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| | | | |
| | ===Starter characters=== | | ===Starter characters=== |
| − | {|class="wikitable" style="width:70%" | + | {|class="wikitable" style="width:70%;text-align:center" |
| − | !Name | + | !style="background:red;color:white"|Name |
| − | !Weight | + | !style="background:red;color:white"|Weight |
| − | !Instruction booklet bio | + | !style="background:red;color:white"|Instruction booklet bio |
| | |- | | |- |
| | |[[Mario]] | | |[[Mario]] |
| | |Medium | | |Medium |
| − | |"''Mario is familiar to racers one and all. With a balance of abilities, he is a racer suited to all situations.''" | + | |style="text-align:left"|"''Mario is familiar to racers one and all. With a balance of abilities, he is a racer suited to all situations.''" |
| | |- | | |- |
| | |[[Luigi]] | | |[[Luigi]] |
| | |Medium | | |Medium |
| − | |"''Mario’s younger brother Luigi is ready to race. His superb traction makes it harder for him to spin out.''" | + | |style="text-align:left"|"''Mario’s younger brother Luigi is ready to race. His superb traction makes it harder for him to spin out.''" |
| | |- | | |- |
| | |[[Princess Peach|Peach]] | | |[[Princess Peach|Peach]] |
| | |Light | | |Light |
| − | |"''A generally genteel princess, the heart of a competitor burns deep within her. She is adept at drifting.''" | + | |style="text-align:left"|"''A generally genteel princess, the heart of a competitor burns deep within her. She is adept at drifting.''" |
| | |- | | |- |
| | |[[Yoshi]] | | |[[Yoshi]] |
| | |Light | | |Light |
| − | |"''While Yoshi is usually ridden by Mario, this time he's ready to race. Yoshi’s traction is excellent.''" | + | |style="text-align:left"|"''While Yoshi is usually ridden by Mario, this time he's ready to race. Yoshi’s traction is excellent.''" |
| | |- | | |- |
| | |[[Toad (Mario)|Toad]] | | |[[Toad (Mario)|Toad]] |
| | |Light | | |Light |
| − | |"''Toad uses his tiny stature to his advantage as he skillfully weaves in and out of traffic on the track.''" | + | |style="text-align:left"|"''Toad uses his tiny stature to his advantage as he skillfully weaves in and out of traffic on the track.''" |
| | |- | | |- |
| | |[[Donkey Kong]] | | |[[Donkey Kong]] |
| | |Heavy | | |Heavy |
| − | |"''DK overwhelms opponents with his jungle instincts. He drifts through corners like a mad-man...or a mad-ape!''" | + | |style="text-align:left"|"''DK overwhelms opponents with his jungle instincts. He drifts through corners like a mad-man...or a mad-ape!''" |
| | |- | | |- |
| | |[[Wario]] | | |[[Wario]] |
| | |Heavy | | |Heavy |
| − | |"''As his name implies, he's the anti-hero to Mario’s heroism. Other than acceleration, he has no foil.''" | + | |style="text-align:left"|"''As his name implies, he's the anti-hero to Mario’s heroism. Other than acceleration, he has no foil.''" |
| | |- | | |- |
| | |[[Bowser]] | | |[[Bowser]] |
| | |Heavy | | |Heavy |
| − | |"''Mario’s arch-enemy is superb at using his drifting skills to race through curves.''" | + | |style="text-align:left"|"''Mario’s arch-enemy is superb at using his drifting skills to race through curves.''" |
| | |- | | |- |
| − | !colspan=3|DS Download Play exclusive | + | !colspan=3 style="background:red;color:white"|DS Download Play exclusive |
| | |- | | |- |
| | |[[Shy Guy]] | | |[[Shy Guy]] |
| | |Light | | |Light |
| − | |"''Shy Guy stares out from behind his mask, his gaze revealing the hidden weaknesses of his opponents. Shy Guy appears only in DS Download Play matches.''" | + | |style="text-align:left"|"''Shy Guy stares out from behind his mask, his gaze revealing the hidden weaknesses of his opponents. Shy Guy appears only in DS Download Play matches.''" |
| | |} | | |} |
| | ===Unlockable characters=== | | ===Unlockable characters=== |
| | Note that these characters are not mentioned in the instruction booklet and therefore do not have a bio. | | Note that these characters are not mentioned in the instruction booklet and therefore do not have a bio. |
