| | The player controls Mario (or possibly [[Luigi]] in two-player mode) and must reach the goal in each side-scrolling level which is populated by numerous obstacles such as enemies, pitfalls and other hazzards. The player may obtain a red [[mushroom]] (increasing Mario's side and allowing him to be hit twice before losing a life), a fire flower (allowing Mario to throw bouncing [[fire]] [[ball]]s to eliminate some enemies), a bouncing [[star]]called Starman (making Mario invisible and eliminating enemies he comes in contact with), a green mushroom (giving Mario an extra life) or coins (collecting 100 of these will grant Mario an extra life). Most enemies are defeated by jumping on them directly and by throwing fire balls or [[shell]]s (obtained by jumping on Koopa Troopas, turtle-like enemies and Buzzy Beetles, a beetle-like equivalent) at them or The player travels through eight worlds, each consisting of four levels, the last one being a castle where an impersonation of Bowser dwells and must be defeated by reaching an [[axe]] and destroying the bridge he is standing on or by throwing enough fire balls at him, when he does, the player encounters a humanoid mushroom who tells him that the princess is in another castle (with the exception being the last one, where he finds the princess). The player may encounter warp [[pipe]]s that allow him to skip levels or even whole worlds. | | The player controls Mario (or possibly [[Luigi]] in two-player mode) and must reach the goal in each side-scrolling level which is populated by numerous obstacles such as enemies, pitfalls and other hazzards. The player may obtain a red [[mushroom]] (increasing Mario's side and allowing him to be hit twice before losing a life), a fire flower (allowing Mario to throw bouncing [[fire]] [[ball]]s to eliminate some enemies), a bouncing [[star]]called Starman (making Mario invisible and eliminating enemies he comes in contact with), a green mushroom (giving Mario an extra life) or coins (collecting 100 of these will grant Mario an extra life). Most enemies are defeated by jumping on them directly and by throwing fire balls or [[shell]]s (obtained by jumping on Koopa Troopas, turtle-like enemies and Buzzy Beetles, a beetle-like equivalent) at them or The player travels through eight worlds, each consisting of four levels, the last one being a castle where an impersonation of Bowser dwells and must be defeated by reaching an [[axe]] and destroying the bridge he is standing on or by throwing enough fire balls at him, when he does, the player encounters a humanoid mushroom who tells him that the princess is in another castle (with the exception being the last one, where he finds the princess). The player may encounter warp [[pipe]]s that allow him to skip levels or even whole worlds. |
| − | Super Mario Bros. was the first Mario game for the NES, and was bundled in with the NES in a cart with ''Duck Hunt''. Along with ''[[Pac-Man]], is one of the few games to be constantly republished. | + | Super Mario Bros. was the first Mario game for the NES, and was bundled in with the NES in a cart with ''Duck Hunt''. Along with ''[[Pac-Man]]'', it is one of the few games to be constantly republished. |