Difference between revisions of "Massively Multiplayer Online Role Playing Game"

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* [[Everquest]]  
 
* [[Everquest]]  
 
* [[World of Warcraft]]
 
* [[World of Warcraft]]
* [[Warhammer online]]
+
* [[Warhammer Online]]
 
* [http://www.playonline.com/ff11us/index.shtml Final Fantasy XI]
 
* [http://www.playonline.com/ff11us/index.shtml Final Fantasy XI]
 
* [http://www.darkageofcamelot.com/ Dark Age of Camelot]
 
* [http://www.darkageofcamelot.com/ Dark Age of Camelot]

Revision as of 05:05, May 4, 2008

Massively Multiplayer Online Role Playing Games (MMORPGs for short) are a genre of video and computer games that involve many players logging into a server that is usually owned by the company that develops or publishes the game and playing in a virtual world. This world is ongoing. (It exists even if you aren't playing)

Most MMORPGs charge a monthly fee. Costs associated with running a MMORPG are for the servers used, for support staff, and for developers to create new content. The cost of developing and running a MMORPG can be high, but with ongoing monthly charges for players, the potential profit can be extraordinary as well.

History

MMORPGs are a step above Multi-User Dungeons (MUDs), which are text-based multiplayer online games.

Commercial MMORPGs

(This list is incomplete.)

Free MMORPGS

(This list is incomplete.)