| | | | |
| − | {|class="wikitable" style="width:70%" | + | {|class="wikitable" style="width:70%;text-align:center" |
| − | !Character | + | !style="background:red;color:white"|Character |
| − | !Weight | + | !style="background:red;color:white"|Weight |
| − | !colspan=3|Unlocked by | + | !style="background:red;color:white"|Unlocked by |
| | |- | | |- |
| − | |[[Dry Bones]] || Light || Winning a gold trophy from each of the four cups of 50cc Nitro GP | + | |[[Dry Bones]] |
| | + | |Light |
| | + | |style="text-align:left"|Winning a gold trophy from each of the four cups of 50cc Nitro GP |
| | |- | | |- |
| − | |[[Princess Daisy|Daisy]] || Medium || Winning a gold trophy from each of the four cups of 50cc Retro GP | + | |[[Princess Daisy|Daisy]] |
| | + | |Medium |
| | + | |style="text-align:left"|Winning a gold trophy from each of the four cups of 50cc Retro GP |
| | |- | | |- |
| − | |[[Waluigi]] || Medium || Winning a gold trophy from each of the four cups of 100cc Retro GP | + | |[[Waluigi]] |
| | + | |Medium |
| | + | |style="text-align:left"|Winning a gold trophy from each of the four cups of 100cc Retro GP |
| | |- | | |- |
| − | |[[R.O.B.]] || Heavy || Winning a gold trophy from each of the Nitro or Retro GP cups in 150cc Mirror mode. | + | |[[R.O.B.]] |
| | + | |Heavy |
| | + | |style="text-align:left"|Winning a gold trophy from each of the Nitro or Retro GP cups in 150cc Mirror mode. |
| | |} | | |} |
| | | | |
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| | | | |
| | {| class="wikitable" style="width:50%;text-align:center" | | {| class="wikitable" style="width:50%;text-align:center" |
| − | ! colspan="5" style="font-size:120%" | Nitro Grand Prix | + | ! colspan="5" style="font-size:120%;background:red;color:white"| Nitro Grand Prix |
| | |- | | |- |
| − | ! # | + | ! style="background:#FFC0CB"| # |
| − | ! Mushroom Cup | + | ! style="background:#FFC0CB"| Mushroom Cup |
| − | ! Flower Cup | + | ! style="background:#FFC0CB"| Flower Cup |
| − | ! Star Cup | + | ! style="background:#FFC0CB"| Star Cup |
| − | ! Special Cup | + | ! style="background:#FFC0CB"| Special Cup |
| | |- | | |- |
| | | 1 | | | 1 |
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| | | <span style="color:green">Rainbow Road</span> | | | <span style="color:green">Rainbow Road</span> |
| | |- | | |- |
| − | ! colspan="5" style="font-size:120%" | Retro Grand Prix | + | ! colspan="5" style="font-size:120%;background:red;color:white"| Retro Grand Prix |
| | |- | | |- |
| − | ! # | + | ! style="background:#FFC0CB"| # |
| − | ! Shell Cup | + | ! style="background:#FFC0CB"| Shell Cup |
| − | ! Banana Cup | + | ! style="background:#FFC0CB"| Banana Cup |
| − | ! Leaf Cup | + | ! style="background:#FFC0CB"| Leaf Cup |
| − | ! Lightning Cup | + | ! style="background:#FFC0CB"| Lightning Cup |
| | |- | | |- |
| | | 1 | | | 1 |
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| | ===Staff Ghost times=== | | ===Staff Ghost times=== |
| | {|class="wikitable" style="width:50%;text-align:center" | | {|class="wikitable" style="width:50%;text-align:center" |
| − | !Name | + | !style="background:red;color:white"|Name |
| − | !Track | + | !style="background:red;color:white"|Track |
| − | !Character | + | !style="background:red;color:white"|Character |
| − | !Kart | + | !style="background:red;color:white"|Kart |
| − | !Time | + | !style="background:red;color:white"|Time |
| | |- | | |- |
| − | !colspan=5|Mushroom Cup | + | !colspan=5 style="background:#FFC0CB"|Mushroom Cup |
| | |- | | |- |
| | |Ninten☆たなか | | |Ninten☆たなか |
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| | |1:59:357 | | |1:59:357 |
| | |- | | |- |
| − | !colspan=5|Flower Cup | + | !colspan=5 style="background:#FFC0CB"|Flower Cup |
| | |- | | |- |
| | |Ninten☆かつ | | |Ninten☆かつ |
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| | |2:05:123 | | |2:05:123 |
| | |- | | |- |
| − | !colspan=5|Star Cup | + | !colspan=5 style="background:#FFC0CB"|Star Cup |
