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The Crewmates win by completing all tasks before being killed or by finding and eliminating all the Impostors. For the Impostors to win, they must either have a sabotage countdown run out or kill enough Crewmates such that the number of Impostors is equal to the number of Crewmates. Ghosts help their living teammates by completing tasks (as a Crewmate) or performing sabotages (as an Impostor). When an Impostor performs a sabotage, either there is an immediate consequence (such as all the lights being turned off or doors being closed) or a countdown begins. In the latter case, if the sabotage is not resolved before the countdown finishes, the Impostors win. Sabotages can be resolved by living players in varying ways depending on which sabotage is performed.
 
The Crewmates win by completing all tasks before being killed or by finding and eliminating all the Impostors. For the Impostors to win, they must either have a sabotage countdown run out or kill enough Crewmates such that the number of Impostors is equal to the number of Crewmates. Ghosts help their living teammates by completing tasks (as a Crewmate) or performing sabotages (as an Impostor). When an Impostor performs a sabotage, either there is an immediate consequence (such as all the lights being turned off or doors being closed) or a countdown begins. In the latter case, if the sabotage is not resolved before the countdown finishes, the Impostors win. Sabotages can be resolved by living players in varying ways depending on which sabotage is performed.
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The Impostors must lie and deceive during meetings in order to not get caught. It is possible for Impostors to report their own kills (self-reporting). This can increase the Crewmates trust in the Impostor, or do the opposite. The Impostors can go into vents to hide, run away, travel faster, or help with kills, but if the Crewmates see this, they know they are an Impostor and can call an emergency meeting to vote them off.
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The Impostors must lie and deceive during meetings in order to not get caught. It is possible for Impostors to report their own kills (self-reporting). This can increase the Crewmates trust in the Impostor, or do the opposite. The Impostors can go into vents that take you to other locations in the ship to hide, run away, travel faster, or help with kills, but if the Crewmates see this, they know they are an Impostor and can call an emergency meeting to vote them off.
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==Issues with cheating==
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Because the game is mostly client sided, it is very easy to cheat. Cheats in this game include always being an Impostor, no kill cooldown, seeing who is the Impostor as a crewmate, wall hacking, and ESP. There is no anti-cheat, making cheating even easier.
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