;
[[User:Sarah_B|Sarah B]]&lt;br /&gt;
&lt;br /&gt;
Hitler and the Japanese were on their way to winning WWII till we joined.  &lt;br /&gt;
If we didn't join, Hitler probably would have had complete control of europe, and the japanese would have had the pacific, and we would have been the next target.  we already were attacked at pearl harbor so that kind of forced us, but even if we were not we still should have joined.&lt;br /&gt;
&lt;br /&gt;
Tim&lt;br /&gt;
&lt;br /&gt;
Yes,&lt;br /&gt;
It's obvious that Hitler was an evil man. As christians we were justified to fight him in world war two. When America came into the war Britain was about to be destroyed by Germany. If America hadn't come in when it did, they would've been destroyed(I think we should've helped Britain with soldiers alot sooner, just goes to show how indecisive a democracy can be). On Japanese front I think they attacked us and we were justified to defend ourselves. Overall I think this is a silly debate because nobody will ever take the negative side.&lt;br /&gt;
&lt;br /&gt;
Double Edge&lt;br /&gt;
&lt;br /&gt;
[[Will N.]]&lt;br /&gt;
&lt;br /&gt;
Yes,&lt;br /&gt;
&lt;br /&gt;
It was a necessity! At this moment we could be speaking German and not be celebrating Christmas the Christian way! Hilter was a madman hated even by his closest generals and field marshals. Field Marshal [[Erwin Rommel]] once attempted to assasinate the Fuher in his HQ in central [[Germany]]. Thats how bad the man was. It was a good thing we entered the war.&lt;br /&gt;
&lt;br /&gt;
[[PJ]]&lt;br /&gt;
Just because Hitler was evil, does not mean that the United States had the moral authority to go to war. What are the conditions for a just war, and do they apply?&lt;br /&gt;
&lt;br /&gt;
'''Reply:'''  Actually, the United States ''did'' have the moral authority to go to war because Hitler was evil, even if Japan hadn't spurred us to do so first.  If it is not morally right to oppose evil, then I don't know what is.  As for your question, the conditions for a just war could range from protecting your country or protecting an oppressed country or opposing a country that has committed an act that is universally accepted as bad (ex. the Holocaust). &lt;br /&gt;
--[[User:David R|David R]] 21:57, 9 February 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
::Yes we should have gone into World War II.  Even when we didn't know what [[Adolf Hitler|Hitler]] was really doing to the [[Judaism|Jewish]] people at the time.  We should have gone to help our allies out in the War so that they would be able to return the favor to us if we ever need to have to be saved by an enemy.&lt;br /&gt;
::--[[Zorala|Daniel]] 12:48 3/11/2007 GMT-8&lt;/div&gt;</summary>
		<author><name>Zorala</name></author>	</entry>

	<entry>
		<id>https://conservapedia.com/index.php?title=Debate:Should_the_United_States_have_entered_World_War_II%3F&amp;diff=26047</id>
		<title>Debate:Should the United States have entered World War II?</title>
		<link rel="alternate" type="text/html" href="https://conservapedia.com/index.php?title=Debate:Should_the_United_States_have_entered_World_War_II%3F&amp;diff=26047"/>
				<updated>2007-03-11T19:47:31Z</updated>
		
		<summary type="html">&lt;p&gt;Zorala: /* '''yes...''' */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=='''Post Your Thoughts'''==&lt;br /&gt;
&lt;br /&gt;
==='''yes...'''===&lt;br /&gt;
&lt;br /&gt;
They Attacked us, what more is there?&lt;br /&gt;
&lt;br /&gt;
[[User:BenjaminS|Ben]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Yes, even if they hadn't attacked us we had a moral responsibility to enter WWII.  If America hadn't taken a stand against Hitler how much more damage would he have done?&lt;br /&gt;
&lt;br /&gt;
[[User:Sarah_B|Sarah B]]&lt;br /&gt;
&lt;br /&gt;
Hitler and the Japanese were on their way to winning WWII till we joined.  &lt;br /&gt;
If we didn't join, Hitler probably would have had complete control of europe, and the japanese would have had the pacific, and we would have been the next target.  we already were attacked at pearl harbor so that kind of forced us, but even if we were not we still should have joined.&lt;br /&gt;
&lt;br /&gt;
Tim&lt;br /&gt;
&lt;br /&gt;
Yes,&lt;br /&gt;
It's obvious that Hitler was an evil man. As christians we were justified to fight him in world war two. When America came into the war Britain was about to be destroyed by Germany. If America hadn't come in when it did, they would've been destroyed(I think we should've helped Britain with soldiers alot sooner, just goes to show how indecisive a democracy can be). On Japanese front I think they attacked us and we were justified to defend ourselves. Overall I think this is a silly debate because nobody will ever take the negative side.&lt;br /&gt;
&lt;br /&gt;
Double Edge&lt;br /&gt;
&lt;br /&gt;
[[Will N.]]&lt;br /&gt;
&lt;br /&gt;
Yes,&lt;br /&gt;
&lt;br /&gt;
It was a necessity! At this moment we could be speaking German and not be celebrating Christmas the Christian way! Hilter was a madman hated even by his closest generals and field marshals. Field Marshal [[Erwin Rommel]] once attempted to assasinate the Fuher in his HQ in central [[Germany]]. Thats how bad the man was. It was a good thing we entered the war.&lt;br /&gt;
&lt;br /&gt;
[[PJ]]&lt;br /&gt;
Just because Hitler was evil, does not mean that the United States had the moral authority to go to war. What are the conditions for a just war, and do they apply?&lt;br /&gt;
&lt;br /&gt;
'''Reply:'''  Actually, the United States ''did'' have the moral authority to go to war because Hitler was evil, even if Japan hadn't spurred us to do so first.  If it is not morally right to oppose evil, then I don't know what is.  As for your question, the conditions for a just war could range from protecting your country or protecting an oppressed country or opposing a country that has committed an act that is universally accepted as bad (ex. the Holocaust). &lt;br /&gt;
--[[User:David R|David R]] 21:57, 9 February 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
::Yes we should have gone into World War II.  Even when we didn't know what [[Hitler]] was really doing to the [[Jewish]] people at the time.  We should have gone to help our allies out in the War so that they would be able to return the favor to us if we ever need to have to be saved by an enemy.&lt;br /&gt;
::--[[Zorala|Daniel]] 12:48 3/11/2007 GMT-8&lt;/div&gt;</summary>
		<author><name>Zorala</name></author>	</entry>

