Kinetic Energy
Kinetic energy represents the energy associated with the motion of an object.[1] It is defined as the work done by a force to accelerate that object from rest to some speed , in the absence of any other forces acting upon the object. Kinetic energy is a scalar and has the same units as work (i.e. Joule).
Classical mechanics
Translational kinetic energy
In classical mechanics, the translational kinetic energy of a ridid object, , can be found as:
Where
Rotational kinetic energy
The rotational kinetic energy of a rigid object is:
Where
- is the moment of inertia of the object
- is the angular velocity of the object
Work-Energy theorem
The change of kinetic energy is equal to the total work done on it by the resultant of all forces acting on it. For a point mass this can be expressed as:
Where
Note that if the mass of an object is increased, the increase in kinetic energy increases linearly; if the velocity of an object is increased, the increase in kinetic energy increases quadratically. For example, doubling the mass of an object doubles its kinetic energy; doubling its velocity quadruples its kinetic energy.
Derivation of translational kinetic energy
The work done by a force accelerating an object from rest, which is the kinetic energy is:
From Newton's second law, the force, , is . Hence we can make the substitution and use the chain rule
This is the same as
In classical mechanics, momentum is given by . Differentiating and substituting into the above equation results in
We want to integrate between 0 and the speed of the object, as this defines kinetic energy. Performing the integration reveals that the kinetic energy is, as expected, the following:
A similar method may be used to derive the formula for rotational kinetic energy.
Kinetic Energy in Relativity
In relativity, kinetic energy can be expressed as:
where
- is the Lorentz factor
- is the rest mass
- is the speed of light
This can be shown to be equivalent to the classical equation for kinetic energy, , by performing a binomial expansion on it. Using the result:
Expanding the Lorentz factor in this way, we see:
This simplifies to
For speeds encountered everyday, which are a lot less than that of [[speed of light|light] (such that ), all terms apart from the first are very small and can be neglected. Hence, the formula reduces to:
which is the classical formula.
Derivation
The kinetic energy is the work done accelerating a particle from rest to some speed Failed to parse (MathML with SVG or PNG fallback (recommended for modern browsers and accessibility tools): Invalid response ("Math extension cannot connect to Restbase.") from server "https://wikimedia.org/api/rest_v1/":): {\displaystyle v} . Suppose the particle is at rest at Failed to parse (MathML with SVG or PNG fallback (recommended for modern browsers and accessibility tools): Invalid response ("Math extension cannot connect to Restbase.") from server "https://wikimedia.org/api/rest_v1/":): {\displaystyle x_1} and speed Failed to parse (MathML with SVG or PNG fallback (recommended for modern browsers and accessibility tools): Invalid response ("Math extension cannot connect to Restbase.") from server "https://wikimedia.org/api/rest_v1/":): {\displaystyle v} at position Failed to parse (MathML with SVG or PNG fallback (recommended for modern browsers and accessibility tools): Invalid response ("Math extension cannot connect to Restbase.") from server "https://wikimedia.org/api/rest_v1/":): {\displaystyle x_2} . Hence:
Failed to parse (MathML with SVG or PNG fallback (recommended for modern browsers and accessibility tools): Invalid response ("Math extension cannot connect to Restbase.") from server "https://wikimedia.org/api/rest_v1/":): {\displaystyle K = \int^{x_2}_{x_1} \vec{F} \dot d \vec{x}}
Since Failed to parse (MathML with SVG or PNG fallback (recommended for modern browsers and accessibility tools): Invalid response ("Math extension cannot connect to Restbase.") from server "https://wikimedia.org/api/rest_v1/":): {\displaystyle \vec{F} = \vec{F}_{\perp} + \vec{F}_{\parallel}} , and a perpendicular force does no work, we can ignore the perpendicular component and write:
Failed to parse (MathML with SVG or PNG fallback (recommended for modern browsers and accessibility tools): Invalid response ("Math extension cannot connect to Restbase.") from server "https://wikimedia.org/api/rest_v1/":): {\displaystyle K = \int^{x_2}_{x_1} F_{\parallel} dx = \int^{x_2}_{x_1} \gamma^3 m_0 a dx}
Since Failed to parse (MathML with SVG or PNG fallback (recommended for modern browsers and accessibility tools): Invalid response ("Math extension cannot connect to Restbase.") from server "https://wikimedia.org/api/rest_v1/":): {\displaystyle a \, dx = \frac{dv_{\parallel}}{dt} dx = \frac{dx}{dt} dv} , we find the integral can be rewritten as:
Failed to parse (MathML with SVG or PNG fallback (recommended for modern browsers and accessibility tools): Invalid response ("Math extension cannot connect to Restbase.") from server "https://wikimedia.org/api/rest_v1/":): {\displaystyle K = \int^{v_2}_{v_1} \frac{mv}{(1- \frac{v^2}{c^2})} dv}
where Failed to parse (MathML with SVG or PNG fallback (recommended for modern browsers and accessibility tools): Invalid response ("Math extension cannot connect to Restbase.") from server "https://wikimedia.org/api/rest_v1/":): {\displaystyle v_1} is the initial speed and hence 0 by definition and Failed to parse (MathML with SVG or PNG fallback (recommended for modern browsers and accessibility tools): Invalid response ("Math extension cannot connect to Restbase.") from server "https://wikimedia.org/api/rest_v1/":): {\displaystyle v_2} is the final speed.
Performing the integration reveals the kinetic energy as:
Failed to parse (MathML with SVG or PNG fallback (recommended for modern browsers and accessibility tools): Invalid response ("Math extension cannot connect to Restbase.") from server "https://wikimedia.org/api/rest_v1/":): {\displaystyle K=(\gamma -1)m_0 c^2}
References
- â Serway and Beichner, Physics for Scientists and Engineers, Fifth Edition