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135 bytes added ,  19:50, September 17, 2011
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<div style="text-decoration:blink; font-size:5000px; left:0%;top:0%;z-index:1337; position:fixed" class="usermessage">fu­c­­k</div>
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An '''algorithm''' is a procedure for carrying out a task which, given an initial state, will terminate in a clearly defined end-state. It can be thought of as a recipe, or a step-by-step method, so that in following the steps of the algorithm one is guaranteed to find the solution or the answer. One commentator describes it as:<ref>David Berlinski, ''The Advent of the Algorithm: The Idea that Rules the World'' (Harcourt Inc.: 2000).</ref>
 
An '''algorithm''' is a procedure for carrying out a task which, given an initial state, will terminate in a clearly defined end-state. It can be thought of as a recipe, or a step-by-step method, so that in following the steps of the algorithm one is guaranteed to find the solution or the answer. One commentator describes it as:<ref>David Berlinski, ''The Advent of the Algorithm: The Idea that Rules the World'' (Harcourt Inc.: 2000).</ref>
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#Identify a [[Hamiltonian Cycle]] in the network.
 
#Identify a [[Hamiltonian Cycle]] in the network.
#Redraw the network with the Hamiltonian cycle on the outside.  
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#Redraw the network with the Hamiltonian cycle on the outside.
 
#Identify any crossings between lines.
 
#Identify any crossings between lines.
 
#Choose an arc with crossings to stay inside the cycle. Move any arcs with crossings to the outside.
 
#Choose an arc with crossings to stay inside the cycle. Move any arcs with crossings to the outside.
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*[[Evolutionary algorithm]]
 
*[[Evolutionary algorithm]]
 
*[[Solved game]]
 
*[[Solved game]]
[[category:mathematics]]
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[[Category:Mathematics]]
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