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==Simulation==
 
==Simulation==
 
Blender has a simple physics engine that can simulate a variety of things, such as cloth, rigid object, deformation, explosion, and other physics-related events. Particle physics can be used to simulate buildings collapsing or being sliced through, as well as realistic car accident animations.
 
Blender has a simple physics engine that can simulate a variety of things, such as cloth, rigid object, deformation, explosion, and other physics-related events. Particle physics can be used to simulate buildings collapsing or being sliced through, as well as realistic car accident animations.
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[[Category:Software]]
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