	<entry>
		<id>https://conservapedia.com/index.php?title=Dungeons_and_Dragons&amp;diff=25962</id>
		<title>Dungeons and Dragons</title>
		<link rel="alternate" type="text/html" href="https://conservapedia.com/index.php?title=Dungeons_and_Dragons&amp;diff=25962"/>
				<updated>2007-03-11T18:59:02Z</updated>
		
		<summary type="html">&lt;p&gt;Zorala: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Dungeons and Dragons'''(D&amp;amp;amp;D or DnD) is a fantasy roleplaying game. Originally published in 1974 Gary Gygax and Dave Arneson and now published by [[Wizards of the Coast]]. &amp;lt;ref&amp;gt;Wizards of the Coast's [http://www.wizards.com/dnd D&amp;amp;amp;D site]&amp;lt;/ref&amp;gt; The game takes place in a pre-modern alternate world where magic is commonplace with mythical creatures such as elves, dwarves, orcs, and dragons.  Its players create and adopt the personae of fantasy heroes that populate this world and undertake series of adventures or quests in order to further the giooals of these characters. The main game mechanics involve the use of [[dice]] of various types to determine outcomes. As players' characters accomplish more, they gain &amp;quot;experience points&amp;quot; which allows their characters to gain levels which make them more powerful and have more abilities. &lt;br /&gt;
&lt;br /&gt;
The game allows players to play either good or evil characters and often includes elements that some consider to be occult, including the use of ghosts, spirits demons and devils which the characters may fight or aid as they see fit.  It also expressly adopts a polytheistic pantheon of deities and rejects real-world religions.  Many characters in the game worship these fictional deities both as lay persons and as &amp;quot;clerics&amp;quot;, a profession than any character may choose to undertake.  Clerics of these deities or devils are granted magical powers by their chosen deitie by means of which they can kill enemies, or heal their party members.&lt;br /&gt;
&lt;br /&gt;
The game has been steadily modified and expanded since the original first edition and is now in  edition 3.5. &lt;br /&gt;
&lt;br /&gt;
== The Magic System ==&lt;br /&gt;
&lt;br /&gt;
The magic system used in Dungeons and Dragons was adopted very roughly from the writing of fantasy and science fiction author [[Jack Vance]]. In the Vancian system, magic-users such as wizards must prepare all of their spells in advance for that day by memorizing them and a spell leaves the wizard's memory upon being cast. To cast the spell again, the magic-user must once again memorize the spell. The Vancian system was choosen for a variety of reasons such as its originality compared to pre-existing magical systems, its avoidance any connection with systems of magic described in any religion or occult theory, and it being the creation of one Gygax's favorite authors. &amp;lt;ref&amp;gt;Forum discussion: [http://enworld.cyberstreet.com/printthread.php?t=182603 &amp;quot;Is D&amp;amp;amp;D magic purely Vancian?&amp;quot;]&amp;lt;/ref&amp;gt; &amp;lt;ref&amp;gt;RPGnet: [http://www.rpg.net/reviews/archive/10/10222.phtml Review of &amp;quot;The Primer of Practical Magic&amp;quot;]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== The Combat System ==&lt;br /&gt;
The Combat system in Dungeons and Dragons is a [[dice]] based system.  The [[dice]] that are used in the combat system are have 20, 10, 8, and 4 sides.  In combat there are three different ways that a character can deal damage to NPC(Non-Player Characters) or PC(Player Characters) Melee, ranged, or magical.&lt;br /&gt;
&lt;br /&gt;
== Controversy ==&lt;br /&gt;
&lt;br /&gt;
Although the original game deliberately used a system of magic that was not found in any actual occult or religious system, the game came under attack mainly from some conservative Christian as promoting witchcraft, satanism and murder.  Its dangers were well and succinctly summarized in the Dark Dungeons tract by Christian thinker Jack Chick. &amp;lt;ref&amp;gt;Jack Chick: [http://www.chick.com/reading/tracts/0046/0046_01.asp &amp;quot;Dark Dungeons&amp;quot;]&amp;lt;/ref&amp;gt; These attacks came in the form of calls for censorship as well as boycots and lawsuits. These worries have not been taken very seriously outside certain conservative Christian groups although the [[Israeli Defense Force]] has expressed concern that players may be &amp;quot;detached from reality&amp;quot;. &amp;lt;ref&amp;gt;Ynetnews: [http://www.ynetnews.com/articles/0,7340,L-3052074,00.html &amp;quot;Army frowns on Dungeons and Dragons&amp;quot;]&amp;lt;/ref&amp;gt; Tracy Hickman, one of the main authors of Dungeons and Dragons, and a Christian with conservative politics and theology, has written a number of articles defending and discussing D&amp;amp;D from a Christian perspective. &amp;lt;ref name=&amp;quot;Hickman&amp;quot;&amp;gt;The Journal of Religion and Popular Culture: [http://www.usask.ca/relst/jrpc/art9-roleplaying.html &amp;quot;Role-Playing Games and the Christian Right&amp;quot;]&amp;lt;/ref&amp;gt; Others within the Dungeons and Dragons community responded by writing other defenses from rationalist perspectives or other perspectives or by writing parodies such as &amp;quot;&amp;quot;Chess: The Subtle Sin: Should Christians play chess?&amp;quot;. In response to the perceived Christian persecution of the Dungeons and Dragons, darker themed, deliberately counter-cultural games appeared in reaction such as [[Call of Cthluhu]] which is based on the horror writing of [[H.P. Lovecraft]] and set in the [[Cthulhu|Cthulhu Mythos]].&amp;lt;ref name=&amp;quot;Hickman&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;/div&gt;</summary>
		<author><name>Zorala</name></author>	</entry>

