The first video terminals were nothing more than "glass teletypes". That is, they simply replaced the paper with a video screen. They often had the same restrictions as teletypes including uppercase only display. However, free of mechanical constraints, they could operate at higher speeds than teletypes. Obviously, there was no paper record of the output and so these devices were not appropriate for all applications. Video terminals typically provided a 24 line by 80 column screen. Each column position on each line is called a '''character cell''', which meant that each character took the same space on the screen, as opposed to proportional spacing. In place of a print head, a cursor was provided to indicate the location where the next output would show. Cursors typically were inverse blocks or underscores, blinking or solid. Each character was represented by a dot matrix (called a raster font) similar to dot-matrix print heads. | The first video terminals were nothing more than "glass teletypes". That is, they simply replaced the paper with a video screen. They often had the same restrictions as teletypes including uppercase only display. However, free of mechanical constraints, they could operate at higher speeds than teletypes. Obviously, there was no paper record of the output and so these devices were not appropriate for all applications. Video terminals typically provided a 24 line by 80 column screen. Each column position on each line is called a '''character cell''', which meant that each character took the same space on the screen, as opposed to proportional spacing. In place of a print head, a cursor was provided to indicate the location where the next output would show. Cursors typically were inverse blocks or underscores, blinking or solid. Each character was represented by a dot matrix (called a raster font) similar to dot-matrix print heads. |