| − | The game settings manufactured by [[Wizards of the Coast]] (''Greyhawk'', ''Faerun'', ''Eberron'', etc.) also expressly adopt a polytheistic [[pantheon]] of deities and reject real-world [[religion]]s as a part of the game. The main purpose for this is political correctness. Fair play standards state that a player who's ''Italic text''charecter''Italic text'' worships a different deity than a real world deity should be denied abilities. This would indicate that polytheistic belifes are justified. Thus it is fairest for a DM to disalow real world religions to avoid offending others. That being said, there is nothing to stop a DM from coming up with a monotheistic world in which to run his adventures. In fact, there is an unofficial published setting, ''[http://www.greenronin.com/catalog/grr1019 Testament]'', that is about roleplaying in the Biblical Era. Most characters in the game worship fictional deities both as lay persons and as "clerics", a profession than any character may choose to undertake assuming their alignment matches or is close to a match with their chosen god. Clerics of these deities are granted magical powers by their chosen deity by means of which they can defeat their enemies, or heal their party members. | + | The game settings manufactured by [[Wizards of the Coast]] (''Greyhawk'', ''Faerun'', ''Eberron'', etc.) also expressly adopt a polytheistic [[pantheon]] of deities and reject real-world [[religion]]s as a part of the game. The main purpose for this is political correctness. Fair play standards state that a player who's ''charecter'' worships a different deity than a real world deity should be denied abilities. This would indicate that polytheistic belifes are justified. Thus it is fairest for a DM to disalow real world religions to avoid offending others. That being said, there is nothing to stop a DM from coming up with a monotheistic world in which to run his adventures. In fact, there is an unofficial published setting, ''[http://www.greenronin.com/catalog/grr1019 Testament]'', that is about roleplaying in the Biblical Era. Most characters in the game worship fictional deities both as lay persons and as "clerics", a profession than any character may choose to undertake assuming their alignment matches or is close to a match with their chosen god. Clerics of these deities are granted magical powers by their chosen deity by means of which they can defeat their enemies, or heal their party members. |