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Left Behind Games, however, vehemently denied these allegations and posted a response on their website<ref>http://www.leftbehindgames.com/pages/controversy.htm</ref> which cited the comments of various sources. Among them, the [[Anti-Defamation League]] - while criticizing the theology behind the game - stated, "Conversion to Christianity in the game is not depicted as forcible in nature, and violence is not rewarded in the game."<ref>http://www.adl.org/Interfaith/leftbehind.asp</ref> Game reviewers like IGN.com<ref>http://pc.ign.com/articles/745/745956p1.html</ref> and ArsTechnica.com<ref>http://arstechnica.com/reviews/games/leftbehind.ars</ref> also were cited as noting the false allegations of critics and the game's focus on promoting non-violent solutions to the missions. In addition to these sources cited by Left Behind Games, other sources noted the game's promotion of non-violence. [[GameSpy]] described the game as having an "[i]nteresting premise" and an "unusual 'nonviolent' strategic design," and stated, "[A]nyone looking for explicit 'Kill the unbelievers!'-style content to justify their fear of the game won't find it here."<ref>http://pc.gamespy.com/pc/left-behind-eternal-forces/749748p1.html</ref> Gamespot called the game an "[i]nteresting concept that strays from the kill-'em-all RTS norm."<ref>http://www.gamespot.com/pc/strategy/leftbehindeternalforces/review.html?om_act=convert&om_clk=tabs&tag=tabs;reviews</ref> And G4's X-Play stated, "[A]ny deaths will severely negatively impact the spirit of your flock."<ref>http://www.g4tv.com/xplay/reviews/1367/Left_Behind_Eternal_Forces.html</ref>
 
Left Behind Games, however, vehemently denied these allegations and posted a response on their website<ref>http://www.leftbehindgames.com/pages/controversy.htm</ref> which cited the comments of various sources. Among them, the [[Anti-Defamation League]] - while criticizing the theology behind the game - stated, "Conversion to Christianity in the game is not depicted as forcible in nature, and violence is not rewarded in the game."<ref>http://www.adl.org/Interfaith/leftbehind.asp</ref> Game reviewers like IGN.com<ref>http://pc.ign.com/articles/745/745956p1.html</ref> and ArsTechnica.com<ref>http://arstechnica.com/reviews/games/leftbehind.ars</ref> also were cited as noting the false allegations of critics and the game's focus on promoting non-violent solutions to the missions. In addition to these sources cited by Left Behind Games, other sources noted the game's promotion of non-violence. [[GameSpy]] described the game as having an "[i]nteresting premise" and an "unusual 'nonviolent' strategic design," and stated, "[A]nyone looking for explicit 'Kill the unbelievers!'-style content to justify their fear of the game won't find it here."<ref>http://pc.gamespy.com/pc/left-behind-eternal-forces/749748p1.html</ref> Gamespot called the game an "[i]nteresting concept that strays from the kill-'em-all RTS norm."<ref>http://www.gamespot.com/pc/strategy/leftbehindeternalforces/review.html?om_act=convert&om_clk=tabs&tag=tabs;reviews</ref> And G4's X-Play stated, "[A]ny deaths will severely negatively impact the spirit of your flock."<ref>http://www.g4tv.com/xplay/reviews/1367/Left_Behind_Eternal_Forces.html</ref>
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The game is usually criticized for being buggy, nonsensical (Enemy forces just don't shoot at you... for some reason.) and not terribly fun to play. However, this is clearly an example of [[Liberal bias]].
    
==References==
 
==References==
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