I don't necessarily think the graphics have anything to do with the games. I've seen some horrible games come out despite new amazing graphics, and yet I've also seen horrible games in days gone past (E.T. for Atari anyone?). Games like FarCry are amazing, with superb gameplay and non-linear methods (even though the storyline is linear), yet have awesome graphics. That being said I've also run across games like Call of Duty, which are pretty good, really can be frustrating at times due to the nature of the "enemy" AI's. It's frustrating clearing a building out only to have a new enemy "bot" spawn directly behind me (United Offensive). Graphics can only go so far in adding value. The final touches HAVE to be in the gameplay for the game to really stick. [[User:Hengineer|Hengineer]] 10:00, 25 April 2007 (EDT) | I don't necessarily think the graphics have anything to do with the games. I've seen some horrible games come out despite new amazing graphics, and yet I've also seen horrible games in days gone past (E.T. for Atari anyone?). Games like FarCry are amazing, with superb gameplay and non-linear methods (even though the storyline is linear), yet have awesome graphics. That being said I've also run across games like Call of Duty, which are pretty good, really can be frustrating at times due to the nature of the "enemy" AI's. It's frustrating clearing a building out only to have a new enemy "bot" spawn directly behind me (United Offensive). Graphics can only go so far in adding value. The final touches HAVE to be in the gameplay for the game to really stick. [[User:Hengineer|Hengineer]] 10:00, 25 April 2007 (EDT) |