	<entry>
		<id>https://conservapedia.com/index.php?title=Dungeons_and_Dragons&amp;diff=25889</id>
		<title>Dungeons and Dragons</title>
		<link rel="alternate" type="text/html" href="https://conservapedia.com/index.php?title=Dungeons_and_Dragons&amp;diff=25889"/>
				<updated>2007-03-11T18:17:54Z</updated>
		
		<summary type="html">&lt;p&gt;Zorala: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Dungeons and Dragons'''(D&amp;amp;amp;D or DnD) is a fantasy roleplaying game. Originally published in 1974 Gary Gygax and Dave Arneson and now published by [[Wizards of the Coast]]. &amp;lt;ref&amp;gt;Wizards of the Coast's [http://www.wizards.com/dnd D&amp;amp;amp;D site]&amp;lt;/ref&amp;gt; The game takes place in a pre-modern alternate world where magic is commonplace with mythical creatures such as elves, dwarves, orcs, and dragons.  Its players create and adopt the personae of fantasy heroes that populate this world and undertake series of adventures or quests in order to further the giooals of these characters. The main game mechanics involve the use of [[dice]] of various types to determine outcomes. As players' characters accomplish more, they gain &amp;quot;experience points&amp;quot; which allows their characters to gain levels which make them more powerful and have more abilities. &lt;br /&gt;
&lt;br /&gt;
The game allows players to play either good or evil characters and often includes elements that some consider to be occult, including the use of ghosts, spirits demons and devils which the characters may fight or aid as they see fit.  It also expressly adopts a polytheistic pantheon of deities and rejects real-world religions.  Many characters in the game worship these fictional deities both as lay persons and as &amp;quot;clerics&amp;quot;, a profession than any character may choose to undertake.  Clerics of these deities or devils are granted magical powers by their chosen &amp;quot;gods&amp;quot; by means of which they can kill enemies.&lt;br /&gt;
&lt;br /&gt;
The game has been steadily modified and expanded since the original first edition and is now in  edition 3.5. &lt;br /&gt;
&lt;br /&gt;
== The Magic System ==&lt;br /&gt;
&lt;br /&gt;
The magic system used in Dungeons and Dragons was adopted very roughly from the writing of fantasy and science fiction author [[Jack Vance]]. In the Vancian system, magic-users such as wizards must prepare all of their spells in advance for that day by memorizing them and a spell leaves the wizard's memory upon being cast. To cast the spell again, the magic-user must once again memorize the spell. The Vancian system was choosen for a variety of reasons such as its originality compared to pre-existing magical systems, its avoidance any connection with systems of magic described in any religion or occult theory, and it being the creation of one Gygax's favorite authors. &amp;lt;ref&amp;gt;Forum discussion: [http://enworld.cyberstreet.com/printthread.php?t=182603 &amp;quot;Is D&amp;amp;amp;D magic purely Vancian?&amp;quot;]&amp;lt;/ref&amp;gt; &amp;lt;ref&amp;gt;RPGnet: [http://www.rpg.net/reviews/archive/10/10222.phtml Review of &amp;quot;The Primer of Practical Magic&amp;quot;]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== The Combat System ==&lt;br /&gt;
The Combat system in Dungeons and Dragons is a [[dice]] based system.  The [[dice]] that are used in the combat system are have 20, 10, 8, and 4 sides.  In combat there are three different ways that a character can deal damage to NPC(Non-Player Characters) or PC(Player Characters) Melee, ranged, or magical.&lt;br /&gt;
&lt;br /&gt;
== Controversy ==&lt;br /&gt;
&lt;br /&gt;
Although the original game deliberately used a system of magic that was not found in any actual occult or religious system, the game came under attack mainly from some conservative Christian as promoting witchcraft, satanism and murder.  Its dangers were well and succinctly summarized in the Dark Dungeons tract by Christian thinker Jack Chick. &amp;lt;ref&amp;gt;Jack Chick: [http://www.chick.com/reading/tracts/0046/0046_01.asp &amp;quot;Dark Dungeons&amp;quot;]&amp;lt;/ref&amp;gt; These attacks came in the form of calls for censorship as well as boycots and lawsuits. These worries have not been taken very seriously outside certain conservative Christian groups although the [[Israeli Defense Force]] has expressed concern that players may be &amp;quot;detached from reality&amp;quot;. &amp;lt;ref&amp;gt;Ynetnews: [http://www.ynetnews.com/articles/0,7340,L-3052074,00.html &amp;quot;Army frowns on Dungeons and Dragons&amp;quot;]&amp;lt;/ref&amp;gt; Tracy Hickman, one of the main authors of Dungeons and Dragons, and a Christian with conservative politics and theology, has written a number of articles defending and discussing D&amp;amp;D from a Christian perspective. &amp;lt;ref name=&amp;quot;Hickman&amp;quot;&amp;gt;The Journal of Religion and Popular Culture: [http://www.usask.ca/relst/jrpc/art9-roleplaying.html &amp;quot;Role-Playing Games and the Christian Right&amp;quot;]&amp;lt;/ref&amp;gt; Others within the Dungeons and Dragons community responded by writing other defenses from rationalist perspectives or other perspectives or by writing parodies such as &amp;quot;&amp;quot;Chess: The Subtle Sin: Should Christians play chess?&amp;quot;. In response to the perceived Christian persecution of the Dungeons and Dragons, darker themed, deliberately counter-cultural games appeared in reaction such as [[Call of Cthluhu]] which is based on the horror writing of [[H.P. Lovecraft]] and set in the [[Cthulhu|Cthulhu Mythos]].&amp;lt;ref name=&amp;quot;Hickman&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;/div&gt;</summary>
		<author><name>Zorala</name></author>	</entry>

	<entry>
		<id>https://conservapedia.com/index.php?title=Satan&amp;diff=25763</id>
		<title>Satan</title>
		<link rel="alternate" type="text/html" href="https://conservapedia.com/index.php?title=Satan&amp;diff=25763"/>
				<updated>2007-03-11T16:58:11Z</updated>
		
