Difference between revisions of "Massively Multiplayer Online Role Playing Game"

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'''Massively Multiplayer Online Role Playing Games''' (MMORPGs for short) are a genre of video and computer games that involve many players logging into a server that is usually owned by the company that develops or publishes the game and playing in a virtual world. This world is ongoing. (It exists even if you aren't playing)
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'''Massively Multiplayer Online Role Playing Games''' (MMORPGs for short) are a genre of [[role-playing]] [[video games]] that involve many players logging into a [[server]] that is usually owned by the company that develops or publishes the game and playing in a virtual world. This game world is persistent, meaning it exists even when you aren't playing.
  
Most MMORPGs charge a monthly fee.  Costs associated with running a MMORPG are for the servers used, for support staff, and for developers to create new content.  The cost of developing and running a MMORPG can be high, but with ongoing monthly charges for players, the potential profit can be extraordinary as well.  
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Most MMORPGs charge a monthly fee, though many new MMORPGs have systems where the game is both free to download and free to play, but the player pays real money for in-game items or services.  The cost of developing and running a MMORPG can be high and include the price and maintenance of the servers used, customer and technical support, and developing fresh in-game content.  However, with ongoing monthly charges for players or other persistent financial structure, the potential profit can be extraordinary as well.
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Many MMORPGs are designed to be addictive in quality, with a 'grinding' system that requires a player to perform a repetitive task for, at high levels, sometimes days of playtime before gaining a substantive reward. The constantly-growing nature of some popular MMORPG storylines also means there is no real 'end' to the game other than hitting the maximum allowed character level and waiting for the next addition to the storyline to be put up. This addictive quality, deliberately planned into the games to keep players in (because most MMORPGs have very little actual 'fun' involved past the first few levels, if that), can and has caused players to give up essentials in their lives in order to keep playing. World of Warcraft is perhaps the worst offender, with stories having hit headlines about players leaving their spouses and selling their homes in lieu of leaving the game for good.
  
 
== History ==
 
== History ==
  
MMORPGs are a step above [[Multiplayer Online Dungeons]] (MUDs), which are text-based multiplayer online games.
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MMORPGs are considered the next step from [[Multi-User Dungeons]] (MUDs), which are text-based multiplayer online games, since MMORPGs are graphics based.
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== Violence ==
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MMORPGs have a tendency to be violent and sometimes graphic. Some MMORPGs have objectionable content such as nudity or innuendo, while others do not.  
  
 
== Commercial MMORPGs ==
 
== Commercial MMORPGs ==
* [[Everquest]]
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* [[World of Warcraft]]
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(Due to the growth of this genre, this list will always be incomplete)
* [[Warhammer online]]
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* [[Final Fantasy XI]]
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* [http://9dragons.acclaim.com/index.htm 9 Dragons] Korean company developed MMORPG
* [[Dark Age of Camelot]]
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* [[City of Heros]]
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* [[Ultima Online]]
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* [[Anarchy Online]]
 
* [[Anarchy Online]]
* [[Urban Dead]]
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* [http://ac.turbine.com/ Asheron's Call]
* [[Second Life]]
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* [http://www.awplanet.com/rw/pages/index.en.do;jsessionid=768272CBD42D84920F9125D2F2B6E277 AWplanet]
* [[EVE Online]]
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* [[City of Heroes]]/[[City of Villains]] (abbreviated collectively as CoX)
* [[Guild Wars]]
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* [http://www.clubpenguin.com/ Club Penguin] MMORPG for children.
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* [http://global.cronous.com/# Cronous: The Shadow of Conspiracy]
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* [http://www.darkageofcamelot.com/ Dark Age of Camelot]
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* [http://www.darkages.com/ Dark Ages] MMORPG based on Celtic mythology and horror writings of [[H. P. Lovecraft]].
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* [http://www.darkspace.net/ DarkSpace] sci-fi outer-space MMORPG.
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* [http://www.ddo.com/ Dungeons & Dragons Online: Stormreach]  
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* [[EVE Online]]  
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* [[Everquest]] 
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* [http://www.fomportal.com/ Face of Mankind] sci-fi MMORPG
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* [http://www.playonline.com/ff11us/index.shtml Final Fantasy XI]
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* [http://www.fwo.com.my/ Fung Wan Online] MMORPG developed by Hong Kong company.
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* [[Guild Wars]] pay once, no monthly fees.
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* [http://www.istaria.com/ Horizons: Empire of Istaria]
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* [http://www.industryplayer.com/index.php Industry Player] massive multi-player online business simulation game that focuses on the "carbon footprint" of businesses and the in-game effects of man-made [[global warming]].
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* [http://www.lineage2.com/ Lineage II]
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* [http://global.lunia.com/main.asp Lunia: Record of Lunia war]
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* [http://home.mland.sdo.com/2006/ Magical Land] Chinese MMORPG
 
