In this case, "race" refers to a race from fantasy such as an elf, dwarf, gnome or halfling. The races which are allowed in the game vary from DM to DM according to the tastes of players and the setting that the DM has devised. The vocation or "class" of the character refers to the fantasy archetype the player wishes to play, i.e. wizard, barbarian, rogue, or cleric. The selection of race and class will impact skills and attributes which are available to the character as well as the strengths and weaknesses the character. | In this case, "race" refers to a race from fantasy such as an elf, dwarf, gnome or halfling. The races which are allowed in the game vary from DM to DM according to the tastes of players and the setting that the DM has devised. The vocation or "class" of the character refers to the fantasy archetype the player wishes to play, i.e. wizard, barbarian, rogue, or cleric. The selection of race and class will impact skills and attributes which are available to the character as well as the strengths and weaknesses the character. |