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Spelling/Grammar Check, typos fixed: ie, → i.e., (3), a a → a
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Let's set out to prove these three.
 
Let's set out to prove these three.
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The area of a a parallelogram with sides <math>x,y \ </math> and interior [[acute angle|acute]]<ref>The acute descriptor is unnecessary, since the obtuse angle will then be <math>\pi-\theta \ </math>, and hence the sine will be equal.</ref> angle <math>\theta \ </math> is <math>xy\sin(\theta) \ </math>.  Therefore, by definition, we have
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The area of a parallelogram with sides <math>x,y \ </math> and interior [[acute angle|acute]]<ref>The acute descriptor is unnecessary, since the obtuse angle will then be <math>\pi-\theta \ </math>, and hence the sine will be equal.</ref> angle <math>\theta \ </math> is <math>xy\sin(\theta) \ </math>.  Therefore, by definition, we have
    
<math>\left\|{\vec{u} \times \vec{w}}\right\| = \left\|{\vec{u}}\right\| \left\|{\vec{w}}\right\| \sin(\theta)</math>
 
<math>\left\|{\vec{u} \times \vec{w}}\right\| = \left\|{\vec{u}}\right\| \left\|{\vec{w}}\right\| \sin(\theta)</math>
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===First Identity===
 
===First Identity===
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This definitional [[equation]] for the magnitude of the cross product immediately gives us an identity - for [[scalar]] (ie, non-vector) value ''c'', we have:
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This definitional [[equation]] for the magnitude of the cross product immediately gives us an identity - for [[scalar]] (i.e., non-vector) value ''c'', we have:
    
<math>(c\vec{u})\times\vec{w}=c(\vec{u}\times\vec{w})</math>
 
<math>(c\vec{u})\times\vec{w}=c(\vec{u}\times\vec{w})</math>
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===Third Identity===
 
===Third Identity===
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The final identity we will require takes a little bit more finesse.  Suppose we have three vectors, <math>\vec{p},\vec{q},\vec{r} \ </math>.  Suppose <math>\vec{p}\neq\vec{0} \ </math>.  Let <math>P \ </math> be the plane through the origin which is perpendicular to <math>\vec{p} \ </math> (ie, the plane <math>p_1x+p_2y+p_3z=0</math>).  If <math>\vec{q} \ </math> is any vector, let <math>\vec{q}_*</math> be the projection of <math>\vec{q}</math> into <math>P \ </math>.  Clearly, <math>\left\|{  \vec{q}_*  }\right\|=\left\|{  \vec{q}  \ }\right\|\sin(\theta) \ </math>, and so <math>\vec{p}\times\vec{q}=\vec{p}\times\vec{q}_* \ </math>.  The reader may also assure themselves if they wish that <math>(\vec{q}+\vec{r})_* = \vec{q}_*+\vec{r}_* \ </math>.
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The final identity we will require takes a little bit more finesse.  Suppose we have three vectors, <math>\vec{p},\vec{q},\vec{r} \ </math>.  Suppose <math>\vec{p}\neq\vec{0} \ </math>.  Let <math>P \ </math> be the plane through the origin which is perpendicular to <math>\vec{p} \ </math> (i.e., the plane <math>p_1x+p_2y+p_3z=0</math>).  If <math>\vec{q} \ </math> is any vector, let <math>\vec{q}_*</math> be the projection of <math>\vec{q}</math> into <math>P \ </math>.  Clearly, <math>\left\|{  \vec{q}_*  }\right\|=\left\|{  \vec{q}  \ }\right\|\sin(\theta) \ </math>, and so <math>\vec{p}\times\vec{q}=\vec{p}\times\vec{q}_* \ </math>.  The reader may also assure themselves if they wish that <math>(\vec{q}+\vec{r})_* = \vec{q}_*+\vec{r}_* \ </math>.
    
