Difference between revisions of "Non-Violent Video Games"

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'''Non-Violent Video Games''' are [[video games]] that are not [[violent video games|violent]], and can help educate and entertain children in a safe, [[family-friendly]] manner. Ratings are usually useful for determining if a game is family-friendly, but this doesn't always work better than actually knowing the game, as some games may contain elements not taken in consideration when rated or may simply lack educational value. Examples of [[non-violent video games]] include:
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{{CPPOV}}
  
*[[Tetris]] - the player requires quick-thinking skills to align falling blocks in order to obtain points.
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'''Non-Violent Video Games''' are [[video games]] that are not [[violent video games|violent]] in nature, entertain children in a safe, [[family-friendly]] manner, and may be educational. [[ESRB]] Ratings are a useful tool for determining if a game is family-friendly, but are not as useful as having foreknowledge from playing a game, as some games may contain elements not taken into consideration when rated by the ESRB or may simply lack educational value. Some examples of these games may include:
  
*[[Mario|Mario series]] - all the games from the Mario series are family friendly and the types of games vary widely, examples are sports games, party games or traditionally platform games. Some games require mental or physical dexterity, strategy, etc.
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'''''Due to the nature of game development, this is an ever-expanding, non-exhaustive list;'''''
  
*[[Madden]] - players can draft football teams and create their own defensive and offensive playbooks, helping children to learn strategy and quick-thinking skills.
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*[[Tetris]] - a quick-thinking falling block puzzle game in which players order tetrads in lines to obtain points.
  
*[[Adventures of Lolo]] - players assume the role of Lolo and rescue the kidnapped Princess Lulu. Players guide Lolo through a series of puzzles.
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*[[Mario|Mario series]] - games from the Mario series are typically family friendly. These include sports games, party games, and traditional platform games featuring [[Nintendo]]'s mascot, Mario. Some games may require mental or physical dexterity, strategy, etc.
  
*[[SimCity]] - the player assumes the role of a city's mayor, which he must help grow. It teaches children organization, direction and problem-solving. There are other "Sim" games, ranging from managing a simple ant colony (SimAnt) to a whole planet (SimLife).
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*[[Madden (video game)|Madden]] - a virtual football drafting game where a player can create teams and their own defensive and offensive playbooks, which may help children to learn strategy and quick-thinking skills.
 
 
*[[Sonic the Hedgehog]] - the player controls Sonic and must frequently use his dexterity and reasoning to navigate through obstacles.
 
  
 
*[[The Bible Game]] - a [[Christian]]-themed party game with trivia questions related to the [[Bible]]
 
*[[The Bible Game]] - a [[Christian]]-themed party game with trivia questions related to the [[Bible]]
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*[[Kirby]] series - a family-friendly and easy to play platform game where the player must use his reasoning to solve puzzles, usually involving obtaining special powers from enemies.  The series also includes puzzle games (Kirby's Star Stacker), a Breakout clone (Kirby's Block Ball), and various others.
 
*[[Kirby]] series - a family-friendly and easy to play platform game where the player must use his reasoning to solve puzzles, usually involving obtaining special powers from enemies.  The series also includes puzzle games (Kirby's Star Stacker), a Breakout clone (Kirby's Block Ball), and various others.
  
*[[Pac-Man]] - the player must guide himself through a labyrinth in order to collect pills with at the same time using his mental dexterity to avoid ghosts chasing him.
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*[[Pac-Man]] - a labyrinthine where players must collect pellets represented by pixelated dots while avoiding ghosts which chase the player character.
  
*[[Minecraft]] - While there may be fighting in Survival mode, but in the family friendly Creative mode, there is none(you don’t die in creative). In creative, you are free to create whatever you want without any limitations. It teaches children geometry and critical thinking. You could even program with redstone. Also, you can enable cheats to remove any questionable stuff(If there is any).
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*'''Note: Some controversy has been taken with the in-game enemies and with the pseudo-[[Universalism]] found in the game's ending. -------------------------------------------------------------------------------------- ''' [[Minecraft]] - a Sandbox game that involves survival elements with a heavy lean towards multiplayer interaction. In creative, the player is free to create or destroy whatever they want without any obvious limitations. Additionally, it is possible to create rudimentary programs with the game's internal redstone mechanic.  
  
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* [[Forza Horizon]] series - There is no swearing, no violence and no blood.
 
==Indirect Violence==
 
==Indirect Violence==
It should be noted that in some games, especially platform games, that player controlled characters can die by falling into holes or on spikes, common in Mario and Sonic games. Also, these games feature "boss battles" where a player must defeat an opponent, usually through physical means, such as jumping on the boss's head.  
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It should be noted that in some games, especially within platform games, that player controlled characters can be injured or die by falling into holes or on spikes, a common obstacle in the Mario and Sonic franchises. Also, any game which features a "boss battle" mechanic where defeating an opponent involves virtualized combat, may involve less friendly imagery.
  
Party games, however, are usually non-violent, but may require parental review.
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--'''''Party games are usually non-violent, but may require parental review.'''''
  
 
==External links==
 
==External links==

Latest revision as of 00:47, March 4, 2024

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Non-Violent Video Games are video games that are not violent in nature, entertain children in a safe, family-friendly manner, and may be educational. ESRB Ratings are a useful tool for determining if a game is family-friendly, but are not as useful as having foreknowledge from playing a game, as some games may contain elements not taken into consideration when rated by the ESRB or may simply lack educational value. Some examples of these games may include:

Due to the nature of game development, this is an ever-expanding, non-exhaustive list;

  • Tetris - a quick-thinking falling block puzzle game in which players order tetrads in lines to obtain points.
  • Mario series - games from the Mario series are typically family friendly. These include sports games, party games, and traditional platform games featuring Nintendo's mascot, Mario. Some games may require mental or physical dexterity, strategy, etc.
  • Madden - a virtual football drafting game where a player can create teams and their own defensive and offensive playbooks, which may help children to learn strategy and quick-thinking skills.
  • Kirby series - a family-friendly and easy to play platform game where the player must use his reasoning to solve puzzles, usually involving obtaining special powers from enemies. The series also includes puzzle games (Kirby's Star Stacker), a Breakout clone (Kirby's Block Ball), and various others.
  • Pac-Man - a labyrinthine where players must collect pellets represented by pixelated dots while avoiding ghosts which chase the player character.
  • Note: Some controversy has been taken with the in-game enemies and with the pseudo-Universalism found in the game's ending. -------------------------------------------------------------------------------------- Minecraft - a Sandbox game that involves survival elements with a heavy lean towards multiplayer interaction. In creative, the player is free to create or destroy whatever they want without any obvious limitations. Additionally, it is possible to create rudimentary programs with the game's internal redstone mechanic.
  • Forza Horizon series - There is no swearing, no violence and no blood.

Indirect Violence

It should be noted that in some games, especially within platform games, that player controlled characters can be injured or die by falling into holes or on spikes, a common obstacle in the Mario and Sonic franchises. Also, any game which features a "boss battle" mechanic where defeating an opponent involves virtualized combat, may involve less friendly imagery.

--Party games are usually non-violent, but may require parental review.

External links

See also