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===Left-wing politics/[[The Sixties|1960s culture]]===
 
===Left-wing politics/[[The Sixties|1960s culture]]===
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In the game Metal Gear Solid: Peace Walker, there were several amounts of bias towards the Marxist revolutionary/terrorist [[Che Guevara]], with several characters looking up to him and little, if any actual critiques offered towards him. Existentialism and Jean-Paul Sartre were also briefly referenced in Peace Walker in a briefing tape with the frenchwoman Cecile Cosima Caminandes. May 1968 and the Hippie movements were also briefly mentioned.
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In the game Metal Gear Solid: Peace Walker, there were several amounts of bias towards the Marxist revolutionary/terrorist [[Che Guevara]], with several characters looking up to him and little, if any actual critiques offered towards him. Existentialism and Jean-Paul Sartre were also briefly referenced in Peace Walker in a briefing tape with the frenchwoman Cecile Cosima Caminandes. The [[May 1968 riots]] and the Hippie movements were also briefly mentioned.
    
In addition, the games, at least since Metal Gear Solid 2, have also pushed [[nihilism]] and [[moral relativism]] in an implied positive light. It was also strongly suggested that Metal Gear Solid 2 tried to push a [[postmodernist]] agenda.<ref name="Postmodernism in MGS2">https://lifeaschopsticks.wordpress.com/2011/04/16/postmodernism-in-metal-gear-solid-2-sons-of-liberty-ps2/</ref> The Piggyback guide for Metal Gear Solid 3 also mentioned that the series' overall theme was derived from [[Friedrich Nietzsche]], specifically his work "The Eternity of the Same." Metal Gear Solid V also features a quotation from Friedrich Nietzsche regarding how "facts don't exist, there are only interpretations." during a key chapter in the game. Emil Cioran was also alluded to in ''Metal Gear Solid V: The Phantom Pain''. Kojima's decision to create the Patriots in ''Metal Gear Solid 2'' supposedly had its roots in the [[Metallica#Napster Controversy|Napster lawsuit]], with creator Hideo Kojima interpreting the lawsuit and Napster successfully being sued as meaning the United States Government was getting closer to achieving global mind control due to their successfully preventing people from sharing music with one another.<ref name="Postmodernism in MGS2" /><ref>http://archives.insertcredit.com/features/dreaming2/</ref>
 
In addition, the games, at least since Metal Gear Solid 2, have also pushed [[nihilism]] and [[moral relativism]] in an implied positive light. It was also strongly suggested that Metal Gear Solid 2 tried to push a [[postmodernist]] agenda.<ref name="Postmodernism in MGS2">https://lifeaschopsticks.wordpress.com/2011/04/16/postmodernism-in-metal-gear-solid-2-sons-of-liberty-ps2/</ref> The Piggyback guide for Metal Gear Solid 3 also mentioned that the series' overall theme was derived from [[Friedrich Nietzsche]], specifically his work "The Eternity of the Same." Metal Gear Solid V also features a quotation from Friedrich Nietzsche regarding how "facts don't exist, there are only interpretations." during a key chapter in the game. Emil Cioran was also alluded to in ''Metal Gear Solid V: The Phantom Pain''. Kojima's decision to create the Patriots in ''Metal Gear Solid 2'' supposedly had its roots in the [[Metallica#Napster Controversy|Napster lawsuit]], with creator Hideo Kojima interpreting the lawsuit and Napster successfully being sued as meaning the United States Government was getting closer to achieving global mind control due to their successfully preventing people from sharing music with one another.<ref name="Postmodernism in MGS2" /><ref>http://archives.insertcredit.com/features/dreaming2/</ref>
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