Difference between revisions of "Talk:Metroid"
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I wrote part of that, but the sin part wasn't from the game. I believe somebody wrote an analysis a few years back that likened certain religious aspects to the series, but I don't have the actual source. | I wrote part of that, but the sin part wasn't from the game. I believe somebody wrote an analysis a few years back that likened certain religious aspects to the series, but I don't have the actual source. | ||
| − | The main thing was that Phazon was spread on the planets of very religious aliens, and went on to infect their bodies in ways that could be interpreted as paralleling sins. I don't know who came up with the idea, but I do remember it mentioning several known Christians on the development team. I'll source it if I ever find it again.--[[User:Ophiuchus|Ophiuchus]] 19:49, 12 November 2008 (EST) | + | The main thing was that Phazon was spread on the planets of very religious aliens, and went on to infect their bodies in ways that could be interpreted as paralleling sins. The game does have several overtly religious temple levels, with lots of symbolism, and is one of the most subtle games out there, so it's difficult to prove anything on this topic. I don't know who came up with the idea, but I do remember it mentioning several known Christians on the development team. I'll source it if I ever find it again.--[[User:Ophiuchus|Ophiuchus]] 19:49, 12 November 2008 (EST) |
Revision as of 00:53, November 13, 2008
Likened to Christianity
It didn't have a citation, and there's nothing in the series remotely religious, so I removed that part.
I wrote part of that, but the sin part wasn't from the game. I believe somebody wrote an analysis a few years back that likened certain religious aspects to the series, but I don't have the actual source. The main thing was that Phazon was spread on the planets of very religious aliens, and went on to infect their bodies in ways that could be interpreted as paralleling sins. The game does have several overtly religious temple levels, with lots of symbolism, and is one of the most subtle games out there, so it's difficult to prove anything on this topic. I don't know who came up with the idea, but I do remember it mentioning several known Christians on the development team. I'll source it if I ever find it again.--Ophiuchus 19:49, 12 November 2008 (EST)