		<summary type="html">&lt;p&gt;Zorala: /* Christian Views */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Satan''' (from the Hebrew &amp;quot;ha-satan&amp;quot;, &amp;quot;accuser&amp;quot;) was a member of the [[divine council]] of God referenced in the [[Old Testament]] and the [[New Testament]].  In the Christian tradition, he rebelled against [[God]] and was cast from [[Heaven]] to reign over [[Hell]], where he leads a host of fallen angels (or [[demon]]s).  In the Jewish tradition, Satan faithfully serves God as a tester of the piety of men.&lt;br /&gt;
&lt;br /&gt;
== Christian Views ==&lt;br /&gt;
&lt;br /&gt;
In Christianity, Satan's goal is to lead people away from the love of God, by tempting or tricking them. The only sources of supernatural power in the world are from either God (good) or Satan (evil).&lt;br /&gt;
Satan, in the Book of Job, is used by God to test the faith of Job (who remained true to God through hardships). &lt;br /&gt;
Satan is able to possess and control living humans on Earth, although priests are able to [[exorcise]] his influence.&lt;br /&gt;
Satan, is also called by several different names (deceiver, Bealzebub, Lucifer, et al). The notion of Sata, or an evil force, is noted in many if not all of the major world religions.&lt;br /&gt;
In the [[New Testament]], Satan tries to tempt [[Jesus]] in the desert, and fails.&lt;br /&gt;
&lt;br /&gt;
== Jewish Views ==&lt;br /&gt;
&lt;br /&gt;
In the Jewish tradition, Satan serves God as the one who accuses men of wickedness and impiety.  At the direction of God Satan may be permitted to test these accusations.  In this view, Satan's goal is not to lead men away from their faithfulness to God, but merely to revealing the true depths of their devotion.&lt;/div&gt;</summary>
		<author><name>Zorala</name></author>	</entry>

	<entry>
		<id>https://conservapedia.com/index.php?title=Dungeons_and_Dragons&amp;diff=25761</id>
		<title>Dungeons and Dragons</title>
		<link rel="alternate" type="text/html" href="https://conservapedia.com/index.php?title=Dungeons_and_Dragons&amp;diff=25761"/>
				<updated>2007-03-11T16:57:11Z</updated>
		
		<summary type="html">&lt;p&gt;Zorala: /* Reference */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Dungeons and Dragons'''(D&amp;amp;D or DnD) is a fantasy roleplaying game. Originally published in 1974 Gary Gygax and Dave Arneson and now published by [http://www.wizards.com Wizards of the Coast]. The game takes place in a pre-modern alternate world where magic is commonplace with mythical creatures such as elves, dwarves, Orcs, and Dragons.  Its players create and adopt the personae of fantasy heroes that populate this world and undertake series of adventures or quests in order to further the giooals of these characters. The main game mechanics involve the use of [[dice]] of various types to determine outcomes. As players' characters accomplish more, they gain &amp;quot;experience points&amp;quot; which allows their characters to gain levels which make them more powerful and have more abilities. &lt;br /&gt;
&lt;br /&gt;
The game allows players to play either good or evil characters and often includes elements that some consider to be occult, including the use of ghosts, spirits demons and devils which the characters may fight or aid as they see fit.  It also expressly adopts a polytheistic pantheon of deities and rejects real-world religions.  Many characters in the game worship these fictional deities both as lay persons and as &amp;quot;clerics,&amp;quot; a profession than any character may choose to undertake.  Clerics of these deities or devils are granted magical powers by their chosen &amp;quot;gods&amp;quot; by means of which they can kill enemies.&lt;br /&gt;
&lt;br /&gt;
The game has been steadily modified and expanded since the original first edition and is now in  edition 3.5. &lt;br /&gt;
&lt;br /&gt;
== The Magic System ==&lt;br /&gt;
&lt;br /&gt;
The magic system used in Dungeons and Dragons was adopted very roughly from the writing of fantasy and science fiction author [[Jack Vance]]. In the Vancian system, magic-users such as wizards must prepare all of their spells in advance for that day by memorizing them and a spell leaves the wizard's memory upon being cast. To cast the spell again, the magic-user must once again memorize the spell. The Vancian system was choosen for a variety of reasons such as its originality compared to pre-existing magical systems, its avoidance any connection with systems of magic described in any religion or occult theory, and it being the creation of one Gygax's favorite authors.[http://enworld.cyberstreet.com/printthread.php?t=182603] [http://www.rpg.net/reviews/archive/10/10222.phtml]&lt;br /&gt;
&lt;br /&gt;
== Controversy ==&lt;br /&gt;
&lt;br /&gt;
Although the original game deliberately used a system of magic that was not found in any actual occult or religious system, the game came under attack mainly from some conservative Christian as promoting witchcraft, satanism and murder.  Its dangers were well and succinctly summarized in the Dark Dungeons tract by Christian thinker Jack Chick. [http://www.chick.com/reading/tracts/0046/0046_01.asp] These attacks came in the form of calls for censorship as well as boycots and lawsuits. These worries have not been taken very seriously outside certain conservative Christian groups although the [[Israeli Defense Force|IDF]] has expressed concern that players may be &amp;quot;detached from reality&amp;quot;.[http://www.ynetnews.com/articles/0,7340,L-3052074,00.html] [http://www.usask.ca/relst/jrpc/art9-roleplaying.html]. Tracy Hickman, one of the main authors of Dungeons and Dragons, and a Christian with conservative politics and theology, has written a number of articles defending and discussing D&amp;amp;D from a Christian perspective.[http://www.usask.ca/relst/jrpc/art9-roleplaying.html] Others within the Dungeons and Dragons community responded by writing other defenses from rationalist perspectives or other perspectives or by writing parodies such as &amp;quot;&amp;quot;Chess: The Subtle Sin: Should Christians play chess?&amp;quot;. In response to the perceived Christian persecution of the Dungeons and Dragons, darker themed, deliberately counter-cultural games appeared in reaction such as [[Call of Cthluhu]] based on the horror writing of [[H.P. Lovecraft]] and set in the [[Cthulhu|Cthulhu Mythos]].[http://www.usask.ca/relst/jrpc/art9-roleplaying.html]&lt;br /&gt;
&lt;br /&gt;
Many in the Christian community feel that the game is a subtle influence on the young.  It acclimatizes players to the notion that wizardry, witchcraft, demons, devils and pagan gods are gateways to personal power.  It does not acknowledge the one True Lord, Jesus Christ, and teaches people that power comes from through works, rather than through the grace of God. &lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
http://www.wizards.com&amp;lt;br&amp;gt;&lt;br /&gt;
http://www.rpg.net/reviews/archive/10/10222.phtml&amp;lt;br&amp;gt;&lt;br /&gt;
http://enworld.cyberstreet.com/printthread.php?t=182603&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;/div&gt;</summary>
		<author><name>Zorala</name></author>	</entry>

