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| − | '''Video games''' are electronic games commonly played by [[children]] and [[teen]]s. A large number of young adults, having grown up in the era of video games, also play. Many video games such as [[sports]] games and educational games are harmless [[fun]] and can actually be beneficial to a child's development, especially if they allow more than one player. Some games though are violent and sexually explicit and have attracted the attention of family groups and [[Conservative]] [[Christian]]s. Games such as [[Grand Theft Auto]] and [[Mortal Kombat]] are very violent and sometimes sexually explicit. Laws have been passed to limit young people's access to these violent games but these laws are either rarely enforced{{fact}} or overturned by judges.<ref>http://gamepolitics.livejournal.com/148962.html</ref> Violent video games are believed to cause violent behaviour in some children, especially those under 16 whose mind is still not fully developed.{{fact}} | + | '''Video games''' are electronic games commonly played by [[children]] and [[teen]]s. A large number of young adults, having grown up in the era of video games, also play. Many video games such as [[sports]] games and educational games are harmless [[fun]] and can actually be beneficial to a child's development, especially if they allow more than one player. Some games though are violent and sexually explicit and have attracted the attention of family groups and [[Conservative]] [[Christian]]s. Games such as [[Grand Theft Auto]] are very violent and sometimes sexually explicit. Laws have been passed to limit young people's access to these violent games but these laws are either rarely enforced{{fact}} or overturned by judges.<ref>http://gamepolitics.livejournal.com/148962.html</ref> Violent video games are believed to cause violent behaviour in some children, especially those under 16 whose mind is still not fully developed.{{fact}} |
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| − | In the USA, the majority of games carry ESRB ratings. | + | In the USA, the majority of games carry ratings from the ESRB, a video game ratings organization. |
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| | == Various genres == | | == Various genres == |
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| − | Video games in the course of their existence have grown from the simple arcade style games, and have become more detailed and separated from one another. Genres can now include [[first person shooters]], [[racing]], [[Simulation]], [[Role-playing]], [[Sports]], and many others. Even then, games can combine genres, such as "Mass Effect" (Role Playing and Third Person Shooting), and some even create their own genre, like "Katamari Damacy". | + | Video games in the course of their existence have grown from the simple arcade style games, and have become more detailed and separated from one another. Genres can now include [[first person shooters]], [[racing]], [[Simulation]], [[Role-playing]], [[Sports]], and many others. Even then, games can combine genres, such as "Mass Effect" (Role Playing and Third Person Shooting), or not fit nicely into any genre, like "Katamari Damacy". |
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| | == Popularity & Controversy == | | == Popularity & Controversy == |
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| − | Games have risen in popularity over the years, as is shown in the rise of video games sales from the eighties until today. This has brought with it a various amount of controversy as the video game industry continues to grow with it's original player base. | + | Games have risen in popularity over the years, as is shown in the rise of video games sales from the 1980s until today. This has brought with it a various amount of controversy as the video game industry continues to grow with its original player base. |
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| | Most of the controversy comes from the rising trend toward violence in video games, as pioneered by [[Doom]], [[Quake]], and the [[Grand Theft Auto]] series. One man in Particular, [[Jack Thompson]], has imposed a self-manned crusade against video games, which has made him a target of both the online gamer community and of the mainstream media. | | Most of the controversy comes from the rising trend toward violence in video games, as pioneered by [[Doom]], [[Quake]], and the [[Grand Theft Auto]] series. One man in Particular, [[Jack Thompson]], has imposed a self-manned crusade against video games, which has made him a target of both the online gamer community and of the mainstream media. |
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| | As video games become more popular, their impact on society becomes ever more present. A prime example of this is the massive ad campaigns for the [[Halo (game)|Halo]] series, as well as [[Grand Theft Auto]]. Advertising, merchandising, and even social pressures have changed in the ever-growing influence of video gaming. | | As video games become more popular, their impact on society becomes ever more present. A prime example of this is the massive ad campaigns for the [[Halo (game)|Halo]] series, as well as [[Grand Theft Auto]]. Advertising, merchandising, and even social pressures have changed in the ever-growing influence of video gaming. |
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| − | Due to their popularity, various corporations have begun placing advertisements for their products within the context of the game. Players of [[Grand Theft Auto]] may notice real-world company ads on billboards. [[Second Life]], an Internet-based virtual world, has blurred the lines between real-world and virtual world. Companies such as Adidas Reebok and Dell have set up virtual stores selling real-world products within the game. [[Reuters]] also operates a news bureau reporting news in the game. | + | Due to their popularity, various corporations have begun placing advertisements for their products within the context of the game. [[Second Life]], an Internet-based virtual world, has blurred the lines between real-world and virtual world, and companies such as Adidas, Reebok, and Dell have set up virtual stores selling real-world products within the game. [[Reuters]] also operates a news bureau reporting news in the game. |
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| | == Faith in Video Games == | | == Faith in Video Games == |