| | '''Full Tilt! Pinball''' is a pinball video game developed by Cinematronics and published by Maxis in 1995. It has pre-rendered 3D graphics. There are three tables: Space Cadet, Skulduggery, and Dragon's Keep. Space Cadet would later become part of [[Microsoft Windows]] until [[Windows XP]. On each table, there are displays on the right showing the players' score, the number of balls, the player's number, a display for various information and a table-specific image. | | '''Full Tilt! Pinball''' is a pinball video game developed by Cinematronics and published by Maxis in 1995. It has pre-rendered 3D graphics. There are three tables: Space Cadet, Skulduggery, and Dragon's Keep. Space Cadet would later become part of [[Microsoft Windows]] until [[Windows XP]. On each table, there are displays on the right showing the players' score, the number of balls, the player's number, a display for various information and a table-specific image. |
| | + | The best known table is the Space Cadet table, which would later come bundled with Windows. In the setting of this table, the player is an officer in a space fleet. His goal is to complete sixteen different missions: Launch Training, Re-entryTraining, Target Practice, Science, Bug Hunt, Rescue, Alien Menace, Secret, Stray Comet, Space Radiation, Black Hole Threat, Cosmic Plague, Satellite Retrieval, Doomsday Machine, Time Warp, and Maelstrom. AFter he completes a mission, he increases in rank from Cadet, Ensign, Lieutenant, Captain, Lieutenant Commander, Commander, Commodore, Admiral, and Fleet Admiral. Players accept a mission by hitting "mission targets" which select which mission they will take, and by going up the "launch ramp". Each mission has a set number of things for players to do, such as hitting the "attack bumpers" (which are a set of four bumpers at the top of the table) eight times (this is the "target practice" mission). Missions end either when the goal is met, or when all of the lights under the launch ramp (a.k.a. fuel lights) turn off. The fuel lights turn off after a certain amount of time, and can each be turned on by having the ball go over them, or all at once by going up the launch ramp again. Upon completing a mission, some of the blue lights in a circle in the middle of the table turn on. When all of the lights in the blue circle turn on, the player's rank increases, and a light in the orange circle turns on. |