| | |- | | |- |
| | |Ninten☆™NN | | |Ninten☆™NN |
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| | |2:07:748 | | |2:07:748 |
| | |- | | |- |
| − | !colspan=5|Special Cup | + | !colspan=5 style="background:#FFC0CB"|Special Cup |
| | |- | | |- |
| | |Ninten☆マトゥ | | |Ninten☆マトゥ |
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| | |2:16:246 | | |2:16:246 |
| | |- | | |- |
| − | !colspan=5|Shell Cup | + | !colspan=5 style="background:#FFC0CB"|Shell Cup |
| | |- | | |- |
| | |Ninten☆いわ | | |Ninten☆いわ |
| Line 325: |
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| | |1:29:759 | | |1:29:759 |
| | |- | | |- |
| − | !colspan=5|Banana Cup | + | !colspan=5 style="background:#FFC0CB"|Banana Cup |
| | |- | | |- |
| | |Ninten☆しぱた | | |Ninten☆しぱた |
| Line 351: |
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| | |0:50:920 | | |0:50:920 |
| | |- | | |- |
| − | !colspan=5|Leaf Cup | + | !colspan=5 style="background:#FFC0CB"|Leaf Cup |
| | |- | | |- |
| | |Ninten☆しんや | | |Ninten☆しんや |
| Line 377: |
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| | |1:30:600 | | |1:30:600 |
| | |- | | |- |
| − | !colspan=5|Lightning Cup | + | !colspan=5 style="background:#FFC0CB"|Lightning Cup |
| | |- | | |- |
| | |Ninten☆おつぱ | | |Ninten☆おつぱ |
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| | *N64 Block Fort | | *N64 Block Fort |
| | *GCN Pipe Plaza | | *GCN Pipe Plaza |
| | + | |
| | + | ==Items== |
| | + | As in previous ''Mario Kart'' games, there are Item Boxes found in certain parts of each track that racers can drive through to obtain a randomly-selected item. Doing this triggers a short roulette animation with the Item slot, placed at the top-left corner of the screen, as it rotates between item icons before stopping on one. Racers in lower positions receive more powerful items than those in higher positions, as it gives them a chance to catch up. Racers in higher positions always receive basic defensive items from an Item Box. A player can have their racer use an item by pressing either L or X. Certain items can be thrown in front by holding Up on the D-Pad. |
| | + | |
| | + | For certain items, the player can hold either L or X to have their racer hold that item behind their kart. This allows them to block basic homing attacks. While doing this, they can drive through another Item Box to pick up another item. If a racer is hit while holding an item out, that item drops onto the track. In Nintendo WFC mode, racers could not carry items behind their kart. |
| | + | |
| | + | {|class="wikitable" style="text-align:center" |
| | + | !style="background:red;color:white"|Name |
| | + | !style="background:red;color:white"|Description |
| | + | |- |
| | + | |Banana |
| | + | |style="text-align:left"|A banana peel that can be thrown on the track (either from in front or the back). This way, if a racer drives into the Banana, they spin out. |
| | + | |- |
| | + | |Triple Bananas |
| | + | |style="text-align:left"|A set of three bananas. They function the same but are automatically deployed behind a racer's kart. |
| | + | |- |
| | + | |Green Shell |
| | + | |style="text-align:left"|A green Koopa Troopa shell that can be thrown on the track, either from in front or behind. When used, a Green Shell slides around the track aimlessly, and if a racer gets hit, their kart briefly tumbles over. If thrown from behind, a Green Shell moves in a straight line. |
| | + | |- |
| | + | |Red Shell |
| | + | |style="text-align:left"|A red Koopa Troopa shell that is very similar to Green Shells except they home in on the racer in front. Red Shells that are thrown from behind function identically to Green Shells thrown from behind. Like Green Shells, a racer can block a Red Shell by holding either a Banana or a shell behind them. |
| | + | |- |
| | + | |{{nowrap|Triple Green Shells<br>Triple Red Shells}} |