Hence, to prove the third identity, it would suffice to prove instead <math>\vec{p}\times(\vec{q}_*+\vec{r}_*) = \vec{p}\times\vec{q}_* + \vec{p}\times\vec{r}_* \ </math>.  The advantage is that the vectors <math>\vec{q}_*, \vec{r}_*, \ </math> and <math>\vec{q}_*+\vec{r}_* \ </math> are all either <math>\vec{0}</math> or perpendicular to <math>\vec{p} \ </math>.
 
Hence, to prove the third identity, it would suffice to prove instead <math>\vec{p}\times(\vec{q}_*+\vec{r}_*) = \vec{p}\times\vec{q}_* + \vec{p}\times\vec{r}_* \ </math>.  The advantage is that the vectors <math>\vec{q}_*, \vec{r}_*, \ </math> and <math>\vec{q}_*+\vec{r}_* \ </math> are all either <math>\vec{0}</math> or perpendicular to <math>\vec{p} \ </math>.
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So, let us assume that <math>\vec{q}_*, \vec{r}_*</math> both have non-zero magnitude and are not [[collinear]].  If we imagine <math>\vec{p}</math> sticking out of our computer monitors, pointing towards the reader, then the vectors in questions all look something like the picture on the right.
 
So, let us assume that <math>\vec{q}_*, \vec{r}_*</math> both have non-zero magnitude and are not [[collinear]].  If we imagine <math>\vec{p}</math> sticking out of our computer monitors, pointing towards the reader, then the vectors in questions all look something like the picture on the right.
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If <math>\vec{s}</math> is any vector in the plane of your screen (ie, <math>p_1x+p_2y+p_3z=0</math>), then <math>\vec{p}\times\vec{s}</math> is ''also'' in the plane of your screen.  It will make a <math>90^\circ=\pi/2</math> angle with <math>\vec{s}</math> and have magnitude <math>\left\|{  \vec{p}  }\right\| \left\|{  \vec{s}  }\right\|</math>, since <math>\sin(90^\circ)=1</math>.  This gives rise to the picture at right.  Letting <math>\vec{s}</math> be each of <math>\vec{q}_*, \vec{r}_*, \vec{q}_*+\vec{r}_*</math>, we see that the vectors <math>\vec{p}\times\vec{q}_*, \vec{p}\times\vec{r}_*, \vec{p}\times(\vec{q}_*+\vec{r}_*)</math> have the same configuration as <math>\vec{q}_*, \vec{r}_*, \vec{q}_*+\vec{r}_*</math>, just rotated <math>90^\circ</math> and multiplied by <math>\left\|{  \vec{p}  \ }\right\|</math>. Convince yourself that this picture demonstrates <math>\vec{p}\times(\vec{q}_*+\vec{r}_*) = \vec{p}\times\vec{q}_* + \vec{p}\times\vec{r}_* \ </math>.
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If <math>\vec{s}</math> is any vector in the plane of your screen (i.e., <math>p_1x+p_2y+p_3z=0</math>), then <math>\vec{p}\times\vec{s}</math> is ''also'' in the plane of your screen.  It will make a <math>90^\circ=\pi/2</math> angle with <math>\vec{s}</math> and have magnitude <math>\left\|{  \vec{p}  }\right\| \left\|{  \vec{s}  }\right\|</math>, since <math>\sin(90^\circ)=1</math>.  This gives rise to the picture at right.  Letting <math>\vec{s}</math> be each of <math>\vec{q}_*, \vec{r}_*, \vec{q}_*+\vec{r}_*</math>, we see that the vectors <math>\vec{p}\times\vec{q}_*, \vec{p}\times\vec{r}_*, \vec{p}\times(\vec{q}_*+\vec{r}_*)</math> have the same configuration as <math>\vec{q}_*, \vec{r}_*, \vec{q}_*+\vec{r}_*</math>, just rotated <math>90^\circ</math> and multiplied by <math>\left\|{  \vec{p}  \ }\right\|</math>. Convince yourself that this picture demonstrates <math>\vec{p}\times(\vec{q}_*+\vec{r}_*) = \vec{p}\times\vec{q}_* + \vec{p}\times\vec{r}_* \ </math>.
    
===Putting it all together===
 
===Putting it all together===
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