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'''Gameplay''': The game had several unigue aspects that are not seen in any other games. First there was a weapons triangle. This meant that axes were strong against lances, lances were strong against swords, and swords were strong against axes. Bows were a weapon that was neutral in the triangle but had special charecteristics that the others didn't have. In a similar way there was a magic triangle where anima (nature) magic was stronger than light magic, light magic was stronger than dark (or ancient) magic, and dark magic was stronger than anima magic. Magical staves were used to heal people or confer a status ailment but were not usable in conventional combat.  
 
'''Gameplay''': The game had several unigue aspects that are not seen in any other games. First there was a weapons triangle. This meant that axes were strong against lances, lances were strong against swords, and swords were strong against axes. Bows were a weapon that was neutral in the triangle but had special charecteristics that the others didn't have. In a similar way there was a magic triangle where anima (nature) magic was stronger than light magic, light magic was stronger than dark (or ancient) magic, and dark magic was stronger than anima magic. Magical staves were used to heal people or confer a status ailment but were not usable in conventional combat.  
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The player could recruit people by talking to an enemy and convicing them to switch sides, or meeting an ally and convincing them to  fight under your command. Some new units could be found in villages that were on the battlefield. These new units would stay with the party until the end of the story.
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The player could recruit people by talking to an enemy and convicing them to switch sides, or meeting an ally and convincing them to  fight under your command. Some new units could be found in villages that were on the battlefield. Often times these units would have their own personal stories that could effect the game in some way. These new units would stay with the party until the end of the story.
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== List of American titles in chronological order ==
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'''Fire Emblem''' was the first title realeased in America. It's initial story was about a power struggle between an heir apparent (Lyndis called Lyn, she was also a lord) and her corrupt uncle. The second story was about a lord's (Eliwood) search for his father. After his father dies the story evolves into a struggle to stop a war between Humans and Dragons. This story is also played through the perspective of another lord (Hector) who helps in Eliwood's quest, and the story is seen through his perspective.
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