Difference between revisions of "Deadlock"

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(similar to catch-22)
(→‎See also: clean up & uniformity)
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The word "deadlock" is often used to describe a situation in which two or more things are conditions precedent to one another, with the result that none of them can come to pass.  For example, in [[computer programming]], a deadlock occurs when two or more processes each wait for the other to finish, in which case they all hang.  A deadlock is thus similar but not identical to a [[catch-22]].
 
The word "deadlock" is often used to describe a situation in which two or more things are conditions precedent to one another, with the result that none of them can come to pass.  For example, in [[computer programming]], a deadlock occurs when two or more processes each wait for the other to finish, in which case they all hang.  A deadlock is thus similar but not identical to a [[catch-22]].
  
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Revision as of 07:29, July 13, 2016

Deadlock is a state in which progress is impossible, as in a dispute, produced by the counteraction of opposing forces. The use of a deadlock is a commonly used Liberal tactic to stop political progress.

The word "deadlock" is often used to describe a situation in which two or more things are conditions precedent to one another, with the result that none of them can come to pass. For example, in computer programming, a deadlock occurs when two or more processes each wait for the other to finish, in which case they all hang. A deadlock is thus similar but not identical to a catch-22.

See also