Difference between revisions of "Empire at war"
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| − | [[Star Wars]]: Empire at War is a [[computer]] [[strategy]] game made by the developer Lucas Arts, and released in February 2006. The game has several game modes, including a "story mode", where the player follows either the Empire or the Rebellion and works to defeat the other side through missions ranging from recruitment to capturing key points on a level, a "conquest" mode, where the player works to capture the entire, or part of the [[Star Wars]] [[galaxy]], and a "skirmish" mode where the player can play a single battle against the computer, with different computer-controlled "players" on either side. The game also could connect to the Internet, and allow for players to fight each other. It was well | + | [[Star Wars]]: Empire at War is a [[computer]] [[strategy]] game made by the developer Lucas Arts, and released in February 2006. The game has several game modes, including a "story mode", where the player follows either the Empire or the Rebellion and works to defeat the other side through missions ranging from recruitment to capturing key points on a level, a "conquest" mode, where the player works to capture the entire, or part of the [[Star Wars]] [[galaxy]], and a "skirmish" mode where the player can play a single battle against the computer, with different computer-controlled "players" on either side. The game also could connect to the Internet, and allow for players to fight each other. It was well received by gamers, and is still commonly used today. |
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Latest revision as of 13:47, July 18, 2016
Star Wars: Empire at War is a computer strategy game made by the developer Lucas Arts, and released in February 2006. The game has several game modes, including a "story mode", where the player follows either the Empire or the Rebellion and works to defeat the other side through missions ranging from recruitment to capturing key points on a level, a "conquest" mode, where the player works to capture the entire, or part of the Star Wars galaxy, and a "skirmish" mode where the player can play a single battle against the computer, with different computer-controlled "players" on either side. The game also could connect to the Internet, and allow for players to fight each other. It was well received by gamers, and is still commonly used today.