Betrayal at House on the Hill

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Betrayal at House on the Hill is a 2004 American horror-themed board game with exploration and cooperative elements, allowing up to six players. [1] It was designed by Bruce Glassco with assistance from Rob Daviu, Bill McQuillan, Mike Selinker, and Teeuwynn Woodruff. [2] The haunted house is constructed as the players explore it, with several scenarios, traps, and omens revealed as play progresses. After enough omen points are accumulated, the haunt begins, and a new objectives pits players against each other in some form.

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