*The Sims (and sequels): Promotes conservative values such as marriage, hard work, the raising of children, law and order, [[capitalism]], and private property ownership, but it also promotes other things that are anti-conservative, such as homosexual relationships and extramarital sexual relationships. An afterlife exists in the game, but not in a Christian sense. The game was created by an [[atheist]]. | *The Sims (and sequels): Promotes conservative values such as marriage, hard work, the raising of children, law and order, [[capitalism]], and private property ownership, but it also promotes other things that are anti-conservative, such as homosexual relationships and extramarital sexual relationships. An afterlife exists in the game, but not in a Christian sense. The game was created by an [[atheist]]. |