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The moves of the game are quite simple, involving the placing of black and white stones on the intersection of lines on a grid, and attempting to gain control of points on the grid by surrounding them with stones of one's own color. Despite the simple rules, the game is strategically very deep, even more complex than [[chess]]. Unlike [[chess]], computer programs for playing Go are considered highly inferior to most human players.<ref>[http://users.eniinternet.com/bradleym/Compare.html "Comparison between Go and Chess"], Comparison between Go and Chess by Milton N. Bradley.</ref>.
 
The moves of the game are quite simple, involving the placing of black and white stones on the intersection of lines on a grid, and attempting to gain control of points on the grid by surrounding them with stones of one's own color. Despite the simple rules, the game is strategically very deep, even more complex than [[chess]]. Unlike [[chess]], computer programs for playing Go are considered highly inferior to most human players.<ref>[http://users.eniinternet.com/bradleym/Compare.html "Comparison between Go and Chess"], Comparison between Go and Chess by Milton N. Bradley.</ref>.
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Go also benefits from a good handicap system, which allows players of differing strengths to play competitive games against each other.  The system involves allowing the weaker player to start with some stones already on the board, the number increasing with the difference in the players strengths.<ref>[http://senseis.xmp.net/?Handicap Sensei's Library: Handicap]</ref>
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Go also benefits from a good handicap system, which allows players of differing strengths to play competitive games against each other.  The system involves allowing the weaker player to start with some stones already on the board, the number increasing with the difference in the players' strengths.<ref>[http://senseis.xmp.net/?Handicap Sensei's Library: Handicap]</ref>
    
==Reference==
 
==Reference==
nsTeam1RO, nsTeam1RW, nsTeam1_talkRO, nsTeam1_talkRW
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