	<entry>
		<id>https://conservapedia.com/index.php?title=Dungeons_and_Dragons&amp;diff=25759</id>
		<title>Dungeons and Dragons</title>
		<link rel="alternate" type="text/html" href="https://conservapedia.com/index.php?title=Dungeons_and_Dragons&amp;diff=25759"/>
				<updated>2007-03-11T16:56:46Z</updated>
		
		<summary type="html">&lt;p&gt;Zorala: /* Reference */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Dungeons and Dragons'''(D&amp;amp;D or DnD) is a fantasy roleplaying game. Originally published in 1974 Gary Gygax and Dave Arneson and now published by [http://www.wizards.com Wizards of the Coast]. The game takes place in a pre-modern alternate world where magic is commonplace with mythical creatures such as elves, dwarves, Orcs, and Dragons.  Its players create and adopt the personae of fantasy heroes that populate this world and undertake series of adventures or quests in order to further the giooals of these characters. The main game mechanics involve the use of [[dice]] of various types to determine outcomes. As players' characters accomplish more, they gain &amp;quot;experience points&amp;quot; which allows their characters to gain levels which make them more powerful and have more abilities. &lt;br /&gt;
&lt;br /&gt;
The game allows players to play either good or evil characters and often includes elements that some consider to be occult, including the use of ghosts, spirits demons and devils which the characters may fight or aid as they see fit.  It also expressly adopts a polytheistic pantheon of deities and rejects real-world religions.  Many characters in the game worship these fictional deities both as lay persons and as &amp;quot;clerics,&amp;quot; a profession than any character may choose to undertake.  Clerics of these deities or devils are granted magical powers by their chosen &amp;quot;gods&amp;quot; by means of which they can kill enemies.&lt;br /&gt;
&lt;br /&gt;
The game has been steadily modified and expanded since the original first edition and is now in  edition 3.5. &lt;br /&gt;
&lt;br /&gt;
== The Magic System ==&lt;br /&gt;
&lt;br /&gt;
The magic system used in Dungeons and Dragons was adopted very roughly from the writing of fantasy and science fiction author [[Jack Vance]]. In the Vancian system, magic-users such as wizards must prepare all of their spells in advance for that day by memorizing them and a spell leaves the wizard's memory upon being cast. To cast the spell again, the magic-user must once again memorize the spell. The Vancian system was choosen for a variety of reasons such as its originality compared to pre-existing magical systems, its avoidance any connection with systems of magic described in any religion or occult theory, and it being the creation of one Gygax's favorite authors.[http://enworld.cyberstreet.com/printthread.php?t=182603] [http://www.rpg.net/reviews/archive/10/10222.phtml]&lt;br /&gt;
&lt;br /&gt;
== Controversy ==&lt;br /&gt;
&lt;br /&gt;
Although the original game deliberately used a system of magic that was not found in any actual occult or religious system, the game came under attack mainly from some conservative Christian as promoting witchcraft, satanism and murder.  Its dangers were well and succinctly summarized in the Dark Dungeons tract by Christian thinker Jack Chick. [http://www.chick.com/reading/tracts/0046/0046_01.asp] These attacks came in the form of calls for censorship as well as boycots and lawsuits. These worries have not been taken very seriously outside certain conservative Christian groups although the [[Israeli Defense Force|IDF]] has expressed concern that players may be &amp;quot;detached from reality&amp;quot;.[http://www.ynetnews.com/articles/0,7340,L-3052074,00.html] [http://www.usask.ca/relst/jrpc/art9-roleplaying.html]. Tracy Hickman, one of the main authors of Dungeons and Dragons, and a Christian with conservative politics and theology, has written a number of articles defending and discussing D&amp;amp;D from a Christian perspective.[http://www.usask.ca/relst/jrpc/art9-roleplaying.html] Others within the Dungeons and Dragons community responded by writing other defenses from rationalist perspectives or other perspectives or by writing parodies such as &amp;quot;&amp;quot;Chess: The Subtle Sin: Should Christians play chess?&amp;quot;. In response to the perceived Christian persecution of the Dungeons and Dragons, darker themed, deliberately counter-cultural games appeared in reaction such as [[Call of Cthluhu]] based on the horror writing of [[H.P. Lovecraft]] and set in the [[Cthulhu|Cthulhu Mythos]].[http://www.usask.ca/relst/jrpc/art9-roleplaying.html]&lt;br /&gt;
&lt;br /&gt;
Many in the Christian community feel that the game is a subtle influence on the young.  It acclimatizes players to the notion that wizardry, witchcraft, demons, devils and pagan gods are gateways to personal power.  It does not acknowledge the one True Lord, Jesus Christ, and teaches people that power comes from through works, rather than through the grace of God. &lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
http://www.wizards.com&lt;br /&gt;
http://www.rpg.net/reviews/archive/10/10222.phtml&lt;br /&gt;
http://enworld.cyberstreet.com/printthread.php?t=182603&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;/div&gt;</summary>
		<author><name>Zorala</name></author>	</entry>

	<entry>
		<id>https://conservapedia.com/index.php?title=Dungeons_and_Dragons&amp;diff=25758</id>
		<title>Dungeons and Dragons</title>
		<link rel="alternate" type="text/html" href="https://conservapedia.com/index.php?title=Dungeons_and_Dragons&amp;diff=25758"/>
				<updated>2007-03-11T16:56:30Z</updated>
		
