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| | Clarifies strengths, weaknesses, opportunities, threats. | | Clarifies strengths, weaknesses, opportunities, threats. |
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| | + | === Systems Thinking Models === |
| | + | These explain complex, dynamic environments. |
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| | + | '''14.''' Feedback Loops (Positive & Negative) |
| | + | |
| | + | Reinforcing loops amplify; balancing loops stabilize. |
| | + | |
| | + | '''15.''' Bottlenecks |
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| | + | Systems are limited by their slowest component. |
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| | + | '''16.''' Leverage Points |
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| | + | Small interventions can produce outsized effects. |
| | + | |
| | + | '''17.''' Emergence |
| | + | |
| | + | Complex behavior arises from simple rules. |
| | + | |
| | + | '''18.''' Path Dependence |
| | + | |
| | + | Early decisions lock in future constraints. |
| | + | |
| | + | === Psychological & Behavioral Models === |
| | + | |
| | + | These explain how humans actually think and behave. |
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| | + | '''19.''' Confirmation Bias |
| | + | |
| | + | We seek evidence that supports our beliefs. |
| | + | |
| | + | '''20.''' Availability Heuristic |
| | + | |
| | + | We judge likelihood by what comes easily to mind. |
| | + | |
| | + | '''21'''. Loss Aversion |
| | + | |
| | + | Losses hurt more than equivalent gains feel good. |
| | + | |
| | + | '''22.''' Sunk Cost Fallacy |
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| | + | We irrationally continue investments because of past costs. |
| | + | |
| | + | '''23.''' Identity-Based Behavior |
| | + | |
| | + | People act consistently with who they believe they are. |
| | + | |
| | + | '''24.''' Mental Simulation / Scenario Planning |
| | + | |
| | + | Run internal “what if” models to anticipate outcomes. |
| | + | |
| | + | === Models for Productivity, Execution, and Focus === |
| | + | |
| | + | These help you get things done. |
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| | + | '''25.''' Eisenhower Matrix |
| | + | |
| | + | Distinguish urgent vs. important. |
| | + | |
| | + | '''26.''' Pareto Principle (80/20 Rule) |
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| | + | A minority of inputs drive the majority of outputs. |
| | + | |
| | + | '''27.''' Parkinson’s Law |
| | + | |
| | + | Work expands to fill the time available. |
| | + | |
| | + | '''28.''' Constraints Theory |
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| | + | Fix the limiting factor first. |
| | + | |
| | + | === Models for Communication and Influence === |
| | + | |
| | + | These help you shape narratives and guide others. |
| | + | |
| | + | '''29.''' Frame Control |
| | + | |
| | + | The person who defines the frame defines the meaning. |
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| | + | '''30.''' Steelmanning |
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| | + | Strengthen the opposing argument before responding. |
| | + | |
| | + | '''31.''' Narrative Coherence |
| | + | |
| | + | People follow stories, not data. |
| | + | |
| | + | '''32.''' Social Proof |
| | + | |
| | + | People copy what others appear to endorse. |
| | + | |
| | + | === Meta-Models (Models About Models) === |
| | + | |
| | + | These help you integrate everything else. |
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| | + | '''33.''' Map vs. Territory |
| | + | |
| | + | Your model is not reality; it’s a simplification. |
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| | + | '''34.''' Circle of Competence |
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| | + | Operate where you understand the terrain. |
| | + | |
| | + | '''35.''' Mental Model Stacking |
| | + | |
| | + | Use multiple models together for stronger insight. |
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| | == Various mental models == | | == Various mental models == |