Changes

Jump to navigation Jump to search
157 bytes added ,  04:15, February 14, 2012
no edit summary
Line 7: Line 7:  
Minecraft is heavily reliant on the gamer's [[creativity]], and is centered around construction.  The game world is essentially made of cubical blocks arranged in a fixed grid pattern which represent different materials, such as dirt, stone, various ores, water, and tree trunks. While the players can move freely across the world, objects and items can only be placed at fixed locations relative to the grid. The player can gather these material "blocks" and place them elsewhere, thus potentially creating various constructions.The game starts by placing the player on the surface of a huge procedurally generated game world. The player can walk across the terrain consisting of plains, mountains, caves, and various water bodies. The world is also divided into biomes ranging from deserts to snowfields. The in-game time system follows a day and night cycle. Throughout the course of the game the player encounters various non-human creatures, referred to as mobs. During the daytime, non-hostile animals spawn, which can be hunted for food and crafting materials. Hostile monsters, such as large spiders, skeletons, zombies and the dangerous exploding "creeper" will spawn in unlit areas, such as in caves or during the night.
 
Minecraft is heavily reliant on the gamer's [[creativity]], and is centered around construction.  The game world is essentially made of cubical blocks arranged in a fixed grid pattern which represent different materials, such as dirt, stone, various ores, water, and tree trunks. While the players can move freely across the world, objects and items can only be placed at fixed locations relative to the grid. The player can gather these material "blocks" and place them elsewhere, thus potentially creating various constructions.The game starts by placing the player on the surface of a huge procedurally generated game world. The player can walk across the terrain consisting of plains, mountains, caves, and various water bodies. The world is also divided into biomes ranging from deserts to snowfields. The in-game time system follows a day and night cycle. Throughout the course of the game the player encounters various non-human creatures, referred to as mobs. During the daytime, non-hostile animals spawn, which can be hunted for food and crafting materials. Hostile monsters, such as large spiders, skeletons, zombies and the dangerous exploding "creeper" will spawn in unlit areas, such as in caves or during the night.
    +
==Awards==
 +
*Best Indie Game 2010
 +
*Best Downloadable game 2010
 +
*Best sandbox game 2011
 +
*Best everyone's game 2010<ref>http://www.gamespot.com/minecraft</ref>
 
==References==
 
==References==
 
{{reflist}}
 
{{reflist}}
    
[[Category:Video Games]]
 
[[Category:Video Games]]
SkipCaptcha
445

edits

Navigation menu