*''L.A. Noir'': Despite being made by Rockstar, L.A. Noir places the character in the role of a detective rather than a criminal. The player investigates murders and collects evidence, interrogates witnesses and suspects while chasing down criminals. The player also has the option of stopping street crime during the game at random intervals. L.A. Noir stresses using intelligence and insight to solve crimes rather than commit them as done in other games. This is the only Rockstar game which doesn't use violence except in the furtherance of stopping a crime against an innocent party. The player is rewarded for capturing a suspect rather than appealing to violence as a first consideration. | *''L.A. Noir'': Despite being made by Rockstar, L.A. Noir places the character in the role of a detective rather than a criminal. The player investigates murders and collects evidence, interrogates witnesses and suspects while chasing down criminals. The player also has the option of stopping street crime during the game at random intervals. L.A. Noir stresses using intelligence and insight to solve crimes rather than commit them as done in other games. This is the only Rockstar game which doesn't use violence except in the furtherance of stopping a crime against an innocent party. The player is rewarded for capturing a suspect rather than appealing to violence as a first consideration. |