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| | '''Metal Gear Solid''' is the first in a long line of Playstation based stealth [[Video game|action games]]. These games serve as sequels to a pair of games released on the MSX2 system in Japan. They are known as Metal Gear and Metal Gear 2. The series deal primarily with conspiracy theories involving nuclear weapons, genetic engineering, artificial intelligence, and censorship. With the exception of Metal Gear Solid 2 and 3, Solid Snake is the main playable character. | | '''Metal Gear Solid''' is the first in a long line of Playstation based stealth [[Video game|action games]]. These games serve as sequels to a pair of games released on the MSX2 system in Japan. They are known as Metal Gear and Metal Gear 2. The series deal primarily with conspiracy theories involving nuclear weapons, genetic engineering, artificial intelligence, and censorship. With the exception of Metal Gear Solid 2 and 3, Solid Snake is the main playable character. |
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| − | In each installment, Snake would have to sneak into a place occupied with either terrorists or communists and rescue important government or military officials then destroy a "Metal Gear" and defeat super human bosses. However, there were also instances that were rife with anti-Americanism, most notably in Metal Gear Solid 2. | + | In each installment, Snake would have to sneak into a place occupied with either terrorists or communists and rescue important government or military officials then destroy a "Metal Gear" and defeat super human bosses. However, there were also instances that were rife with anti-Americanism, most notably in Metal Gear Solid 2 and Peace Walker. |
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| | Despite being created by Japanese video game producer, Hideo Kojima, the series intensely related to American politics. | | Despite being created by Japanese video game producer, Hideo Kojima, the series intensely related to American politics. |
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| | ==Subject matters== | | ==Subject matters== |
| | ===Nuclear disarmament=== | | ===Nuclear disarmament=== |
| − | In the backstory for ''Metal Gear 2: Solid Snake'', the world was mentioned to have undergone total nuclear disarmament, although Zanzibar Land, led by Big Boss, managed to retrieve several still-intact nuclear stockpiles, ensuring they were the sole nuclear power by the events of the game. This aspect later ended up retconned after Metal Gear Solid's release, due to several events between the release of the two games that made it incompatible with the real world. | + | In the backstory for ''Metal Gear 2: Solid Snake'', the world was mentioned to have undergone total nuclear disarmament, although Zanzibar Land, led by Big Boss, managed to retrieve several still-intact nuclear stockpiles, ensuring they were the sole nuclear power by the events of the game. This aspect later ended up retconned after Metal Gear Solid's release, due to several events between the release of the two games that made it incompatible with the real world. Nuclear disarmament, or rather, deterrence was also a focal point in Peace Walker. |
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| | ===Cloning, Stem Cells, and Abortion=== | | ===Cloning, Stem Cells, and Abortion=== |
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| | In the game Metal Gear Solid: Peace Walker, there were several amounts of bias towards the Marxist revolutionary/terrorist [[Che Guevara]], with several characters looking up to him and little, if any actual critiques offered towards him. Existentialism and Jean-Paul Sartre were also briefly referenced in Peace Walker in a briefing tape with the frenchwoman Cecile Cosima Caminandes. May 1968 and the Hippie movements were also briefly mentioned. | | In the game Metal Gear Solid: Peace Walker, there were several amounts of bias towards the Marxist revolutionary/terrorist [[Che Guevara]], with several characters looking up to him and little, if any actual critiques offered towards him. Existentialism and Jean-Paul Sartre were also briefly referenced in Peace Walker in a briefing tape with the frenchwoman Cecile Cosima Caminandes. May 1968 and the Hippie movements were also briefly mentioned. |
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| − | In addition, the games, at least since Metal Gear Solid 2, have also pushed [[nihilism]] and [[moral relativism]] in an implied positive light. The Brandygames guide also mentioned that the series' overall theme was derived from [[Friedrich Nietzsche]], specifically his work "The Eternity of the Same." | + | In addition, the games, at least since Metal Gear Solid 2, have also pushed [[nihilism]] and [[moral relativism]] in an implied positive light. The Piggyback guide for Metal Gear Solid 3also mentioned that the series' overall theme was derived from [[Friedrich Nietzsche]], specifically his work "The Eternity of the Same." Metal Gear Solid V also features a quotation from Friedrich Nietzsche regarding how "facts don't exist, there are only interpretations." during a key chapter in the game. |
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| | + | The game Metal Gear Solid V: Ground Zeroes also features a very thinly-veiled critique on [[Guantanamo Bay]]'s detaining of prisoners in several of its missions, and Metal Gear Solid V: The Phantom Pain also features a mission that can be construed as being complicit in eco-terrorism. |
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| | [[Category:Video Games]] | | [[Category:Video Games]] |