| | The goal of the game is to protect your own '''King''' while attacking your opponent's. Every time the King is under direct '''threat''' from another piece - queen, bishop, et al, the King is said to be under '''check.''' When a player is in check, the King must be protected - no move that fails to remedy the check is acceptable. | | The goal of the game is to protect your own '''King''' while attacking your opponent's. Every time the King is under direct '''threat''' from another piece - queen, bishop, et al, the King is said to be under '''check.''' When a player is in check, the King must be protected - no move that fails to remedy the check is acceptable. |
| − | When check is not correctable - as in, when the King is under check, and no move can be made to extract him, the King is under '''checkmate''', and the opposing player wins. Alternately, if the King is NOT under check, but the player cannot move with any other piece, and the King cannot be moved without placing himself in check, '''stalemate''' occurs. | + | When check is not correctable - as in, when the King is under check, and no move can be made to extract him, the King is under '''checkmate''', and the opposing player wins. Alternately, if the King is NOT under check, but the player cannot move with any other piece, and the King cannot be moved without placing himself in check, '''stalemate''' occurs, which means that the game is a draw. |