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====Examples====
 
====Examples====
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*Overuse of profanity (Virtually every game rated for 13+ players)
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*Overusing profanity (Many games rated "T" for "teen")
 
*Having [[Christianity]] used as a means to control the people (''Medieval II: Total War'')
 
*Having [[Christianity]] used as a means to control the people (''Medieval II: Total War'')
 
*Meticulous designs of blood and gore (Virtually every game rated for 17+ players, but commonly sold to children younger than 13.)
 
*Meticulous designs of blood and gore (Virtually every game rated for 17+ players, but commonly sold to children younger than 13.)
 
*Regurgitating disproved liberal myths to the player (''Grand Theft Auto IV'')
 
*Regurgitating disproved liberal myths to the player (''Grand Theft Auto IV'')
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*Sanitized versions of other religions, but open hostility to Christianity (''God of War'')
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*Presenting anitized versions of other religions, but open hostility to Christianity (''God of War'')
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*Players get to be terrorists and perform terrorism (''Call of Duty: Modern Warfare 2'')
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*Letting layers get to be terrorists and perform terrorism (''Call of Duty: Modern Warfare 2'')
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*Downloaded modification allows players to have sex with prostitutes (Hot Coffee Mod: ''Grand Theft Auto San Andreas'')
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*Creating downloadable modification allowing players to have fornicate with prostitutes (Hot Coffee Mod: ''Grand Theft Auto San Andreas'')
 
*Welcoming to more violence, such as providing bonus points for extra murders (''Grand Theft Auto IV'')
 
*Welcoming to more violence, such as providing bonus points for extra murders (''Grand Theft Auto IV'')
 
*Incidents of "unintentional" programming errors resulting in fully nude characters
 
*Incidents of "unintentional" programming errors resulting in fully nude characters
 
*Fornication (''The Sims 3'')
 
*Fornication (''The Sims 3'')
 
*Typical Liberal use of [[deceit]] (''God of War'')
 
*Typical Liberal use of [[deceit]] (''God of War'')
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*Young characters exposed to violence, used to make young children think it is okay. (''Red Dead Redemption'')
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*Young characters exposed to violence, used to make young children think it is okay (''Red Dead Redemption'')
 
*Over reliance on violence than story (''Gears of War'')
 
*Over reliance on violence than story (''Gears of War'')
 
*Unending waves of incompetent police forces (''Grand Theft Auto IV'')  
 
*Unending waves of incompetent police forces (''Grand Theft Auto IV'')