		<summary type="html">&lt;p&gt;Zorala: /* Magic System */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Dungeons and Dragons'''(D&amp;amp;D or DnD) is a fantasy roleplaying game. Originally published in 1974 Gary Gygax and Dave Arneson and now published by [http://www.wizards.com Wizards of the Coast]. The game takes place in a pre-modern alternate world where magic is commonplace with mythical creatures such as elves, dwarves, Orcs, and Dragons.  Its players create and adopt the personae of fantasy heroes that populate this world and undertake series of adventures or quests in order to further the giooals of these characters. The main game mechanics involve the use of [[dice]] of various types to determine outcomes. As players' characters accomplish more, they gain &amp;quot;experience points&amp;quot; which allows their characters to gain levels which make them more powerful and have more abilities. &lt;br /&gt;
&lt;br /&gt;
The game allows players to play either good or evil characters and often includes elements that some consider to be occult, including the use of ghosts, spirits demons and devils which the characters may fight or aid as they see fit.  It also expressly adopts a polytheistic pantheon of deities and rejects real-world religions.  Many characters in the game worship these fictional deities both as lay persons and as &amp;quot;clerics,&amp;quot; a profession than any character may choose to undertake.  Clerics of these deities or devils are granted magical powers by their chosen &amp;quot;gods&amp;quot; by means of which they can kill enemies.&lt;br /&gt;
&lt;br /&gt;
The game has been steadily modified and expanded since the original first edition and is now in  edition 3.5. &lt;br /&gt;
&lt;br /&gt;
== The Magic System ==&lt;br /&gt;
&lt;br /&gt;
The magic system used in Dungeons and Dragons was adopted very roughly from the writing of fantasy and science fiction author [[Jack Vance]]. In the Vancian system, magic-users such as wizards must prepare all of their spells in advance for that day by memorizing them and a spell leaves the wizard's memory upon being cast. To cast the spell again, the magic-user must once again memorize the spell. The Vancian system was choosen for a variety of reasons such as its originality compared to pre-existing magical systems, its avoidance any connection with systems of magic described in any religion or occult theory, and it being the creation of one Gygax's favorite authors.[http://enworld.cyberstreet.com/printthread.php?t=182603] [http://www.rpg.net/reviews/archive/10/10222.phtml]&lt;br /&gt;
&lt;br /&gt;
== Controversy ==&lt;br /&gt;
&lt;br /&gt;
Although the original game deliberately used a system of magic that was not found in any actual occult or religious system, the game came under attack mainly from some conservative Christian as promoting witchcraft, satanism and murder.  Its dangers were well and succinctly summarized in the Dark Dungeons tract by Christian thinker Jack Chick. [http://www.chick.com/reading/tracts/0046/0046_01.asp] These attacks came in the form of calls for censorship as well as boycots and lawsuits. These worries have not been taken very seriously outside certain conservative Christian groups although the [[Israeli Defense Force|IDF]] has expressed concern that players may be &amp;quot;detached from reality&amp;quot;.[http://www.ynetnews.com/articles/0,7340,L-3052074,00.html] [http://www.usask.ca/relst/jrpc/art9-roleplaying.html]. Tracy Hickman, one of the main authors of Dungeons and Dragons, and a Christian with conservative politics and theology, has written a number of articles defending and discussing D&amp;amp;D from a Christian perspective.[http://www.usask.ca/relst/jrpc/art9-roleplaying.html] Others within the Dungeons and Dragons community responded by writing other defenses from rationalist perspectives or other perspectives or by writing parodies such as &amp;quot;&amp;quot;Chess: The Subtle Sin: Should Christians play chess?&amp;quot;. In response to the perceived Christian persecution of the Dungeons and Dragons, darker themed, deliberately counter-cultural games appeared in reaction such as [[Call of Cthluhu]] based on the horror writing of [[H.P. Lovecraft]] and set in the [[Cthulhu|Cthulhu Mythos]].[http://www.usask.ca/relst/jrpc/art9-roleplaying.html]&lt;br /&gt;
&lt;br /&gt;
Many in the Christian community feel that the game is a subtle influence on the young.  It acclimatizes players to the notion that wizardry, witchcraft, demons, devils and pagan gods are gateways to personal power.  It does not acknowledge the one True Lord, Jesus Christ, and teaches people that power comes from through works, rather than through the grace of God. &lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
http://www.wizards.com&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;/div&gt;</summary>
		<author><name>Zorala</name></author>	</entry>

	<entry>
		<id>https://conservapedia.com/index.php?title=Dungeons_and_Dragons&amp;diff=25755</id>
		<title>Dungeons and Dragons</title>
		<link rel="alternate" type="text/html" href="https://conservapedia.com/index.php?title=Dungeons_and_Dragons&amp;diff=25755"/>
				<updated>2007-03-11T16:54:18Z</updated>
		
