Difference between revisions of "Video game industry"
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The '''video game industry''' is a major entertainment industry that has over $20 billion in annual sales.<ref>http://www.npd.com/press/releases/press_100114.html</ref> Video game sales surpassed [[Hollywood]] revenue in the year 2007.<ref name="Video">http://seekingalpha.com/article/89124-the-video-game-industry-an-18-billion-entertainment-juggernaut</ref> | The '''video game industry''' is a major entertainment industry that has over $20 billion in annual sales.<ref>http://www.npd.com/press/releases/press_100114.html</ref> Video game sales surpassed [[Hollywood]] revenue in the year 2007.<ref name="Video">http://seekingalpha.com/article/89124-the-video-game-industry-an-18-billion-entertainment-juggernaut</ref> | ||
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The biggest one-day movie opening was ''New Moon'', which grossed $72 million on its first day<ref>http://boxofficemojo.com/alltime/days/?page=open&p=.htm</ref>, while the biggest video game opening was ''Call of Duty: Black Ops'', which grossed over $360 million its first day<ref>http://www.gamershell.com/companies/activision/792760.html</ref>, more than most total revenue of most movies. However, it should be taken into consideration that the average video game can cost more than 7 times the average movie ticket (games can exceed $50, often reaching $60). | The biggest one-day movie opening was ''New Moon'', which grossed $72 million on its first day<ref>http://boxofficemojo.com/alltime/days/?page=open&p=.htm</ref>, while the biggest video game opening was ''Call of Duty: Black Ops'', which grossed over $360 million its first day<ref>http://www.gamershell.com/companies/activision/792760.html</ref>, more than most total revenue of most movies. However, it should be taken into consideration that the average video game can cost more than 7 times the average movie ticket (games can exceed $50, often reaching $60). | ||
− | ==Video Games and | + | ==Video Games and the Spreading of Liberal Values== |
The video game industry has a long history of unintentionally spreading liberal values to children. | The video game industry has a long history of unintentionally spreading liberal values to children. | ||
Revision as of 18:05, June 13, 2011
The video game industry is a major entertainment industry that has over $20 billion in annual sales.[1] Video game sales surpassed Hollywood revenue in the year 2007.[2]
The biggest one-day movie opening was New Moon, which grossed $72 million on its first day[3], while the biggest video game opening was Call of Duty: Black Ops, which grossed over $360 million its first day[4], more than most total revenue of most movies. However, it should be taken into consideration that the average video game can cost more than 7 times the average movie ticket (games can exceed $50, often reaching $60).
Video Games and the Spreading of Liberal Values
The video game industry has a long history of unintentionally spreading liberal values to children.
Examples
- Overusing profanity (Many games rated "T" for "teen")
- Meticulous designs of blood and gore (Virtually every game rated for 17+ players, but commonly sold to children younger than 13.)
- Regurgitating disproved liberal myths to the player (Grand Theft Auto IV)
- Presenting sanitized versions of other religions, but open hostility to Christianity (God of War)
- Letting players get to be terrorists and perform terrorism (Call of Duty: Modern Warfare 2)
- Allowing players to have fornication with prostitutes (All Grand Theft Auto video games)
- Depicting graphic sexual acts in hidden modes that can be unlocked by downloadable mods (Hot Coffee Mod: Grand Theft Auto San Andreas)
- Welcoming to more violence, such as providing bonus points for extra murders (Grand Theft Auto IV)
- Fornication (The Sims 3)
- Typical Liberal use of deceit (God of War)
- Over reliance on violence than story (Gears of War)
- Unending waves of incompetent police forces (Grand Theft Auto IV)
- Overtones of Hollywood Values (Grand Theft Auto: The Ballad of Gay Tony)
- Godless protagonists, religious antagonists. (Sins of a Solar Empire)
- Overtones of Professor Values (Bully)
- Encourages radical terrorism (Red Faction: Guerrilla)
- Promotes idolatry (Black and White)
- Communist themes (Red Alert)
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