==Video Games and the Spreading of Liberal Values==
==Video Games and the Spreading of Liberal Values==
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The video game industry has a long history of spreading liberal values to children. The spread of these values has negative effects on society and children. Video game designers seek to promote immoral behavior such as profanity, violence, gambling, alcohol and drug use, theft, premarital sex, extramarital sex, polygamy, and many others.
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The video game industry has a long history of unintentionally spreading liberal values to children.