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Undo revision 407537 by Special:Contributions/Jinxmchue (User talk:Jinxmchue) See Talk - the evidence is NOT in the provided link. As you are well aware.
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Some of the reviews were more about the reviewers' personal bias against religion in general or evangelical [[Christianity]] specifically. For example, in the review that appeared on Game Revolution, the author wrote, "I am sick and tired of being told that I have to respect everyone’s beliefs," and, "So let me be clear - Christians, Jews, Muslims, Buddhists, Hindus, Whatevers – you’re all nuts." Unsurprisingly, the reviewer gave the game an "F."<ref>http://www.gamerevolution.com/review/pc/left_behind</ref>
 
Some of the reviews were more about the reviewers' personal bias against religion in general or evangelical [[Christianity]] specifically. For example, in the review that appeared on Game Revolution, the author wrote, "I am sick and tired of being told that I have to respect everyone’s beliefs," and, "So let me be clear - Christians, Jews, Muslims, Buddhists, Hindus, Whatevers – you’re all nuts." Unsurprisingly, the reviewer gave the game an "F."<ref>http://www.gamerevolution.com/review/pc/left_behind</ref>
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Some of the complaints about the game were based on various issues with its performance and design, citing appearance, interface, bugs, lags and crashes. For example, Game Revolution's review stated, "[W]hen the glowy balls get thick (anytime a lot of people are on the screen), the game starts to seriously lag, and sometimes even crash," "All your units look and dress alike once they’re converted," and "[Y]ou’ll find yourself playing the same maps over and over, preaching on the same corners, buying the exact same buildings and turning them into banks and churches and hospitals all over again." GameSpy stated, "While the developers went to the trouble of using actual images and logos from New York City on the game's buildings..., the buildings themselves are blocky, unconvincing and, worst of all, get in the way of the camera.", and summarised the bad points of the game as, 'Lousy controls; too much micromanagement; bad AI; poor graphics and art design; lack of skirmish mode; slow multiplayer.'  These were comments made in initial reviews and Left Behind Games subsequently issued several patches to address dozens of issues raised by reviewers and players.<ref>http://www.eternalforces.com/updatefullEP11.aspx</ref><ref>http://www.ccgr.org/computer/left-behind-tribulation-forces.html</ref>
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Some of the complaints about the game were based on various issues with its performance and design, citing appearance, interface, bugs, lags and crashes. For example, Game Revolution's review stated, "[W]hen the glowy balls get thick (anytime a lot of people are on the screen), the game starts to seriously lag, and sometimes even crash," "All your units look and dress alike once they’re converted," and "[Y]ou’ll find yourself playing the same maps over and over, preaching on the same corners, buying the exact same buildings and turning them into banks and churches and hospitals all over again." GameSpy stated, "While the developers went to the trouble of using actual images and logos from New York City on the game's buildings..., the buildings themselves are blocky, unconvincing and, worst of all, get in the way of the camera.", and summarised the bad points of the game as, 'Lousy controls; too much micromanagement; bad AI; poor graphics and art design; lack of skirmish mode; slow multiplayer.'  These were comments made in initial reviews and Left Behind Games subsequently issued several patches to address dozens of issues, including some of those raised by reviewers and players.<ref>http://www.eternalforces.com/updatefullEP11.aspx</ref>
    
Conversely, the positive aspects of the game reviews ranged from GameSpy citing the "[i]nteresting premise [and] unusual 'nonviolent' strategic design" to Game Revolution noting the "[a]uthentic New York streets [and g]reat soundtrack." UGO found that "[t]he gameplay is actually quite smooth, and there are very few video bugs for a new release." X-Play liked the tutorial's helpfulness and that there were "[l]ots of unique units." GameVortex called the game "one of the better Biblical faith-based games to ever hit the market."
 
Conversely, the positive aspects of the game reviews ranged from GameSpy citing the "[i]nteresting premise [and] unusual 'nonviolent' strategic design" to Game Revolution noting the "[a]uthentic New York streets [and g]reat soundtrack." UGO found that "[t]he gameplay is actually quite smooth, and there are very few video bugs for a new release." X-Play liked the tutorial's helpfulness and that there were "[l]ots of unique units." GameVortex called the game "one of the better Biblical faith-based games to ever hit the market."
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==Sequel==
 
==Sequel==
In December 2007, Left Behind Games released the sequel to "Eternal Forces:" "Left Behind: Tribulation Forces."<ref name="news"/> The sequel was available for free for a limited time to "Eternal Forces" players who had faithfully kept up with the various updates (i.e. V1.03/EP3 through V1.10/EP10) and is now available either as an upgrade CD for those who already own "Eternal Forces"<ref>http://www.lbgstore.com/lebetrfoupcd.html</ref> or as the full retail version (which includes all the missions from "Eternal Forces").<ref>http://www.lbgstore.com/left-behind-eternal-forces-the-pc-game--the-multiplayer-enhancemen.html</ref>
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In December 2007, Left Behind Games released the sequel to "Eternal Forces:" "Left Behind: Tribulation Forces."<ref name="news"/> The sequel was available for free for a limited time to "Eternal Forces" players who had faithfully kept up with the various updates (i.e. V1.03/EP3 through V1.10/EP10) and is now available either as an upgrade CD for those who already own "Eternal Forces"<ref>http://www.lbgstore.com/lebetrfoupcd.html</ref> or as the full retail version (which includes all the missions from "Eternal Forces").<ref>http://www.lbgstore.com/left-behind-eternal-forces-the-pc-game--the-multiplayer-enhancemen.html</ref><ref>http://www.ccgr.org/computer/left-behind-tribulation-forces.html</ref>
    
==References==
 
==References==
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