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| | ===Frontier Developments=== | | ===Frontier Developments=== |
| − | *Jurassic World Evolution: A spiritual sequel to ''Jurassic Park: Operation Genesis'' from 2001, this game takes the players across the Five Deaths - a chain of several islands near Costa Rica - as they build dinosaur parks for the public. In a way, it promotes capitalism, showing that the park cannot operate without money, requiring the player to build shops, complete contracts, and create fully-cloned dinosaurs. On the other hand, it also promotes the pro-cloning message from the films ''The Lost World: Jurassic Park'' and ''Jurassic World: Fallen Kingdom''. | + | *Jurassic World Evolution: A spiritual sequel to ''Jurassic Park: Operation Genesis'' from 2001, this game takes the player across the Five Deaths - a chain of several islands near Costa Rica - as they build dinosaur parks for the public. In a way, it promotes capitalism, showing that the park cannot operate without money, requiring the player to build shops, complete contracts, and create fully-cloned dinosaurs. On the other hand, it also promotes the pro-cloning message from the films ''The Lost World: Jurassic Park'' and ''Jurassic World: Fallen Kingdom''. |
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| | ===Koei Tecmo=== | | ===Koei Tecmo=== |
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| | ===Bethesda Software=== | | ===Bethesda Software=== |
| − | *''The Elder Scrolls: Skyrim'': Inspired by conservative novels such as ''Lord of the Rings'', ''Beowulf'', and ''The Chronicles of Narnia'', this game in the ''Elder Scrolls'' series tells about the player being chosen as a "Dragonborn" (a being with the body of a mortal and the soul of a dragon) to do battle with the dark dragon Alduin. Like the other games in the series, this game has conservative messages just like them. Such messages include redemption and striving to do good when the great white dragon Paarthurnax is revealed to have tamed his more savage nature to be at peace with the mysterious Greycloaks and other humans, asking "What is better: to be born good, or to overcome your evil nature through great effort?" Both sides in the civil war between the Empire and the Stormcloaks have valid reasons for their actions: The Empire wants a united empire to stand against the high elves, and the Stormcloaks want a more independent country from the empire, similar to the colonists from the American Revolution. That said, however, it also engages in a few liberal themes, including an option for same-sex "marriages" and a promotion of feminism (including a high-ranking female "legates", the game's equivalent of a colonel, with the females being given a more masculine design). | + | *''The Elder Scrolls: Skyrim'': Inspired by conservative novels such as ''Lord of the Rings'', ''Beowulf'', and ''The Chronicles of Narnia'', this game in the ''Elder Scrolls'' series tells about the player being chosen as a "Dragonborn" (a being with the body of a mortal and the soul of a dragon) to do battle with the dark dragon Alduin. Like the other games in the series, this game has conservative messages just like them. Such messages include redemption and striving to do good when the great white dragon Paarthurnax is revealed to have tamed his more savage nature to be at peace with the mysterious Greycloaks and other humans, asking "What is better: to be born good, or to overcome your evil nature through great effort?" Both sides in the civil war between the Empire and the Stormcloaks have valid reasons for their actions: The Empire wants a united empire to stand against the high elves, and the Stormcloaks want a more independent country from the empire, similar to the colonists from the [[American Revolution]]. That said, however, it also engages in a few liberal themes, including an option for same-sex "marriages" and a promotion of feminism (including a high-ranking female "legates", the game's equivalent of a colonel, with the females being given a more masculine design). |
| − | *''Fallout 4'': Part of the apocalyptic ''Fallout'' series, the player (a soldier for a male character, a lawyer for a female character) wakes up from having been frozen for 200 years, witnessing his/her infant son being kidnapped. They awaken in post-apocalyptic Boston, Massachusetts, and embark on a journey to find their son, joined by new friends and various factions. The game portrays friendship and other virtues like courage well, as shown with the well-meaning but harsh Brotherhood of Steel. The player even has the choices of doing good, like defending settlements from attack or giving money or supplies to the needy, and several companions (including reporter Piper Wright and robot detective Nick Valentine) will praise the player for their good choices. However, the game does condemn nuclear weapons; even a companion named Deacon believes this about weapons of any