| | + | |style="text-align:left"|Depending on the color, using the item causes three Green Shells or Red Shells to spiral around the racer's kart, shielding them from attacks in most directions. Besides this, Triple Green Shells and Triple Red Shells function identically to their respective individual counterparts. |
| | + | |- |
| | + | |Spiny Shell |
| | + | |style="text-align:left"|An infamous blue shell that can be thrown by a racer to target the current racer in first place, even if their position changes after the item is thrown. A Spiny Shell cannot be avoided unless the target manages to use either a Star or a Boo. When a racer has been hit by a Spiny Shell, the resulting explosion flings them into the air, slowing them for a few seconds; any racer caught within the blast radius spins out. |
| | + | |- |
| | + | |Fake Item Box |
| | + | |style="text-align:left"|An obstacle that resembles an Item Box. If a racer drives into one, their kart briefly tumbles over. Unlike Bananas, Fake Item Boxes do not block Green or Red Shells, which simply pass through it. |
| | + | |- |
| | + | |Bob-omb |
| | + | |style="text-align:left"|Previously introduced as a character-specific item in Mario Kart: Double Dash!!, Bob-ombs can be thrown forwards or dropped behind the player. If another racer or a shell hits (or is hit by) the Bob-omb, it causes a large explosion that knocks the racer (and any nearby opponents) into the air. |
| | + | |- |
| | + | |Mushroom (Triple Mushrooms) |
| | + | |style="text-align:left"|These are provided either individually or in a set of three. When a racer uses one, they are briefly given a burst of speed. This can also allow them to dash across off-road terrain, which would usually slow them. In Balloon Battle mode, a racer can use a Mushroom to ram into another racer and steal one of their inflated balloons, but only if the user has fewer than three inflated balloons. |
| | + | |- |
| | + | |Golden Mushroom |
| | + | |style="text-align:left"|Allows the racer to use unlimited Mushroom boosts for a short while. |
| | + | |- |
| | + | |Bullet Bill |
| | + | |style="text-align:left"|An item introduced in ''Mario Kart DS'' and a replacement for the Chain Chomp item from ''Mario Kart: Double Dash!!''. When a racer uses this item, they briefly transform into a Bullet Bill, which automatically charges down the track on autopilot at a high speed and knocks aside opponents in the way. |
| | + | |- |
| | + | |Blooper |
| | + | |style="text-align:left"|Another item introduced in ''Mario Kart DS''. If a racer uses it, a Blooper appears in to squirt ink on all racers on all racers in higher positions. This obscures some of their view for a short while. If a player's racer is one of the victims, part of the screen is obscured by a black ink graphic. Blooper is ineffective if used by a racer in first, as this causes them to use a Blooper on themselves. The effects of a Blooper can be ended prematurely if a racer drives over a speed boost or uses a Mushroom. |
| | + | |- |
| | + | |Boo |
| | + | |style="text-align:left"|If a racer uses a Boo, they become transparent, and they also become invulnerable to item attacks and are not slowed by offroad terrain. Boo attempts to steal an item from another racer for them. |
| | + | |- |
| | + | |Star |
| | + | |style="text-align:left"|Similar to the main ''Mario'' series, using a Star makes the racer invincible for a short while. During this, the racer's body turns a bright color, their kart can drive faster, and they can knock over other opponents upon contact. |
| | + | |- |
| | + | |Lightning |
| | + | |style="text-align:left"|When a racer uses a Lightning, all of their opponents temporarily shrink from a lightning strike, regardless of their position, and drop any items that they have carried. After a few seconds, the other racers gradually return to normal size, starting from the racer in the lowest position up to the racer in first place, who is affected the longest. |
| | + | |} |
| | | | |
| | ==Reception== | | ==Reception== |