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352 bytes added ,  16:29, March 6, 2008
go, chess, checkers
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In multiplayer games (two or more players) the object is either a race of some kind (snakes & ladders, ''Trivial Pursuit'', ludo etc), to achieve a certain target of "points", or to eliminate all of the other players (''Monopoly'', ''Risk'' etc.).  Where the elimination of all other players is the goal the game may take many days to complete and shortened versions are often played with a time limit where the player with the greatest score is declared the winner.
 
In multiplayer games (two or more players) the object is either a race of some kind (snakes & ladders, ''Trivial Pursuit'', ludo etc), to achieve a certain target of "points", or to eliminate all of the other players (''Monopoly'', ''Risk'' etc.).  Where the elimination of all other players is the goal the game may take many days to complete and shortened versions are often played with a time limit where the player with the greatest score is declared the winner.
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* [[go]] is won by controlling more territory than your opponent; even one more point is enough to win
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* [[chess]] requires the [[checkmate]] of the opponent's king; that is, you win if your opponent cannot prevent you from capturing his king (to save face, you don't actually capture it)
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* [[checkers]] is won by capturing all your opponent's pieces
    
== External Links ==
 
== External Links ==
Siteadmin, Check users, nsTeam1RO, nsTeam1RW, nsTeam1_talkRO, nsTeam1_talkRW, oversight, Administrators
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