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[[Image:Animated glider emblem.gif|thumb|right|Glider pattern]]
 
[[Image:Animated glider emblem.gif|thumb|right|Glider pattern]]
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'''Conway's game of life''' deals with a cellular automaton game called ''Life'', which was meant to simulate the ecology of one-celled creatures. It was invented by [[John Conway]] in 1970. <ref>[http://www.math.com/students/wonders/life/life.html Wonders of Math]</ref>
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'''Conway's game of life''' (CGL) deals with a cellular automaton game called ''Life'', which was meant to simulate the ecology of one-celled creatures. It was invented by [[John Conway]] in 1970. <ref>[http://www.math.com/students/wonders/life/life.html Wonders of Math]</ref>  
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CGL is a simple game were by random squares on a grid are filled. These are deemed to be "alive". Under a set rule based on the number of filled adjacent cells a cell either continues to live, die or is born.
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Despite being based on simple rules the outcome cannot be estimated in advance, only by running the simulation can you get any results. Despite it being based on a random begin and the rules being simple, patterns form very easily. One of the most common being the glider pattern.
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CGL have become increasingly studied in ecology as it give an interesting perspective on the behaviouer of ecosystems. It is often cited as an example of how [[evolution]] can occur in that with a simple rules and random starting positions complex patterns can form.
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In mathematics it is cited as an example of [[chaos]].
    
==References==
 
==References==
 
{{reflist}}
 
{{reflist}}
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''The Science of Discworld 2: The Globe'' by Terry Pratchett, Ian Stewart and Jack Cohen, has a good easy to understand discrition of Conway's game of life.
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[[Category:mathematics]] [[Category:computers]] [[category:ecology]]
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