* [[Middle Earth Online]]
 
* [[Middle Earth Online]]
* [[Phantasy Star Online]]
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* [http://www.gametap.com/home/myst/index.html Myst Online: Uru Live]
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* [http://www.navyfield.com/ Navy Field] naval combat MMORPG set during World War II.
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* [http://ng.neocron.com/ Neocron] world's first cyber-punk theme MMORPG.
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* [[Phantasy Star Online]]  
 
* [[Phantasy Star Universe]]
 
* [[Phantasy Star Universe]]
* [[Industry Player]]
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* [http://iro.ragnarokonline.com/ Ragnarok Online] 2D anime theme MMORPG
* [[ToonTown]]
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* [http://rise.unistellar.com/ Rise: The Vieneo Province]  
* [[Lineage II]]
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* [http://www.roma-victor.com/ Roma Victor] historically authentic MMORPG based on the Roman Empire; pay once, no monthly fee.
* [[DarkSpace]]
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* [[Second Life]]  
* [[Dungeons & Dragons Online: Stormreach]]
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* [http://www.soulultimatenation.com/ Soul of the Ultimate Nation] fantasy theme MMORPG developed by Korean company.
* [[City of Villains]]
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* [[Star Wars Galaxies]]  
* [[Asheron's Call]]
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* [http://www.lotro.com/ The Lord of the Rings Online: Shadows of Angmar]  
* [[The Lord of the Rings Online: Shadows of Angmar]]
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* [http://thematrixonline.station.sony.com/ The Matrix Online]
* [[Soul of the Ultimate Nation]]
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* [http://play.toontown.com/webHome.php?r=358498&r=446861&r=506777&r=616690 ToonTown] Disney's cartoon theme MMORPG.
* [[Lunia: Record of Lunia war]]
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* [[Travian]]
* [[Dark Ages]]
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* [[Ultima Online]]
* [[The Matrix Online]]
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* [[Urban Dead]]
* [[Myst Online: Uru Live]]
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* [[Warhammer online]]  
* [[Face of Mankind]]
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* [[World of Warcraft]]
* [[Dragons]]
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* [[AWplanet]]
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* [[Neocron]]
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* [[Cronous: The Shadow of Conspiracy]]
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* [[Fung Wan Online]]
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* [[Horizons: Empire of Istaria]]
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* [[Magical Land]]
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* [[Rise: The Vieneo Province]]
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* [[Ragnarok Online]]
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* [[Roma Victor]]
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* [[Club Penguin]] MMORPG targeted at children.
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* [[Navy Field]]
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==Free MMORPGS==
 
