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==Early restrictions on content==
 
==Early restrictions on content==
Before the days of [[ESRB]] video game ratings, Nintendo maintained a strict policy banning the inclusion of pornography in games made for it's consoles as they feared "their name would be forever tarnished." Nintendo of America and Nintendo of Europe also banned games containing blood, graphic or domestic violence, drug use, and political messages. However, NOA and NOE also had an [[atheist|atheistic policy]] banning religious symbols in games. These policies vanished when ESRB started rating video games.
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Before the days of [[ESRB]] video game ratings, Nintendo maintained a strict policy banning the inclusion of pornography in games made for it's consoles as they feared "their name would be forever tarnished." Nintendo of America and Nintendo of Europe also banned games containing blood, graphic or domestic violence, drug use, and political messages. However, NOA and NOE also had an [[atheist|atheistic policy]] banning religious symbols in games, however in [[The Legend of Zelda]] Link's shield had a cross on it, as did the "Book of Magic" which,in Japan, was given the name "Bible". These policies vanished when ESRB started rating video games.
    
==Nintendo Video game systems==
 
==Nintendo Video game systems==
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