| | 1) An object in motion will remain in motion unless acted upon by an outside force. An object at rest will remain at rest unless acted upon by an outside force. | | 1) An object in motion will remain in motion unless acted upon by an outside force. An object at rest will remain at rest unless acted upon by an outside force. |
| − | 2) The rate of change of an object's [[momentum]] is equal to the net force acting on it (<math>F = dp/dt </math>, sometimes written as '''F = m*a'''). | + | 2) The rate of change of an object's [[momentum]] is equal to the net force acting on it (<math>F = dp/dt </math>, sometimes written as <math>F = m*a</math>). |
| | 3) For every action there is an equal and opposite reaction; or, more precisely, the total momentum of any isolated system is always constant. | | 3) For every action there is an equal and opposite reaction; or, more precisely, the total momentum of any isolated system is always constant. |
| | The first law defines an [[inertial]] [[frame of reference]] as one which is acted upon by no outside forces. In general, inertial frames are far easier to understand conceptually and deal with mathematically than accelerated frames. | | The first law defines an [[inertial]] [[frame of reference]] as one which is acted upon by no outside forces. In general, inertial frames are far easier to understand conceptually and deal with mathematically than accelerated frames. |
| − | The second law relates force and [[momentum]]. Mathematically, '''F = dp/dt = d(m*v)/dt = m*dv/dt + v*dm/dt'''. Usually '''dm/dt=0''', so the law is simplified to '''F = m*dv/dt = m*a''', or mass times acceleration. A notable exception is [[rocket]] motion, where '''dm/dt''' is not 0, and so '''F = m*a''' does not apply. Note that the quantities '''F''', '''p''', '''v''', and '''a''' are all [[vector]] quantities--that is, they have an associated direction as well as a magnitude. In general, the second law gives a way to predict the motion of an object by summing all the forces acting on that object. | + | The second law relates force and [[momentum]]. Mathematically, <math>F = dp/dt = d(m*v)/dt = m*dv/dt + v*dm/dt</math>. Usually '''dm/dt=0''', so the law is simplified to '''F = m*dv/dt = m*a''', or mass times acceleration. A notable exception is [[rocket]] motion, where '''dm/dt''' is not 0, and so '''F = m*a''' does not apply. Note that the quantities '''F''', '''p''', '''v''', and '''a''' are all [[vector]] quantities--that is, they have an associated direction as well as a magnitude. In general, the second law gives a way to predict the motion of an object by summing all the forces acting on that object. |
| | The third law states that momentum is always conserved. If one object imparts a momentum p<sub>0</sub> on another, the first object's momentum will change by -p<sub>0</sub>. | | The third law states that momentum is always conserved. If one object imparts a momentum p<sub>0</sub> on another, the first object's momentum will change by -p<sub>0</sub>. |