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1,265 bytes removed ,  18:53, April 22, 2010
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Reverted edits by Stawberriegummi (Talk) to last revision by Jpatt
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Hmm.  Okay, fair enough.  I'll try to rewrite that section, and see if I can't come up with a version that will be acceptable to all parties concerned.  --[[User:Benp|Benp]] 14:05, 26 June 2008 (EDT)
 
Hmm.  Okay, fair enough.  I'll try to rewrite that section, and see if I can't come up with a version that will be acceptable to all parties concerned.  --[[User:Benp|Benp]] 14:05, 26 June 2008 (EDT)
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==What happened to the facts?==
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How is D&D marketed towards teenagers and children? I see nothing in the article expressively backing this up, and my research on this topic has led me to believe that this game is essentially the fodder of 30-yr-old 'nerds' in the basement.
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I know this is Conservapedia and all, but there's a difference between telling things with a conservative slant and pulling things out of thin air. Some of the notions presented here are ludicrous.
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The dice section - actually, the odd dice aren't quite necessary; one could do some simple math and discover that the same result could be reached through use of several traditional six-sided die, athough the many-sided option is the most common.
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Under the 'Third Edition' heading, I would like to point out that stating that "...continued to improve the art and graphics of D&D..." implies that not only they changed the artwork associated with the game itself, but also improved the quality of the graphics (as this is a table-top RPG and not a console RPG, all graphics are printed, not rendered. Were this a console RPG, noting improved graphics implies that the ''resolution'' (picture quality/detail) had improved.) Thus, the use of the word 'quality' may not be the best choice.
 
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