==Free MMORPGS==
*[[Endless Online]]
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*[[Fly for Fun]]
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(Due to the growth of this genre, this list will always be incomplete)
*[[Gaia Online]]
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*[[Goonzu Online]]
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*[http://www.anarchy-online.com/content/downloads/tryout/ Anarchy Online Free Version] (has in-game advertisements)
*[[Gunz: The Duel]]
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*[http://corum.gpotato.com/index.php/?i=download Corum Online] 3D fantasy theme MMORPG
*[[Habbo]]
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*[http://www.darkandlight.com/en/ Dark & Light]  
*[[Maple Story]]
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*[http://darkswords.eu/?r=1910 DarkSwords]  
*[[Scions of Fate]]
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*[http://www.dofus.com/ Dofus] 2D anime theme MMORPG.
*[[Mu Online]]
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*[http://www.endless-online.com/ Endless Online] 2D [[anime]] style MMORPG.
*[[OZ]]  
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*[http://flyff.gpotato.com/ Fly for Fun]  
*[[Anarchy Online Free Version]]
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*[http://www.furcadia.com/ Furcadia] animal world theme MMORPG
*[[Xiah]]
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*[http://www.galaxseeds.com/ GalaXseeds] cartoon theme MMORPG for preteens
*[[RAN Online]]
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*[http://global.goonzu.com/center/default.asp Goonzu Online]  
*[[O2Jam]]
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*[http://www.gunzonline.com/ Gunz: The Duel]
*[[Tibia]]  
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*[http://www.habbo.com/ Habbo Hotel]  
*[[Kal Online]]
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*[http://www.kalonline.com/index.asp Kal Online] 3D oriental fantasy MMORPG
*[[Furcadia]]  
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*[http://www.knightonlineworld.com/ Knight Online]  
*[[The Legend of Ares]]
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*[http://www.maplesea.com/ MapleStory]  
*[[Shot Online]]
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*[http://www.globalmuonline.com/ Mu Online]  
*[[Trickster Online]]
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*[http://o2jam.e-games.com.my/ O2Jam] musical MMORPG
*[[Corum Online]]
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*[http://oilempires.itch.com/ Oil Empire]  
*[[Silkroad]]
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*[http://www.wanmei.com/en/wmgj.htm Perfect World] Chinese MMORPG based on mythologies, cost 30 million dollars to develop.
*[[Oil Empire]]
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*[http://www.quakelive.com/ Quake Live] First Person Shooter
*[[Space Cowboy Online]]
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*[http://ranonline.e-games.com.my/index_eng.asp RAN Online] School campus based MMORPG.
*[[Perfect World]]
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*[http://www.regnumonline.com.ar/ Regnum Online] MMORPG from Argentina, available in English and Spanish. Free to play, with certain "premium items" (mostly cosmetic- and convenience-related) sold for real money.
*[[RuneScape]]
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*[[RuneScape]]  
*[[Knight Online]]
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*[http://fate.netgame.com/  Scions of Fate]
*[[Dofus]]  
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*[http://www.gamescampus.com/shotonline/ Shot Online] Massive multiplayer online golf game.
*[[The Empire of Martial Heroes]]
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*[http://www.silkroadonline.net/ Silkroad] 3d fantasy theme MMORPG
*[[Dark & Light]]
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*[http://sco.gpotato.com/ Space Cowboy Online]
*[[GalaXseeds]] MMORPG targeted at preteens
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*[http://www.martialheroes.com/main.php The Empire of Martial Heroes]  
*[[DarkSwords]]
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*[http://legendofares.netgame.com/ The Legend of Ares] 3D medieval fantasy MMORPG.
[[Category:Video games]]
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*[http://www.tibia.com/news/?subtopic=latestnews Tibia] 2D fantasy theme MMORPG
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*[http://www.tricksteronline.com/ Trickster Online]
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*[http://www.gamescampus.com/xiah/index.asp Xiah] Asian martial arts MMORPG.
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[[Category:Video Games]]

Revision as of 12:24, March 16, 2013

Massively Multiplayer Online Role Playing Games (MMORPGs for short) are a genre of role-playing video games that involve many players logging into a server that is usually owned by the company that develops or publishes the game and playing in a virtual world. This game world is persistent, meaning it exists even when you aren't playing.

Most MMORPGs charge a monthly fee, though many new MMORPGs have systems where the game is both free to download and free to play, but the player pays real money for in-game items or services. The cost of developing and running a MMORPG can be high and include the price and maintenance of the servers used, customer and technical support, and developing fresh in-game content. However, with ongoing monthly charges for players or other persistent financial structure, the potential profit can be extraordinary as well.

Many MMORPGs are designed to be addictive in quality, with a 'grinding' system that requires a player to perform a repetitive task for, at high levels, sometimes days of playtime before gaining a substantive reward. The constantly-growing nature of some popular MMORPG storylines also means there is no real 'end' to the game other than hitting the maximum allowed character level and waiting for the next addition to the storyline to be put up. This addictive quality, deliberately planned into the games to keep players in (because most MMORPGs have very little actual 'fun' involved past the first few levels, if that), can and has caused players to give up essentials in their lives in order to keep playing. World of Warcraft is perhaps the worst offender, with stories having hit headlines about players leaving their spouses and selling their homes in lieu of leaving the game for good.

History

MMORPGs are considered the next step from Multi-User Dungeons (MUDs), which are text-based multiplayer online games, since MMORPGs are graphics based.

Violence

MMORPGs have a tendency to be violent and sometimes graphic. Some MMORPGs have objectionable content such as nudity or innuendo, while others do not.

Commercial MMORPGs

(Due to the growth of this genre, this list will always be incomplete)

Free MMORPGS

(Due to the growth of this genre, this list will always be incomplete)