| Line 11: |
Line 11: |
| | All four numerical games, plus the spinoffs in the series released so far have featured terrorists as the enemies. | | All four numerical games, plus the spinoffs in the series released so far have featured terrorists as the enemies. |
| | | | |
| − | In Metal Gear Solid 1, an Alaskan military base is taken over by a terrorist group known as Foxhound, headed by Liquid Snake. | + | In Metal Gear Solid 1, an Alaskan military base is taken over by a terrorist group known as Foxhound, headed by Liquid Snake. The group in question had formerly been an anti-terrorist group, as well as the unit Solid Snake formerly belonged to before Liquid Snake took command. |
| | | | |
| − | In Metal Gear Solid 2, a cleanup facility is hijacked by a terrorist group known as Dead Cell, headed by Solidus. However, throughout the game, it becomes steadily more apparent that a clandestine group known as "the Patriots," reputed to be the true power behind America, was involved in the actions of the terrorist group in question, despite the terrorist group trying to attack the Patriots. | + | In Metal Gear Solid 2, a cleanup facility is hijacked by a terrorist group called the Sons of Liberty (deliberately named after [[Sons of Liberty|the American War of Independence group]] of the same name), with notable members being an anti-terrorist-turned-terrorist cell known as Dead Cell, headed by Solidus. However, throughout the game, it becomes steadily more apparent that a clandestine group known as "the Patriots," reputed to be the true power behind America, was involved in the actions of the terrorist group in question, despite the terrorist group trying to attack the Patriots. |
| | | | |
| | In Metal Gear Solid 3, a prequel set during the Cold War, a Russian terrorist group takes command of nuclear weapons. The player is under the impression that an American "patriot" known as The Boss betrays the United States. The U.S. president secretly works with the Russian president by sending an agent on a sneaking mission. However, it becomes apparent in the ending that The Boss had actually faked defection to secure the Philosophers' Legacy for America, a treasure that was worth 100 billion dollars in 1960s currency, but the leader of the Russian terrorist group, a renegade GRU colonel named Colonel Yevgeny Borisovitch Volgin, botched her original mission by launching one of the nuclear missiles at a Soviet research bureau, resulting in America framing her with genuine defection to cover up their involvement. | | In Metal Gear Solid 3, a prequel set during the Cold War, a Russian terrorist group takes command of nuclear weapons. The player is under the impression that an American "patriot" known as The Boss betrays the United States. The U.S. president secretly works with the Russian president by sending an agent on a sneaking mission. However, it becomes apparent in the ending that The Boss had actually faked defection to secure the Philosophers' Legacy for America, a treasure that was worth 100 billion dollars in 1960s currency, but the leader of the Russian terrorist group, a renegade GRU colonel named Colonel Yevgeny Borisovitch Volgin, botched her original mission by launching one of the nuclear missiles at a Soviet research bureau, resulting in America framing her with genuine defection to cover up their involvement. |
| Line 21: |
Line 21: |
| | In Metal Gear Solid 4, a continuation of 2, a private military company battles a computer system known as "The Patriots." Many weapons are constantly hijacked. | | In Metal Gear Solid 4, a continuation of 2, a private military company battles a computer system known as "The Patriots." Many weapons are constantly hijacked. |
| | | | |
| − | In Metal Gear Solid: Peace Walker, terrorism was alluded to a few times, with MSF later being implied to have engaged in terrorism in the ending. A large part of the game also dealt with Big Boss coming to grips with his killing of The Boss back in Metal Gear Solid 3. In addition, one of the more infamous aspects of the game dealt with several of the main characters, in particular Big Boss and Kazuhira Miller, having hero worship towards Marxist terrorist and mass-murderer [[Che Guevara]]. Cipher later tried to frame MSF for a terrorist attack via an agent by launching a nuke at the East Coast. Unlike in most games, however, the main villains are not a terrorist group, but rather a CIA paramilitary group working on a self-defense system, although it's leader, the station chief of Central America, is depicted as a madman. | + | In Metal Gear Solid: Peace Walker, terrorism was alluded to a few times, with MSF later being implied to have engaged in terrorism in the ending. A large part of the game also dealt with Big Boss coming to grips with his killing of The Boss back in Metal Gear Solid 3. In addition, one of the more infamous aspects of the game dealt with several of the main characters, in particular Big Boss and Kazuhira Miller, having hero worship towards Marxist terrorist and mass-murderer [[Che Guevara]]. Cipher later tried to frame MSF for a terrorist attack via an agent by launching a nuke at the East Coast. Unlike in most games of the series, however, the main villains are not a terrorist group, but rather a CIA paramilitary group working on a self-defense system, although it's leader, the station chief of Central America, is depicted as a madman. |
| | | | |
| | In Metal Gear Rising: Revengeance, picking up where 4 left off, Raiden was dispatched to try and stop a renegade PMC called Desperado from trying to reenact the War Economy, with the latter group also frequently conducting in terrorism. In addition, the first main chapter of the game dealt with Raiden being dispatched to Abkhazia to stop a Chechen terrorist after the latter took it over in a coup. A large part of the plot, similar to in Metal Gear Solid 2, also revealed that there was a plan for a false flag operation by the main villain to get America into war in order to restore America's glory, which involved a terrorist attack on Pakistan. | | In Metal Gear Rising: Revengeance, picking up where 4 left off, Raiden was dispatched to try and stop a renegade PMC called Desperado from trying to reenact the War Economy, with the latter group also frequently conducting in terrorism. In addition, the first main chapter of the game dealt with Raiden being dispatched to Abkhazia to stop a Chechen terrorist after the latter took it over in a coup. A large part of the plot, similar to in Metal Gear Solid 2, also revealed that there was a plan for a false flag operation by the main villain to get America into war in order to restore America's glory, which involved a terrorist attack on Pakistan. |