| − | The Combat system in Dungeons and Dragons is a [[dice]] based system. The [[dice]] that are used in the combat system are have 20, 12, 10, 8, 6, and 4 sides. In combat there are three different ways that a character can deal damage to NPCs or PCs (Player Characters): Melee, ranged, or magical. Attacking a PC is usually greatly frowned upon. | + | The Combat system in Dungeons and Dragons is a [[dice]] based system. The [[dice]] that are used in the combat system are have 20, 12, 10, 8, 6, and 4 sides. In combat there are three different ways that a character can deal damage to NPCs or PCs (Player Characters): Melee, ranged, or magical. Attacking a PC is an evil act that will get you tossed out that group, unless you have a good reason to. |