Difference between revisions of "Deadlock"

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(→‎See also: clean up & uniformity)
(logical form)
 
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'''Deadlock''' is a state in which [[progress]] is impossible, as in a [[dispute]], produced by the counteraction of opposing [[force]]s. The use of a deadlock is a commonly used [[Liberal]] tactic to stop political progress.
 
'''Deadlock''' is a state in which [[progress]] is impossible, as in a [[dispute]], produced by the counteraction of opposing [[force]]s. The use of a deadlock is a commonly used [[Liberal]] tactic to stop political progress.
  
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The word "deadlock" is often used to describe a situation in which two or more things are conditions precedent to one another, with the result that none of them can come to pass.  For example, in [[computer programming]], a deadlock occurs when two or more processes each wait for the other to finish, in which case they all hang.  A deadlock is thus similar but not identical to a [[catch-22]].
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The word "deadlock" is often used to describe a situation in which two or more things are conditions precedent to one another, with the result that none of them can come to pass.  For example, in [[computer programming]], a deadlock occurs when two or more processes each wait for the other to finish, in which case they all hang.  A deadlock is thus similar but not identical to a [[catch-22]]. A deadlock between two things takes the following logical form:
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*If not ''P'' previously, then not ''Q.''
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*If not ''Q'' previously, then not ''P.''
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*Therefore, neither ''P'' nor ''Q.''
  
 
==See also==
 
==See also==

Latest revision as of 21:34, July 19, 2018

Deadlock is a state in which progress is impossible, as in a dispute, produced by the counteraction of opposing forces. The use of a deadlock is a commonly used Liberal tactic to stop political progress.

The word "deadlock" is often used to describe a situation in which two or more things are conditions precedent to one another, with the result that none of them can come to pass. For example, in computer programming, a deadlock occurs when two or more processes each wait for the other to finish, in which case they all hang. A deadlock is thus similar but not identical to a catch-22. A deadlock between two things takes the following logical form:

  • If not P previously, then not Q.
  • If not Q previously, then not P.
  • Therefore, neither P nor Q.

See also