| | I point out that Kojima actually hired Japanese former-mercenary Motosada Mori, as his main military consultant. Agness went on, "But it's still this idea that if you're Japanese, or a game is Japanese, it's not cool, and I have come to loathe that attitude, with a passion. And I can go on a big rant, about how it's a product of internalising cultural imperialism from the West, or a kind of self-loathing, or desire to forget the past. It's not very long ago that a bunch of Japanese people sprayed an Israeli airport with machine-gun fire."<br /> | | I point out that Kojima actually hired Japanese former-mercenary Motosada Mori, as his main military consultant. Agness went on, "But it's still this idea that if you're Japanese, or a game is Japanese, it's not cool, and I have come to loathe that attitude, with a passion. And I can go on a big rant, about how it's a product of internalising cultural imperialism from the West, or a kind of self-loathing, or desire to forget the past. It's not very long ago that a bunch of Japanese people sprayed an Israeli airport with machine-gun fire."<br /> |
| − | Ultimately, as Agness explains, there's a lack of authenticity when you focus on a country not your own, especially when there's plenty of material in Kojima's native Japan to draw upon, "I think it's a bad formof playfulness to play at being another country's soldiers. It's inauthentic, and ultimately makes a fool of you, I think. I mean, yeah, it's just a game. But you know, if it's just a game, then why not try something creative? A lot of the Japanese guys that join the French Foreign Legion, or go on to become guns for hire in places like Iraq, they do so because there is no place for them in society. Most of them join the [Japanese] Self Defence Force, but it's not enough for them. They actually are soldiers at heart, for better or for worse, so they leave the country because they're, you know...I think it's good, speaking as a civilian, because there is no place for stone killers in this country right now. And that's an interesting thing, as well, that because of what you are, you have to sort of wander the Earth, looking to fight in other people's wars, for money. To try to find whatever meaning you can. That to me is a good starting point, I think." | + | Ultimately, as Agness explains, there's a lack of authenticity when you focus on a country not your own, especially when there's plenty of material in Kojima's native Japan to draw upon, "I think it's a bad formof playfulness to play at being another country's soldiers. It's inauthentic, and ultimately makes a fool of you, I think. I mean, yeah, it's just a game. But you know, if it's just a game, then why not try something creative? A lot of the Japanese guys that join the [[French Foreign Legion]], or go on to become guns for hire in places like Iraq, they do so because there is no place for them in society. Most of them join the [Japanese] Self Defence Force, but it's not enough for them. They actually are soldiers at heart, for better or for worse, so they leave the country because they're, you know...I think it's good, speaking as a civilian, because there is no place for stone killers in this country right now. And that's an interesting thing, as well, that because of what you are, you have to sort of wander the Earth, looking to fight in other people's wars, for money. To try to find whatever meaning you can. That to me is a good starting point, I think." |