kind: "Guns don't solve problems, they just create more". Players can even choose to be involved in a homosexual relationship with companions of the same sex, and a minor character and a Miss Nanny robot fall in love and marry. Like having the choice to do good, the player can also choose to do harmful things like murder or stealing, which other companions (like Courser X6-88 and super mutant Strong) will commend them for. | + | *''Fallout 4'': Part of the apocalyptic ''Fallout'' series, the player (a soldier for a male character, a lawyer for a female character) wakes up from having been frozen for 200 years, witnessing his/her infant son being kidnapped. They awaken in post-apocalyptic Boston, Massachusetts, and embark on a journey to find their son, joined by new friends and various factions. The game portrays friendship and other virtues like courage well, as shown with the well-meaning but harsh Brotherhood of Steel. Family is also promoted in several ways: The player is searching for their son who is kidnapped as a baby, reporter Piper Wright and her sister Nat work together as a team in journalism, and MacCready wanders the Commonwealth in search of a cure for his sick son. The player even has the choices of doing good, like defending settlements from attack or giving money or supplies to the needy, and several companions (including Piper and robot detective Nick Valentine) will praise the player for their good choices. However, the game does condemn nuclear weapons; even a companion named Deacon believes this about weapons of any kind: "Guns don't solve problems, they just create more". Players can even choose to be involved in a homosexual relationship with companions of the same sex, and a minor character and a Miss Nanny robot fall in love and marry. Like having the choice to do good, the player can also choose to do harmful things like murder or stealing, which other companions (like Courser X6-88 and super mutant Strong) will commend them for. |
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| | ===Nintendo=== | | ===Nintendo=== |
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| | *''Bully:'' Despite coming from the same developers ultra-liberal series ''Grand Theft Auto'' and ''Midnight Club'', this game can be seen to show the dangers of high school cliques as well as bullies. However, the game's main protagonist, Jimmy Hopkins, can be quite a jerk himself and still gets involved in fights with bullies and high school cliques. The game has also been criticized by conservatives because it is possible for the player to engage the protagonist in homosexual relationships.<ref>{{cite news|url=https://www.neoseeker.com/news/6237-bully-under-spotlight-for-homosexual-content/|title=Bully Under Spotlight For "Homosexual" Content|author=Leo Chan|date=2006-10-24|accessdate=2019-03-08|work=Neoseeker|publisher=Neo Era Media, Inc.}}</ref> | | *''Bully:'' Despite coming from the same developers ultra-liberal series ''Grand Theft Auto'' and ''Midnight Club'', this game can be seen to show the dangers of high school cliques as well as bullies. However, the game's main protagonist, Jimmy Hopkins, can be quite a jerk himself and still gets involved in fights with bullies and high school cliques. The game has also been criticized by conservatives because it is possible for the player to engage the protagonist in homosexual relationships.<ref>{{cite news|url=https://www.neoseeker.com/news/6237-bully-under-spotlight-for-homosexual-content/|title=Bully Under Spotlight For "Homosexual" Content|author=Leo Chan|date=2006-10-24|accessdate=2019-03-08|work=Neoseeker|publisher=Neo Era Media, Inc.}}</ref> |
| | *''Red Dead Redemption'': In 1911, former outlaw John Marston is tasked by a corrupt government official to hunt down his former gang members (Bill Williamson, Javier Esquella, and Dutch Van der Linde) in exchange for getting his wife and son back. The game promotes the importance of family in the form of John trying to work hard to be with his family again, even trying to spend time with his son Jack and saving him from a [[brown bear]]; there is also traditional marriage being upheld, for John will refuse to sleep with prostitutes and remains loyal to his wife Abigail. It condemns government corruption through main villain Edgar Ross, who wants all of John's former gang destroyed to get all the glory for it, to the point where he has his army kill John in spite of promising to leave the latter alone once his job is done and is even rewarded for it. It also promotes doing good like donating to a nunnery, helping people (ranging from rescuing people from gangs or wild animals to just fetching items for them), and doing jobs for them; heroism is even portrayed positively, as legendary gunslinger Landon Ricketts singlehandedly keeps peace in Chuparosa while repelling its enemies. However, the player also has the option of doing bad things like murder, theft, and robbery. There is