		<summary type="html">&lt;p&gt;Zorala: /* Reference */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Dungeons and Dragons'''(D&amp;amp;D or DnD) is a fantasy roleplaying game. Originally published in 1974 Gary Gygax and Dave Arneson and now published by [http://www.wizards.com Wizards of the Coast]. The game takes place in a pre-modern alternate world where magic is commonplace with mythical creatures such as elves, dwarves, Orcs, and Dragons.  Its players create and adopt the personae of fantasy heroes that populate this world and undertake series of adventures or quests in order to further the giooals of these characters. The main game mechanics involve the use of [[dice]] of various types to determine outcomes. As players' characters accomplish more, they gain &amp;quot;experience points&amp;quot; which allows their characters to gain levels which make them more powerful and have more abilities. &lt;br /&gt;
&lt;br /&gt;
The game allows players to play either good or evil characters and often includes elements that some consider to be occult, including the use of ghosts, spirits demons and devils which the characters may fight or aid as they see fit.  It also expressly adopts a polytheistic pantheon of deities and rejects real-world religions.  Many characters in the game worship these fictional deities both as lay persons and as &amp;quot;clerics,&amp;quot; a profession than any character may choose to undertake.  Clerics of these deities or devils are granted magical powers by their chosen &amp;quot;gods&amp;quot; by means of which they can kill enemies.&lt;br /&gt;
&lt;br /&gt;
The game has been steadily modified and expanded since the original first edition and is now in  edition 3.5. &lt;br /&gt;
&lt;br /&gt;
== Magical System ==&lt;br /&gt;
&lt;br /&gt;
The magical system used in Dungeons and Dragons was adopted very roughly from the writing of fantasy and science fiction author [[Jack Vance]]. In the Vancian system, magic-users such as wizards must prepare all of their spells in advance for that day by memorizing them and a spell leaves the wizard's memory upon being cast. To cast the spell again, the magic-user must once again memorize the spell. The Vancian system was choosen for a variety of reasons such as its originality compared to pre-existing magical systems, its avoidance any connection with systems of magic described in any religion or occult theory, and it being the creation of one Gygax's favorite authors.[http://enworld.cyberstreet.com/printthread.php?t=182603] [http://www.rpg.net/reviews/archive/10/10222.phtml]&lt;br /&gt;
&lt;br /&gt;
== Controversy ==&lt;br /&gt;
&lt;br /&gt;
Although the original game deliberately used a system of magic that was not found in any actual occult or religious system, the game came under attack mainly from some conservative Christian as promoting witchcraft, satanism and murder.  Its dangers were well and succinctly summarized in the Dark Dungeons tract by Christian thinker Jack Chick. [http://www.chick.com/reading/tracts/0046/0046_01.asp] These attacks came in the form of calls for censorship as well as boycots and lawsuits. These worries have not been taken very seriously outside certain conservative Christian groups although the [[Israeli Defense Force|IDF]] has expressed concern that players may be &amp;quot;detached from reality&amp;quot;.[http://www.ynetnews.com/articles/0,7340,L-3052074,00.html] [http://www.usask.ca/relst/jrpc/art9-roleplaying.html]. Tracy Hickman, one of the main authors of Dungeons and Dragons, and a Christian with conservative politics and theology, has written a number of articles defending and discussing D&amp;amp;D from a Christian perspective.[http://www.usask.ca/relst/jrpc/art9-roleplaying.html] Others within the Dungeons and Dragons community responded by writing other defenses from rationalist perspectives or other perspectives or by writing parodies such as &amp;quot;&amp;quot;Chess: The Subtle Sin: Should Christians play chess?&amp;quot;. In response to the perceived Christian persecution of the Dungeons and Dragons, darker themed, deliberately counter-cultural games appeared in reaction such as [[Call of Cthluhu]] based on the horror writing of [[H.P. Lovecraft]] and set in the [[Cthulhu|Cthulhu Mythos]].[http://www.usask.ca/relst/jrpc/art9-roleplaying.html]&lt;br /&gt;
&lt;br /&gt;
Many in the Christian community feel that the game is a subtle influence on the young.  It acclimatizes players to the notion that wizardry, witchcraft, demons, devils and pagan gods are gateways to personal power.  It does not acknowledge the one True Lord, Jesus Christ, and teaches people that power comes from through works, rather than through the grace of God. &lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
http://www.wizards.com&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;/div&gt;</summary>
		<author><name>Zorala</name></author>	</entry>

	<entry>
		<id>https://conservapedia.com/index.php?title=Dungeons_and_Dragons&amp;diff=25753</id>
		<title>Dungeons and Dragons</title>
		<link rel="alternate" type="text/html" href="https://conservapedia.com/index.php?title=Dungeons_and_Dragons&amp;diff=25753"/>
				<updated>2007-03-11T16:53:53Z</updated>
		
		<summary type="html">&lt;p&gt;Zorala: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Dungeons and Dragons'''(D&amp;amp;D or DnD) is a fantasy roleplaying game. Originally published in 1974 Gary Gygax and Dave Arneson and now published by [http://www.wizards.com Wizards of the Coast]. The game takes place in a pre-modern alternate world where magic is commonplace with mythical creatures such as elves, dwarves, Orcs, and Dragons.  Its players create and adopt the personae of fantasy heroes that populate this world and undertake series of adventures or quests in order to further the giooals of these characters. The main game mechanics involve the use of [[dice]] of various types to determine outcomes. As players' characters accomplish more, they gain &amp;quot;experience points&amp;quot; which allows their characters to gain levels which make them more powerful and have more abilities. &lt;br /&gt;
&lt;br /&gt;
The game allows players to play either good or evil characters and often includes elements that some consider to be occult, including the use of ghosts, spirits demons and devils which the characters may fight or aid as they see fit.  It also expressly adopts a polytheistic pantheon of deities and rejects real-world religions.  Many characters in the game worship these fictional deities both as lay persons and as &amp;quot;clerics,&amp;quot; a profession than any character may choose to undertake.  Clerics of these deities or devils are granted magical powers by their chosen &amp;quot;gods&amp;quot; by means of which they can kill enemies.&lt;br /&gt;
&lt;br /&gt;
The game has been steadily modified and expanded since the original first edition and is now in  edition 3.5. &lt;br /&gt;
&lt;br /&gt;
== Magical System ==&lt;br /&gt;
&lt;br /&gt;
The magical system used in Dungeons and Dragons was adopted very roughly from the writing of fantasy and science fiction author [[Jack Vance]]. In the Vancian system, magic-users such as wizards must prepare all of their spells in advance for that day by memorizing them and a spell leaves the wizard's memory upon being cast. To cast the spell again, the magic-user must once again memorize the spell. The Vancian system was choosen for a variety of reasons such as its originality compared to pre-existing magical systems, its avoidance any connection with systems of magic described in any religion or occult theory, and it being the creation of one Gygax's favorite authors.[http://enworld.cyberstreet.com/printthread.php?t=182603] [http://www.rpg.net/reviews/archive/10/10222.phtml]&lt;br /&gt;
&lt;br /&gt;
== Controversy ==&lt;br /&gt;
&lt;br /&gt;
Although the original game deliberately used a system of magic that was not found in any actual occult or religious system, the game came under attack mainly from some conservative Christian as promoting witchcraft, satanism and murder.  Its dangers were well and succinctly summarized in the Dark Dungeons tract by Christian thinker Jack Chick. [http://www.chick.com/reading/tracts/0046/0046_01.asp] These attacks came in the form of calls for censorship as well as boycots and lawsuits. These worries have not been taken very seriously outside certain conservative Christian groups although the [[Israeli Defense Force|IDF]] has expressed concern that players may be &amp;quot;detached from reality&amp;quot;.[http://www.ynetnews.com/articles/0,7340,L-3052074,00.html] [http://www.usask.ca/relst/jrpc/art9-roleplaying.html]. Tracy Hickman, one of the main authors of Dungeons and Dragons, and a Christian with conservative politics and theology, has written a number of articles defending and discussing D&amp;amp;D from a Christian perspective.[http://www.usask.ca/relst/jrpc/art9-roleplaying.html] Others within the Dungeons and Dragons community responded by writing other defenses from rationalist perspectives or other perspectives or by writing parodies such as &amp;quot;&amp;quot;Chess: The Subtle Sin: Should Christians play chess?&amp;quot;. In response to the perceived Christian persecution of the Dungeons and Dragons, darker themed, deliberately counter-cultural games appeared in reaction such as [[Call of Cthluhu]] based on the horror writing of [[H.P. Lovecraft]] and set in the [[Cthulhu|Cthulhu Mythos]].[http://www.usask.ca/relst/jrpc/art9-roleplaying.html]&lt;br /&gt;
&lt;br /&gt;
Many in the Christian community feel that the game is a subtle influence on the young.  It acclimatizes players to the notion that wizardry, witchcraft, demons, devils and pagan gods are gateways to personal power.  It does not acknowledge the one True Lord, Jesus Christ, and teaches people that power comes from through works, rather than through the grace of God. &lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;/div&gt;</summary>
		<author><name>Zorala</name></author>	</entry>

