Difference between revisions of "Massively Multiplayer Online Role Playing Game"

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(New page: '''Massively Multiplayer Online Role Playing Games''' (MMORPGs for short) are a genre of video and computer games that involve many players logging into a server that is usually owned by t...)
 
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'''Massively Multiplayer Online Role Playing Games''' (MMORPGs for short) are a genre of video and computer games that involve many players logging into a server that is usually owned by the company that develops or publishes the game and playing in a virtual world. This world is persistent. (It exists even you aren't playing)  
 
'''Massively Multiplayer Online Role Playing Games''' (MMORPGs for short) are a genre of video and computer games that involve many players logging into a server that is usually owned by the company that develops or publishes the game and playing in a virtual world. This world is persistent. (It exists even you aren't playing)  
  
MMORPGs almost always charge a monthly fee; this is necessary to maintain the expensive servers used, to hire support staff, and to develop new content. While the cost of developing a MMORPG is high the potential profit can be extraordinary as well. Two notable MMORPGs are [[Everquest]] and [[World of Warcraft]].
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MMORPGs almost always charge a monthly fee; this is necessary to maintain the expensive servers used, to hire support staff, and to develop new content. While the cost of developing a MMORPG is high the potential profit can be extraordinary as well.  
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== History ==
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MMORPGs [[evolved]] out or [[MUD]]s, "Multiplayer Online Dungeons", text-based multiplayer online games.
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== Notable MMORPGs ==
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* [[Everquest]]  
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* [[World of Warcraft]]
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* [[City of Heroes]]
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* [[Ultima Online]]
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* [[Anarchy Online]]
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* [[Urban Dead]]
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* [[Second Life]]
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* [[Silk Road]]
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* [[EVE]]
  
 
[[Category:Games]]
 
[[Category:Games]]

Revision as of 04:12, May 21, 2007

Massively Multiplayer Online Role Playing Games (MMORPGs for short) are a genre of video and computer games that involve many players logging into a server that is usually owned by the company that develops or publishes the game and playing in a virtual world. This world is persistent. (It exists even you aren't playing)

MMORPGs almost always charge a monthly fee; this is necessary to maintain the expensive servers used, to hire support staff, and to develop new content. While the cost of developing a MMORPG is high the potential profit can be extraordinary as well.

History

MMORPGs evolved out or MUDs, "Multiplayer Online Dungeons", text-based multiplayer online games.

Notable MMORPGs