even a hint of [[bestiality]] when a minor character marries his horse Lucy, though the main character is rightfully flabbergasted at the reveal that the man's lost love is a horse. | | *''Red Dead Redemption'': In 1911, former outlaw John Marston is tasked by a corrupt government official to hunt down his former gang members (Bill Williamson, Javier Esquella, and Dutch Van der Linde) in exchange for getting his wife and son back. The game promotes the importance of family in the form of John trying to work hard to be with his family again, even trying to spend time with his son Jack and saving him from a [[brown bear]]; there is also traditional marriage being upheld, for John will refuse to sleep with prostitutes and remains loyal to his wife Abigail. It condemns government corruption through main villain Edgar Ross, who wants all of John's former gang destroyed to get all the glory for it, to the point where he has his army kill John in spite of promising to leave the latter alone once his job is done and is even rewarded for it. It also promotes doing good like donating to a nunnery, helping people (ranging from rescuing people from gangs or wild animals to just fetching items for them), and doing jobs for them; heroism is even portrayed positively, as legendary gunslinger Landon Ricketts singlehandedly keeps peace in Chuparosa while repelling its enemies. However, the player also has the option of doing bad things like murder, theft, and robbery. There is even a hint of [[bestiality]] when a minor character marries his horse Lucy, though the main character is rightfully flabbergasted at the reveal that the man's lost love is a horse. |
| − | *''Red Dead Redemption 2'': Set 12 years before the events of ''Red Dead Redemption'', this prequel game explores how the Dutch Van Der Linde gang had fallen, in the point of view of Arthur Morgan, one of Dutch's righthand men. Over the course of the game, the gang changes in so many ways that makes Arthur think over his past and future choices as well as question Dutch's increasingly reckless decisions. As the title of the two games suggests, it promotes redemption in the form of Arthur helping John Marston and his family escape the collapsing gang at the cost of his own life (whether from succumbing to tuberculosis or being murdered by main villain Micah Bell, which depends on whether the player has high or low honor). [[Hunting]] is portrayed positively while [[poaching]] is negatively shown, the latter showing half black/half [[Native American]] Charles Smith being angered at the sight of two poachers leaving intact [[bison]] carcasses to rot and killing one of the poachers. Like the previous game, the game shows doing good deeds, heroism, and family (whether it be with the Marston family or most of the Dutch Van Der Linde gang) in a good light. However, also like the first game, the player have a choice of doing bad things like murder, theft, and robbery, as well as the protagonist being in a gang of infamous bandits even if the player gets high honor. | + | *''Red Dead Redemption 2'': Set 12 years before the events of ''Red Dead Redemption'', this prequel game explores how the Dutch Van Der Linde gang had fallen, in the point of view of Arthur Morgan, one of Dutch's righthand men. Over the course of the game, the gang changes in so many ways that makes Arthur think over his past and future choices as well as question Dutch's increasingly reckless decisions. As the title of the two games suggests, it promotes redemption in the form of Arthur helping John Marston and his family escape the collapsing gang at the cost of his own life (whether from succumbing to tuberculosis or being murdered by main villain Micah Bell, which depends on whether the player has high or low honor). [[Hunting]] is portrayed positively while [[poaching]] is negatively shown, the latter showing half black/half [[Native American]] Charles Smith being angered at the sight of two poachers leaving intact [[bison]] carcasses to rot and killing one of the poachers. Like the previous game, the game shows doing good deeds, heroism, and family (whether it be with the Marston family or most of the Dutch Van Der Linde gang) in a good light. However, also like the first game, the player have a choice of doing bad things like murder, theft, and robbery, as well as the protagonist being in a gang of infamous bandits even if the player gets high honor. Dutch himself is portrayed as an early communist, believing in redistributing wealth as they steal from the rich and give to the poor, based on the [[Jacobin]] version of [[Robin Hood]] as portrayed by [[Joseph Ritson]]. Feminism is also promoted in a way by the character of the widow Sadie Adler, who insists of doing more work than helping with cooking and is shown to fight off and kill three men in spite of a physical disadvantage. |
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| | ===id Software=== | | ===id Software=== |