Difference between revisions of "Evolutionary game theory"
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Revision as of 01:02, October 7, 2007
In the fields of evolutionary biology and game theory, an evolutionarily stable strategy or ESS is one which cannot be bettered by others in a population. The concept was proposed by population geneticists John Maynard Smith and George R. Price[1]. Alternatively, Richard Dawkins describes it as a strategy which performs well against itself.[2]
References
Further reading
- Maynard Smith, J. (1982) Evolution and the Theory of Games. ISBN 0-521-28884-3