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Pastor David Brown has identified four key problems with the game:<ref>http://logosresourcepages.org/Occult/magic-g.htm</ref>
 
Pastor David Brown has identified four key problems with the game:<ref>http://logosresourcepages.org/Occult/magic-g.htm</ref>
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*1) The primary focus on the occult
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#The primary focus on the occult
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*2) The violent nature of the game
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#The violent nature of the game
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*3) The addictive nature of the game
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#The addictive nature of the game
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*4) The identification of the players with evil characters.
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#The identification of the players with evil characters.
 
To demonstrate the abundance of occult themes in the game there are 67 demon, 95 vampire, 17 witch(in name only, there is no witch creature type) 285 zombie, 137 horror, and 15 devil cards out of 12978 cards total(not including basic lands).<ref>http://ww2.wizards.com/gatherer</ref>
 
To demonstrate the abundance of occult themes in the game there are 67 demon, 95 vampire, 17 witch(in name only, there is no witch creature type) 285 zombie, 137 horror, and 15 devil cards out of 12978 cards total(not including basic lands).<ref>http://ww2.wizards.com/gatherer</ref>
  
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