| Line 1: |
Line 1: |
| − | '''Video games''' are electronic games commonly played by a wide portion of the population.<ref>[http://www.pan-o-matic.com/blog/?p=45 Only a third of videogamers are under 18]</ref> A large number of young adults, having grown up in the era of video games, also play. Some video games such as [[sports]] games and educational games are harmless [[fun]] and can actually be beneficial to a child's development, especially if they allow more than one player. Some games though are violent and sexually explicit and have attracted the attention of family groups and [[Conservative]] [[Christian]]s. Games, such as [[Grand Theft Auto]], are very violent, sexually explicit, feature [[criminal]] behavior and some even encourage it. [[Law]]s have been passed to limit young people's access to these violent games but these laws are either rarely enforced{{fact}} or overturned by judges due to the [[First Amendment]].<ref>http://gamepolitics.livejournal.com/148962.html</ref> Some people argue that violent video games cause violent behaviour in some children, especially those under 16 whose mind is still not fully developed, but such a link has yet to be conclusively proven. | + | '''Video games''' are electronic games commonly played by a wide portion of the population.<ref>[http://www.pan-o-matic.com/blog/?p=45 Only a third of videogamers are under 18]</ref> A large number of young adults, having grown up in the era of video games, also play. Some video games such as [[sports]] games and educational games are harmless [[fun]] and can actually be beneficial to a child's development, especially if they allow more than one player. Some games though are violent and sexually explicit and have attracted the attention of family groups and [[Conservative]] [[Christian]]s. Games such as [[Grand Theft Auto]], are very violent, sexually explicit, feature [[criminal]] behavior and some even encourage it. [[Law]]s have been passed to limit young people's access to these violent games but these laws are either rarely enforced{{fact}} or overturned by judges due to the [[First Amendment]].<ref>http://gamepolitics.livejournal.com/148962.html</ref> Some people argue that violent video games cause violent behaviour in some children, especially those under 16 whose mind is still not fully developed, but such a link has yet to be conclusively proven. |
| | | | |
| | In the [[United States|USA]], the majority of games carry ratings from the [[ESRB]], a video game ratings organization. | | In the [[United States|USA]], the majority of games carry ratings from the [[ESRB]], a video game ratings organization. |
| Line 11: |
Line 11: |
| | Games have risen in popularity over the years, as is shown in the rise of video games sales from the 1980s until today. This has brought with it a various amount of controversy as the video game industry continues to grow with its original player base. | | Games have risen in popularity over the years, as is shown in the rise of video games sales from the 1980s until today. This has brought with it a various amount of controversy as the video game industry continues to grow with its original player base. |
| | | | |
| − | Most of the controversy comes from the rising trend toward violence in video games, as pioneered by [[Doom]], [[Quake]], and the [[Grand Theft Auto]] series. One man in Particular, [[Jack Thompson]], has imposed a self-manned crusade against video games, which has made him a target of both the online gamer community and of the mainstream media. | + | Most of the controversy comes from the rising trend toward violence in video games, as pioneered by [[Doom]], [[Quake]], and the [[Grand Theft Auto]] series. One man in particular, [[Jack Thompson]], has imposed a one-man crusade against video games, which has made him a target of both the online gamer community and of the mainstream media. |
| | + | |
| | + | At least one study has shown that, contrary to the position mentioned above, kids who don't play video games at all seem to show more violent tendancies.<ref>http://wii.qj.net/New-research-reveals-kids-who-don-t-play-videogames-at-all-are-more-at-risk-of-violent-tendencies/pg/49/aid/118505 New research reveals kids who don't play videogames at all are more at risk of violent tendencies</ref> |
| | | | |
| | == Video Games & Society == | | == Video Games & Society == |