	<entry>
		<id>https://conservapedia.com/index.php?title=Dungeons_and_Dragons&amp;diff=25749</id>
		<title>Dungeons and Dragons</title>
		<link rel="alternate" type="text/html" href="https://conservapedia.com/index.php?title=Dungeons_and_Dragons&amp;diff=25749"/>
				<updated>2007-03-11T16:52:11Z</updated>
		
		<summary type="html">&lt;p&gt;Zorala: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Dungeons and Dragons'''(D&amp;amp;D or DnD) is a fantasy roleplaying game. Originally published in 1974 Gary Gygax and Dave Arneson and now published by Wizards of the Coast. The game takes place in a pre-modern alternate world where magic is commonplace with mythical creatures such as elves, dwarves, Orcs, and Dragons.  Its players create and adopt the personae of fantasy heroes that populate this world and undertake series of adventures or quests in order to further the giooals of these characters. The main game mechanics involve the use of [[dice]] of various types to determine outcomes. As players' characters accomplish more, they gain &amp;quot;experience points&amp;quot; which allows their characters to gain levels which make them more powerful and have more abilities. &lt;br /&gt;
&lt;br /&gt;
The game allows players to play either good or evil characters and often includes elements that some consider to be occult, including the use of ghosts, spirits demons and devils which the characters may fight or aid as they see fit.  It also expressly adopts a polytheistic pantheon of deities and rejects real-world religions.  Many characters in the game worship these fictional deities both as lay persons and as &amp;quot;clerics,&amp;quot; a profession than any character may choose to undertake.  Clerics of these deities or devils are granted magical powers by their chosen &amp;quot;gods&amp;quot; by means of which they can kill enemies.&lt;br /&gt;
&lt;br /&gt;
The game has been steadily modified and expanded since the original first edition and is now in  edition 3.5. &lt;br /&gt;
&lt;br /&gt;
== Magical System ==&lt;br /&gt;
&lt;br /&gt;
The magical system used in Dungeons and Dragons was adopted very roughly from the writing of fantasy and science fiction author [[Jack Vance]]. In the Vancian system, magic-users such as wizards must prepare all of their spells in advance for that day by memorizing them and a spell leaves the wizard's memory upon being cast. To cast the spell again, the magic-user must once again memorize the spell. The Vancian system was choosen for a variety of reasons such as its originality compared to pre-existing magical systems, its avoidance any connection with systems of magic described in any religion or occult theory, and it being the creation of one Gygax's favorite authors.[http://enworld.cyberstreet.com/printthread.php?t=182603] [http://www.rpg.net/reviews/archive/10/10222.phtml]&lt;br /&gt;
&lt;br /&gt;
== Controversy ==&lt;br /&gt;
&lt;br /&gt;
Although the original game deliberately used a system of magic that was not found in any actual occult or religious system, the game came under attack mainly from some conservative Christian as promoting witchcraft, satanism and murder.  Its dangers were well and succinctly summarized in the Dark Dungeons tract by Christian thinker Jack Chick. [http://www.chick.com/reading/tracts/0046/0046_01.asp] These attacks came in the form of calls for censorship as well as boycots and lawsuits. These worries have not been taken very seriously outside certain conservative Christian groups although the [[Israeli Defense Force|IDF]] has expressed concern that players may be &amp;quot;detached from reality&amp;quot;.[http://www.ynetnews.com/articles/0,7340,L-3052074,00.html] [http://www.usask.ca/relst/jrpc/art9-roleplaying.html]. Tracy Hickman, one of the main authors of Dungeons and Dragons, and a Christian with conservative politics and theology, has written a number of articles defending and discussing D&amp;amp;D from a Christian perspective.[http://www.usask.ca/relst/jrpc/art9-roleplaying.html] Others within the Dungeons and Dragons community responded by writing other defenses from rationalist perspectives or other perspectives or by writing parodies such as &amp;quot;&amp;quot;Chess: The Subtle Sin: Should Christians play chess?&amp;quot;. In response to the perceived Christian persecution of the Dungeons and Dragons, darker themed, deliberately counter-cultural games appeared in reaction such as [[Call of Cthluhu]] based on the horror writing of [[H.P. Lovecraft]] and set in the [[Cthulhu|Cthulhu Mythos]].[http://www.usask.ca/relst/jrpc/art9-roleplaying.html]&lt;br /&gt;
&lt;br /&gt;
Many in the Christian community feel that the game is a subtle influence on the young.  It acclimatizes players to the notion that wizardry, witchcraft, demons, devils and pagan gods are gateways to personal power.  It does not acknowledge the one True Lord, Jesus Christ, and teaches people that power comes from through works, rather than through the grace of God. &lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;/div&gt;</summary>
		<author><name>Zorala</name></author>	</entry>

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